All fine, but war quest are too few.
If a clan IS in war, a decent number of war quest should be given, we are 46 village, why only 1 war quest?
Please adjust the % ratio.
Too many builder base (failbase) challenges. One of my accts I have to wait till the trash burn time is up and wait for some decent challenges. Other than that, let's see how it goes.
As a legend player, the 1 hr tasks are impossible. With the clan games going our waits are now around 1hr at times after the retrys.
Imo we need less clan games keep them at 50k with great rewards. Clan games are killing search times. ( hint hint fix the damn trophy and search system!)
Two days, nine hours left. We're maxed. It would have been nice to leave the 50k tier even with a token reward. We only had 4 player max personal cap so even pushing for it.
We're currently at 17730 points with 26/45 players participating. It's interesting the personal player limit is 2k this time. It seems like there are more Builder Base related challenges over Main Base ones.
Clash Update Wish List: 1. New single player maps (or update the Goblin village loot every season) / 2. Leaders select words to censor in Clan Chat Filter for their clans. / 3. Revenge List Maintenance allowing player to delete attacks &/or make notes / 4. Chat with Rival War Clan in a War Chat (Make a 2nd tab where Global was) / 5. Ban/Block Option to keep certain users from requesting to join your clan
We are already done hehe
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4/10 my rating for clan games.
I like the variety of quests this games. They seem more diverse rather than randomly coming up for a specific play style.
I don't like the 2k cap. I wish they removed the cap to allow players to do as many quests as they want.
I don't like the books being out of reach for smaller clans. It was much better when they offered books at 18k and 30k.
My primary motivation for games is books. Clan games seems much more fun when I get my choice of books. To me the primary hurdle in this game is time. While a gold rune seems nice, I can farm up that amount of gold in 3-4 hrs. I save myself 3-4 hrs. With a book of fighting I can save 14 days with an upgrade. Even a rune of dark elixir doesn't come close to the time savings of a book of fighting. I forgot where, but I remember darian saying clan games are here to encourage players to upgrade their TH and not stay at th9 for years. Before the builder games (last week) SC seemed to be doing just that. Offering 4 books per games in 2 tiers. We would get 2 books a week. Ignoring the amount, we had a choice. We could choose which book we needed for that games. The current and last game we were only offered 1 book and no choice.
If SC is still motivated to help speed up progression with clan games. I feel we should have a tier dedicated to books, 3-4 choices per game. Even if we only get 1 book per clan games, the choice is what matters. They could add book of heroes, fighting, spells and building to the 18k tier with a 3k (or no cap) cap. So smaller clans have a chance to get the books and everyone has a choice of which book to choose.