My two ideas are 1
💥Poisoner💥
A troop that would hit a target and then it would become poisoned and be damaged over time.
Hitpoints 60-80
Damage 30/poison dps 20 ( for noobs dps stands for damage per second )
Cost-Dark Elixir 100-200
Would take up 8-12 space
Next troop idea
💥Bull💥
A troop that instead of wallbreakers that blow themselves up, would destroy walls but keep living.
It would charge into a wall, then wait 2.5 seconds then charge again.
it would do 20-30 damage to troops and buildings, and 400 to walls.
It would have 200-300 Hitpoints.
Favorite target would be walls of course :P
Think of these 2 ideas already in-game, would you use them, how helpful would they be, would they be to easy to use without tactics?
Thats what the "reply to thread" buttons for, think its bad or could be improved say something!
Dont let good ideas go down the drain.



