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Thread: The idea of ​​a new defense

  1. #1
    Trainee LordSawron's Avatar
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    The idea of ​​a new defense

    This new defense will be after the eagle artillery, meaning it will be in Town Hall 12 or more ..
    The defense will be a collection of statues: a statue of "a dragon, a statue of Beka, and a statue of a Prince riding a horse." Of course, Supersil can change the statues, I just put forward some examples. This defense is activated by three traps, the shape of this trap a small-sized cottage construction, when this trap is destroyed, come out of the spirit trap and enter one of the statues | The defense will not be activated if the three traps are not destroyed and the three statues are revived. It is also not allowed to put three traps next to each other, you must choose their places in the form of a triangle or a straight line and every trap is at the edge of the village, in this way we will create a lot of methods and strategies and tactics to attack and be careful not to activate traps to revive the statues. Details of the defense: 1 - the size of the defense is greater than the eagle's artillery in two patches 2 - consists of three statues 3 - damage each statue; Bika single damage 300 per second; dragon collective damage 159 per second; knight single damage 60 per second. 1000, the pica 5000; the knight 900. The defense building before and after the exit of the statues from it 2000 hit points, the statue building When the attack is carried out and before its activation sounds are issued making hostile forces close to him feel scared
    We turn to traps or sensors, number three, size the size of the building hut, shape close to the shape of the statue of the building but the smallest size, when the trap is activated spirit and go to the statue, becomes the statue glow and is expected to activate the rest to start the attack ..... Sorry for the bad language I use Google Translator
    Last edited by LordSawron; April 6th, 2018 at 12:07 AM.

  2. #2
    Millennial Club Bartolo99's Avatar
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    don't makes any sense... do any one else understand the concept of his new defense?

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    Quote Originally Posted by Bartolo99 View Post
    don't makes any sense... do any one else understand the concept of his new defense?
    I got caught dead near the start trying to imagine ‘a statue of a horse riding a horse’

    That would be a sight to behold and I didn’t get down any further to see how the defence would work.

    My assumption was with that suggestion it may not be worth the time for me to read and I jumped to the comments

  4. #4
    Senior Member MrToby11's Avatar
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    Quote Originally Posted by Bartolo99 View Post
    don't makes any sense... do any one else understand the concept of his new defense?
    Here is what I got from it:

    Their is this big super op defence that is the same size as an army camp and three traps the size of builder huts. The defence is like the eagle artillery in where it needs to be activated but instead of being activated by a certain amount of troops it is activated by the three traps all being triggered. Once all the traps are triggered it activates.

    I dont understand the part about the dragon pekka and horse riding a horse but I like the idea of a defence being activated by a trap. It would make some very interesting base designs trying to get the trap(or traps) activated.

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    He said he uses google translate, so excuse his language. I think the general idea of a giant defense that is activated after several traps are activated seems good to me.

  6. #6
    Forum Elder gaz1966's Avatar
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    Actually, I quite like the sound of this, if it could be fleshed out a little more...........Goes off to think

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    Quote Originally Posted by fette View Post
    Big deal, eh?

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