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Thread: Make hero’s available when not at full health

  1. #1
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    Make hero’s available when not at full health

    Why do our hero’s have to be at full health to bring to battle? They should only go to sleep when upgrading. If you want to go to battle or even war with only half health hero’s that’s your prerogative. As an example, right now I find myself constantly waiting for full hero’s to attack and complete the current event when I only need a star each battle. Would I wait half the time between attacks and use half health hero’s? Absolutely! I only need a star...

  2. #2
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    Get one star without the heroes. Or boost them with a potion. Or, if you're in a hurry, complete their healing with gems.

    You could also join the discussion here which is talking about Hero regeneration time. It is only a couple of threads below this one as of right now.

    But if you want to suggest this as an idea, it is more appropriate to post it in the Ideas & Feature Requests board.
    Last edited by Azroen; April 18th, 2018 at 11:52 PM.

  3. #3
    Forum Legend Warios's Avatar
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    or, if you are only going for one star, do it with no heros.
    Level: 266 | TH13
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    Millennial Club SpartanDoc's Avatar
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    Not a good idea. The "weak heroes" can be boosted with healers/spells. Your idea, though innovative, can be misused thoroughly

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    Quote Originally Posted by SpartanDoc View Post
    Not a good idea. The "weak heroes" can be boosted with healers/spells. Your idea, though innovative, can be misused thoroughly
    Solid thought here, hadn’t contemplated healers as a work around to heal hero’s quickly...better than the status quo responses above....

  6. #6
    Forum Legend Tomville's Avatar
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    Can you not get just one star without heros? I’m not sure what th level you are or what league you are in but it should be possible most of the time if the goal is only that single star, by choosing the right kind of army and paying attention to sniping as much easy % as possible. All it takes is an army with the required number of event troops plus other troops strong enough to work with those for that star given what you are typically attacking. At a lower th level in a lower league that might be as simple as gibarch in this event, maybe with spells you’d ordinarily not invest. At a higher th level in a higher league then likely a bit more punch is needed. Perhaps if you tell us what th level and what league people can make you specific suggestions to help.
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    Quote Originally Posted by Tomville View Post
    Can you not get just one star without heros? I’m not sure what th level you are or what league you are in but it should be possible most of the time if the goal is only that single star, by choosing the right kind of army and paying attention to sniping as much easy % as possible. All it takes is an army with the required number of event troops plus other troops strong enough to work with those for that star given what you are typically attacking. At a lower th level in a lower league that might be as simple as gibarch in this event, maybe with spells you’d ordinarily not invest. At a higher th level in a higher league then likely a bit more punch is needed. Perhaps if you tell us what th level and what league people can make you specific suggestions to help.
    I pretty much regretted adding an example the second I posted this...knew it would be the center of attention. Was not the point about getting one star but the ability to use hero’s in attacks regardless of their health level.
    Last edited by pukeboy; April 19th, 2018 at 12:04 AM.

  8. #8
    Forum Legend Tomville's Avatar
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    Quote Originally Posted by pukeboy View Post
    I pretty much regretted adding an example the second I posted this...knew it would be the center of attention. Was not the point about getting one star but the ability to use hero’s in attacks regardless of their health level.
    Ah ok. If that’s what the focus is then I think it’s a bad idea. As others point out it’s too easily abused by using healers to rebuild a lot of health - especially on heros with almost one hour regeneration times - doing so for free where that’s usually only a paid option. The whole point of premium currency like gems (or some of the magic items) is that people can speed the kinds of things you otherwise must wait upon.
    Chapter One #22V00CGY Level 16 International clan
    We welcome strong TH11 and TH12 adult players with big heros for relaxed fun warring, maxing bases and some pushing. Must know where the donate button is!

  9. #9
    Senior Member femiairboy94's Avatar
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    Quote Originally Posted by pukeboy View Post
    Why do our hero’s have to be at full health to bring to battle? They should only go to sleep when upgrading. If you want to go to battle or even war with only half health hero’s that’s your prerogative. As an example, right now I find myself constantly waiting for full hero’s to attack and complete the current event when I only need a star each battle. Would I wait half the time between attacks and use half health hero’s? Absolutely! I only need a star...
    I love that idea but I won’t support it for two reasons;
    1 like others mentioned it can easily be abused: healers, heal spell and what have you
    2. supercell has to make their money somehow
    If this wasn’t a freemium game then with some tweaks that would have been a cool idea.
    Last edited by femiairboy94; April 19th, 2018 at 12:53 AM.

  10. #10
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    Quote Originally Posted by pukeboy View Post
    Why do our hero’s have to be at full health to bring to battle? They should only go to sleep when upgrading. If you want to go to battle or even war with only half health hero’s that’s your prerogative. As an example, right now I find myself constantly waiting for full hero’s to attack and complete the current event when I only need a star each battle. Would I wait half the time between attacks and use half health hero’s? Absolutely! I only need a star...
    If this idea is implemented, people will use heroes at low HP and still get the ability which matters the most. I would rather remove the ability if the hero is not at full health.

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