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Thread: The People Want 40 Space Clan Castle!

  1. #11
    Pro Member GamingClash3's Avatar
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    Quote Originally Posted by Mrlk View Post
    op i can see th11 needing 40 but why th10? Plus if th10 got it supercell would also have to change the cc size of other town halls because tbe would be a huge gap between clan castle sizes eg th9 has 30 then th10 has 40 thats a big leap in sizes then there's the other issue your idea would cause it would make war attacks for th11 harder and require extra war time to complete tbe attacks
    Agreed. Add 40 capacity to Th12 since 11 already got the extra spell feature
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  2. #12
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    Quote Originally Posted by GamingClash3 View Post
    Agreed. Add 40 capacity to Th12 since 11 already got the extra spell feature
    Many still consider th10 too challenging, so could drop the spell feature to 10 and implement 40 at th11.

  3. #13
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    Quote Originally Posted by Promitheas1971 View Post
    36 would be enuff. 6 bowlers...
    36, yeah!

    6 blowers.
    6 miners
    3 witches
    2 witches 2 bowlers.

  4. #14
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    Quote Originally Posted by George1971 View Post
    36, yeah!

    6 blowers.
    6 miners
    3 witches
    2 witches 2 bowlers.
    i still can't fit 2 lava hounds or golems with 36 space so it needs to be 60 spaces. while we're at it, make spell capacity also 4 because i need clone spell from my allies

  5. #15
    Forum Elder Clash12344321's Avatar
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    Expect that when TH level 17 comes out.

  6. #16
    Centennial Club Philipzz's Avatar
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    Make it 240 then i can get another army with me.. Lol

  7. #17
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    Quote Originally Posted by applepie04 View Post
    i still can't fit 2 lava hounds or golems with 36 space so it needs to be 60 spaces. while we're at it, make spell capacity also 4 because i need clone spell from my allies


    Town Hall Level Required

    Troop Capacity
    Troop capacity increase (%)
    3 10
    4 15 50%
    5 15 0%
    6 20 33%
    7 20 0%
    8 25 25%
    9 30 20%
    10 35 17%
    11 35 0%


    Changing the two 35 values to 36 is a pretty small numerical change, but has considerable mental advantage to the OCD inclined.

  8. #18
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    Quote Originally Posted by George1971 View Post
    Town Hall Level Required

    Troop Capacity
    Troop capacity increase (%)
    3 10
    4 15 50%
    5 15 0%
    6 20 33%
    7 20 0%
    8 25 25%
    9 30 20%
    10 35 17%
    11 35 0%


    Changing the two 35 values to 36 is a pretty small numerical change, but has considerable mental advantage to the OCD inclined.
    36 works well for many ground troops, but doesn't do much for air cc compositions. I don't see any considerable difference except dragons from 36-40 space.

  9. #19
    Millennial Club Ishmaam's Avatar
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    40 space giving 4 baby or 2 dragons!
    That would be OP. It will take lots of luck to oil them. Imagine this happening to you, you are just 5 more trophies way from legends league, and you counter someone with 2 dragons. It takes lots time and troop to kill. And you lost 34 trophies!
    How would you feel

  10. #20
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    Quote Originally Posted by Ishmaam View Post
    40 space giving 4 baby or 2 dragons!
    That would be OP. It will take lots of luck to oil them. Imagine this happening to you, you are just 5 more trophies way from legends league, and you counter someone with 2 dragons. It takes lots time and troop to kill. And you lost 34 trophies!
    How would you feel
    Everyone would have the same tools.. appealing to a personal anecdote of when it might not work out for someone is not a proper argument. If bases CAN'T be three starred with two dragons, that would be an entirely different story. I don't believe that to be the case, though.

    As I said in the original post, I think this would be a more significant defensive buff than offensive. I think TH11 could use a little more of a challenge factor, though.

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