After few days of testing huge envelope-type base with little to none inner walls I'm ditching the design.
It works well only if attacked from 1 particular side, but no matter how much bait I'm using people keep attacking me from other sides as well.
Can't get over 33% of successful luring, which is really low, we need at least 75.
I'm thinking about a base without outer wall. That leaves us with a whole lot of wall to use for WB baiting, so inner defensive cores (isle-type) must be opened by bashing the wall, air or archers. Double/tripple walls might have a great comeback.
Such design rendering Giants really useless, as they'll just walk all over the place ignoring walled defenses until all bait defenses are destroyed, and get into traps from all sides.
If i'll have some spare walls I'll try so separate barbs/king from archers/queen and see if it does any good.
Barbs will (hopefully) go with the black arrows, archers will go with the red
