No matter what number the leader would set I'm still not gonna play this game any more than I want to. People will play when they want to play, if that's not a good fit then it is what it is. Once you have to convince people to play more it becomes a grind that they don't enjoy and won't do for long. What I'm trying to say is you need players/a clan that fits your activity level. Forcing your will on others just doesn't work.
And you seem to be missing my point.... completely...
Go back and read them.
As a co-leader there is no way I would want player x to lose out on the rewards in the example I gave. Not only would it be detrimental to him, but it would be detrimental to my clan.
On what planet would that be a good thing?
The difference in these posts seems to be on mind-set. I'm not going to say that everyone has the same feeling towards their clan as I do, but I will say that I see my clan as a group of people working together towards a common goal. In wars, we either win or lose (as a clan). In clan games, we either reach the upper tiers or we don't (as a clan). My clan members are very generous with their donations and I try to reciprocate. In my mind-set, what's good for one of us is good for all of us, so I have no problem helping carry the load during clan games when some clan mates may have been pulled away from CoC due to real-life obligations. I don't want them to miss out on any rewards when this happens though. I'd rather them be awarded the books that allow them to rush an AQ upgrade, or instantly polish off another level of their xbow/IT, just in time for our next war. Unfortunately, I realize that not everyone has found that type of clan, and their stuck relying on players that may or may not pull their own weight. It's tough because if you don't have the core in place right now to tackle clan games, it's going to be harder to find it (those players that would have stuck with you may not have the patience to wait until the core is established). Instead, your left with a revolving door of freeloaders...
As has been said MANY MANY times before (so many of these threads), what works in one clan isn't going to work in all. I don't want to see stricter thresholds set on clan games. However, I'm not against SC giving clans additional tools to mitigate some of these issues. However, all of these tools (in my opinion) should be under the control of the clan (i.e., adjustable by the leader; and co-'s?) and not a universal threshold set by SC. I would be 100% against that.
Again, he is not being penalized. He got the rewards for the games he played in. He didn't get the rewards for the games he didn't. I get your point but that's not really a penalization.
In that sense, why don't all members get the same war bonus after a win? They contributed for that win after all, maybe with just 1 star but they did contribute similar to the ones getting 50-100 medals in clan games.
Life doesn't work like clan games at all. Say a law firm is doing really good, some of them may get a raise and just a few may get promoted. Not all of them gel all the rewards, the ones working the hardest get them.
As long as it were clan specific (leaders can choose), I don't really care. However, I don't want my clan mates being penalized for others' misdeeds. We always hit max but it isnt always the same players with the most points. We work together. Some people help by taking bad challenges and letting them expire. Some help by popping in and requesting troops and spells just for event fills when they only have a few minutes. There are many ways to contribute besides maxing the points. I want them to get the same rewards as the rest of my clan. It helps them which helps us grow stronger.
Might I suggest that it is you that needs comprehension lessons? I used that as an example of why the rewards SHOULD NOT be based on performance even if such a system would rid clans of free-loaders. In such a system a person that is not free-loading, but rather has some circumstance of life get in the way of contributing full points to Clan Games would not receive the full awards and that is unfair. Especially if that person has participated fully previously.
Also, none of that is even considering that rewards are based on the entire clan's effort rather than any single individual.
Now, do you want to discuss the topic at hand further or do you want to continue to question my comprehension skills?