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Thread: [Project] Let’s build a trap base

  1. #141
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    I farmed about 45k DE last few days, then lost 4.4k in consecutive attacks waiting for lab and builders to free up.
    So I cleared out my core and decided to add a moat with traps around my DE...

    sneaky AT funnels have been around since mid TH7, though without a corridor the giants sometimes tiptoe around the spring traps.



  2. #142
    Millennial Club rhymquimghyf's Avatar
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    Quote Originally Posted by cakework View Post
    So currently you are looking for trophies?
    Yep, we are building trophy base, protecting resources is a secondary goal.

    Since I spent most of my resources I don't get enough attacks in crystal 3, crystal 2 is a bit better, but not quite there.

    Probably I'll park my base in Crystal 1 today.
    Last edited by rhymquimghyf; December 3rd, 2013 at 06:36 PM.

  3. #143
    Millennial Club rhymquimghyf's Avatar
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    Quote Originally Posted by Moocow81 View Post
    I'm really sorry. But I'm not sure this is working for me. It is probably due to the fact that I am basically maxed defense-wise. Of course I will still try and help, and try to suggest things to improve the project, but I will b using slightly more conventional designs for the rest of my time at TH8 simply because I can't look vulnerable. People look at my base and think "it's a trap" (notice the OP reference? Lol). So ima go down the brute force route on my designs.
    Tl;dr
    i won't b using any of these bases any more, but I will still help out on the thread.
    What was your trophy range, and what results did you get from your trap base?

    What are your results from conventional base?

  4. #144
    New Guy
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    Hi guys, just thought I would post my base as I think it makes pretty good use of traps.
    (Its an ever-so-slightly adapted version of one of the vaults on the first post of OJM's thread)

    Thanks

    P.S Sorry if it isn't exactly what you guys are looking for!
    Attached Images Attached Images

  5. #145
    Senior Member Moocow81's Avatar
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    Quote Originally Posted by rhymquimghyf View Post
    What was your trophy range, and what results did you get from your trap base?

    What are your results from conventional base?
    Cup range-crystal 3
    Results-almost every time at least 1 star
    The problem is that once I have pretty much maxed defense, i dont attract the noobs any more. And that is really what is allowing these bases to keep TH8s afloat in crystal. Just been attack with my conventional base i made this afternoon. 16 hogs, lvl4 drag, some giants, some wbs and some arcs. Got about 30%. Dont get me wrong, ive learnt a lot from designing these bases, but its not gonna work as well as a near maxed TH8. The noobs r scared of u at that point, at least in my experience.

  6. #146
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    This base is not your standards of a trap base but it works for me well. 60% by 20 lvl 5 hogs 75 lvl6 archers 13 lvl6 barbs 6 lvl5 wb 20 lvl 5 gobs lvl8 king and 2 lightning my attack log is pretty much 2-15% from sniping my TH but when they do actually try they usually are around 40-55% so I get my shield

  7. #147
    Senior Member Moocow81's Avatar
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    Quote Originally Posted by CasualZerk View Post



    This base is not your standards of a trap base but it works for me well. 60% by 20 lvl 5 hogs 75 lvl6 archers 13 lvl6 barbs 6 lvl5 wb 20 lvl 5 gobs lvl8 king and 2 lightning my attack log is pretty much 2-15% from sniping my TH but when they do actually try they usually are around 40-55% so I get my shield
    How many healer giant attacks you had? That were actually well done? Because correct me if im wrong but it wouldn't be too hard to break in the south east and kill that ad, then destroy ur core. Is that just me that thinks that?
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  8. #148
    Senior Member JRex64's Avatar
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    Quote Originally Posted by Moocow81 View Post
    How many healer giant attacks you had? That were actually well done? Because correct me if im wrong but it wouldn't be too hard to break in the south east and kill that ad, then destroy ur core. Is that just me that thinks that?
    Now that i look at it that way, i agree. the south east and the north east are very easy to break in and destroy the base. It just needs some giants, healers, and some well timed goblins.

  9. #149
    Millennial Club rhymquimghyf's Avatar
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    Quote Originally Posted by bearclan View Post
    I farmed about 45k DE last few days, then lost 4.4k in consecutive attacks waiting for lab and builders to free up.
    So I cleared out my core and decided to add a moat with traps around my DE...

    sneaky AT funnels have been around since mid TH7, though without a corridor the giants sometimes tiptoe around the spring traps.


    Yep, Giant Bombs in the core might save you an otherwise lost DE.
    By the time enemy reaches the core all the troops are deployed and most of them grouped up.
    And the sneaky AT funnels are sneaky indeed.
    Shouldn't WBs released in that area go for the outer intersection between AT and Elixir? If they are, maybe you should move one of the traps to that spot?

  10. #150
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    Quote Originally Posted by Moocow81 View Post
    How many healer giant attacks you had? That were actually well done? Because correct me if im wrong but it wouldn't be too hard to break in the south east and kill that ad, then destroy ur core. Is that just me that thinks that?
    Honestly I have not gotten a single giant healer yet the only attacks that people actually tried were like ~12-15 giants attacking the TH side and it's opposite. The traps work really well in the attacks I have.

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