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  Click here to go to the first staff post in this thread.   Thread: Leeches.... Leeches everywhere!

  1. #91
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    Quote Originally Posted by adrek View Post
    That was my point, no one is taking away rewards in the example given by the guy quoted on my comment.
    You're just arguing semantics with that statement. Point is, someone is being denied something that others are getting.

  2. #92
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    No matter what number the leader would set I'm still not gonna play this game any more than I want to. People will play when they want to play, if that's not a good fit then it is what it is. Once you have to convince people to play more it becomes a grind that they don't enjoy and won't do for long. What I'm trying to say is you need players/a clan that fits your activity level. Forcing your will on others just doesn't work.

  3. #93
    Forum All-Star Damiz's Avatar
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    Quote Originally Posted by adrek View Post
    That was my point, no one is taking away rewards in the example given by the guy quoted on my comment.
    And you seem to be missing my point.... completely...

    Go back and read them.

    As a co-leader there is no way I would want player x to lose out on the rewards in the example I gave. Not only would it be detrimental to him, but it would be detrimental to my clan.

    On what planet would that be a good thing?

  4. #94
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    Quote Originally Posted by adrek View Post
    He is not being penalized, he just didn't make the cut. He didn't earn it. If some rewards were taken away from him after he EARNED them, that would be a different story.
    The difference in these posts seems to be on mind-set. I'm not going to say that everyone has the same feeling towards their clan as I do, but I will say that I see my clan as a group of people working together towards a common goal. In wars, we either win or lose (as a clan). In clan games, we either reach the upper tiers or we don't (as a clan). My clan members are very generous with their donations and I try to reciprocate. In my mind-set, what's good for one of us is good for all of us, so I have no problem helping carry the load during clan games when some clan mates may have been pulled away from CoC due to real-life obligations. I don't want them to miss out on any rewards when this happens though. I'd rather them be awarded the books that allow them to rush an AQ upgrade, or instantly polish off another level of their xbow/IT, just in time for our next war. Unfortunately, I realize that not everyone has found that type of clan, and their stuck relying on players that may or may not pull their own weight. It's tough because if you don't have the core in place right now to tackle clan games, it's going to be harder to find it (those players that would have stuck with you may not have the patience to wait until the core is established). Instead, your left with a revolving door of freeloaders...

    As has been said MANY MANY times before (so many of these threads), what works in one clan isn't going to work in all. I don't want to see stricter thresholds set on clan games. However, I'm not against SC giving clans additional tools to mitigate some of these issues. However, all of these tools (in my opinion) should be under the control of the clan (i.e., adjustable by the leader; and co-'s?) and not a universal threshold set by SC. I would be 100% against that.

  5. #95
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    Quote Originally Posted by ClashPlayerZ View Post
    You have comprehension issues?? Read much?
    Having a hard time comprehending my posts are a proponent to ridding leeches/freeloaders?
    No, I comprehend what you're saying quite well actually. You said very succinctly that rewards should be based on performance. My statement is in rebuttal of that.

  6. #96
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    Quote Originally Posted by xc3ss1v30n3 View Post
    He's being penalized in the sense that he achieved max points in previous clan games and no doubt carried some other members of the clan such that they benefited from getting rewards without contributing. He should be able to receive that same benefit.

    I'm telling you, all the people complaining about free loaders will find themselves on the short end of the stick for any number of reasons if SC implements something like this. All it takes is "life" happening and you'll miss out on rewards while your clan enjoys them.
    Again, he is not being penalized. He got the rewards for the games he played in. He didn't get the rewards for the games he didn't. I get your point but that's not really a penalization.

    In that sense, why don't all members get the same war bonus after a win? They contributed for that win after all, maybe with just 1 star but they did contribute similar to the ones getting 50-100 medals in clan games.

    Life doesn't work like clan games at all. Say a law firm is doing really good, some of them may get a raise and just a few may get promoted. Not all of them gel all the rewards, the ones working the hardest get them.

  7. #97
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    Quote Originally Posted by xc3ss1v30n3 View Post
    No, I comprehend what you're saying quite well actually. You said very succinctly that rewards should be based on performance. My statement is in rebuttal of that.
    Then why post the losing of a device to be used as an excuse for not getting top tier rewards when I so vehemently state rewards should be based on performance?
    Go back to school, go learn how to read.

  8. #98
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    Quote Originally Posted by adrek View Post
    That was my point, no one is taking away rewards in the example given by the guy quoted on my comment.
    As long as it were clan specific (leaders can choose), I don't really care. However, I don't want my clan mates being penalized for others' misdeeds. We always hit max but it isnt always the same players with the most points. We work together. Some people help by taking bad challenges and letting them expire. Some help by popping in and requesting troops and spells just for event fills when they only have a few minutes. There are many ways to contribute besides maxing the points. I want them to get the same rewards as the rest of my clan. It helps them which helps us grow stronger.

  9. #99
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    Quote Originally Posted by ClashPlayerZ View Post
    Then why post the losing of a device to be used as an excuse for not getting top tier rewards when I so vehemently state rewards should be based on performance?
    Go back to school, go learn how to read.
    Might I suggest that it is you that needs comprehension lessons? I used that as an example of why the rewards SHOULD NOT be based on performance even if such a system would rid clans of free-loaders. In such a system a person that is not free-loading, but rather has some circumstance of life get in the way of contributing full points to Clan Games would not receive the full awards and that is unfair. Especially if that person has participated fully previously.

    Also, none of that is even considering that rewards are based on the entire clan's effort rather than any single individual.

    Now, do you want to discuss the topic at hand further or do you want to continue to question my comprehension skills?

  10. #100
    Forum All-Star Damiz's Avatar
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    Quote Originally Posted by adrek View Post
    Again, he is not being penalized. He got the rewards for the games he played in. He didn't get the rewards for the games he didn't. I get your point but that's not really a penalization.

    In that sense, why don't all members get the same war bonus after a win? They contributed for that win after all, maybe with just 1 star but they did contribute similar to the ones getting 50-100 medals in clan games.

    Life doesn't work like clan games at all. Say a law firm is doing really good, some of them may get a raise and just a few may get promoted. Not all of them gel all the rewards, the ones working the hardest get them.
    And again, he is being penalised. And so is the clan by association. Re-read my posts.

    These are clan games. They are not individual games. They are not individual rewards. Why don't you understand that?
    Last edited by Damiz; March 27th, 2018 at 09:33 PM.

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