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  Click here to go to the first staff post in this thread.   Thread: Are Clan games happening too often????

  1. #71
    Forum Elder PapaTroll's Avatar
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    The existence of a clan game creates a pressure to participate. While I could pass up clan game rewards on my own account, my participation is key to my clan mates' success. If there are any within my clan participating then there is a social obligation to assist. As Penny once said to Sheldon, "it is a non-optional social convention."
    Meanwhile, in the builder base, a tired Battle Machine operator limps home. He is bruised by giant cannon balls. His spine is compressed by crushers. His hair and beard is singed by roasters. He pours three fingers of Old Tennessee, and slumps into a rocking chair. He stares morosely at at an empty rug in front of a cold fireplace. A single tear escapes his left eye.

  2. #72
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    Clan games have a negative effect on war participation. There is also a serious problem with players who barely contribute getting the same rewards as those who max their points.

    At the very least we need the clan points list to stay up after the games end so we can see who is behaving like a parasite and manage our clans accordingly.

    A schedule that we can predict would be nice too. With breaks in between. As it isn’t I didn’t even have time to fit in 1 war between these last ones.

    Special events need to be special. Clan games are a great addition to the game but when they run non stop the thrill wears off fast.

    More magic item rewards for troop events is a great idea in my opinion
    Last edited by PocketRevolution; February 6th, 2018 at 03:56 PM.

  3. #73
    Forum Veteran michelms's Avatar
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    Quote Originally Posted by Affront View Post
    [...]it IS becoming more complicated and it's even more difficult to find a clan that has a high Clan Games activity level as the information about THAT isn't public in any way (not even historical data is available)
    [...]
    /Affront
    I agree with you buddy. In my case i am writing every performance we had on clan games to save it, and analyse.
    In the last one i thought it would be hard to beat the 30k points, the 50k points? ... Impossible
    The games ended and BLOW we did 61.110 points, incredible. As leaders we have to everytime motivate our clan mates to join forces and grab all those rewards! haha


  4. #74
    Pro Member ShubhamK45's Avatar
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    Quote Originally Posted by SilverX View Post
    Agreed. You highlighted a very important point, which is the burnt out most likely can only be felt by players from smaller clans, especially the clan which the active players are around 10 people. Could not get the highest tier rewards is one thing, but the continuing effect of having to do the heavy liftings in each Clan Games for 52 straight weeks is crazy, it's boredom, it's lifeless.

    Luckily Darian stated earlier on this thread that Clan Games frequency are going to change back to lesser from next month onwards. I am waiting to see if SC gonna change.
    Thank you ❤
    I'm one of the players who never leaves a clan.. I was just noob when I joined my currunt clan.. now I'm better than best

  5. #75
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    Quote Originally Posted by 2222 View Post
    Similar, but different also. We are all influenced by our own experiences, including me. My experience is in a clan that has always cared more about trying to win than trying to get war exp so we have never required anyone to war. Sitting out of a war doesn't impact anyone else in the clan in a clan like ours. Not contributing to the clan games does.

    My own personal feeling on the clan games is I still like them, but I think this level of frequency (Darian has already confirmed the frequency will reduce) would lead to more burnout and make them not as special/fun. I believe the same about war. I think the 24 hour prep day is a good thing for that reason. I also think there is such a thing as making it too easy to progress. Yes, my main account is maxed, but I have others that aren't so that isn't just a selfish statement on my part. Other issues that have been mentioned include the power potion, the impact on clouds, etc.

    In the end, my point is that those who think the clan games are too frequent are not illogical, crazy, dumb, etc. There are very good reasons for them to think so and they are valid. That is not to say no one could disagree. There are many people who want those clan games as often as possible. They also aren't illogical, crazy or dumb. They just have a different opinion.

    When Clan Wars were introduced, you couldn't sit out of war. People were and still are kicked from clans for missing war attacks.

    Constant Clan Wars lead to burnout .. Many of the members of Farm with US are in that situation. Love the game, get too stressed about war to participate in that part.

    The Clouds are a problem. I hope SuperCell is working on a fix.

    There are Active Players and Less Active Players .. a clan with a healthy portion of Active Players will do good in the Clan Games .. Active Players play every day anyway and the Challenges represent something they do anyway.

    Active MAXED players have a tendency to start up mini accounts to fulfill their need to "do something" .. the Clan Games and the Builder Base is starting to fill that void and people with several accounts are likely to feel the pain of TOO MUCH to do.

    SuperCell is clearly gearing up to "something" ..

    Please note, that I'm not calling people illogical, crazy or dumb for having a different opinion.

    I'm a SINGLE ACCOUNT player that doesn't even play competitive Clan War or do serious pushing (in a clan that has had zero war wins and 549 losses) .. for me, Clan Games and the personal 3000 pts limit give me "something to do" in the game for a couple of evenings.

    I do believe that we will see a shift in Clan composition again .. "Active" is changing, because there are more and more things to be active in, in Clash of Clans.

    Like I said, you got to find like minded people to clan up with.

    /Affront
    TH13-75/75/50/20|BH9| Farm with US | full stats

  6. #76
    Pro Member ShubhamK45's Avatar
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    Quote Originally Posted by Darian[Supercell] View Post
    This month will see a little more Clan Games activity after the current running Games. Part of it is out of solidarity for the Winter Olympics, but after this month we'll get into a regular cadence of less frequent Games again.
    Cool stuff 🙏

  7. #77
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    Quote Originally Posted by Bondjames007 View Post
    We are talking about a game here and your decision on how much you participate. No one should be structuring thier life around games and if it's such a great impact on the people you play with you'll find new ones. There is a place for everyone in lots of different clans. So this nonsense about your involvement of the impact on your clan is a lot of who shot John.
    Wow, I guess finding the perfect clan is easier than I thought.

    Are there social workers going around placing people into clans that fit all their needs?

    I guess that should be their motto then - "There is a place for everyone in lots of different clans"
    Last edited by nullandvoid; February 6th, 2018 at 04:02 PM. Reason: typo

  8. #78
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    Its getting annoying.

  9. #79
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    Quote Originally Posted by Affront View Post
    When Clan Wars were introduced, you couldn't sit out of war. People were and still are kicked from clans for missing war attacks.

    Constant Clan Wars lead to burnout .. Many of the members of Farm with US are in that situation. Love the game, get too stressed about war to participate in that part.

    The Clouds are a problem. I hope SuperCell is working on a fix.

    There are Active Players and Less Active Players .. a clan with a healthy portion of Active Players will do good in the Clan Games .. Active Players play every day anyway and the Challenges represent something they do anyway.

    Active MAXED players have a tendency to start up mini accounts to fulfill their need to "do something" .. the Clan Games and the Builder Base is starting to fill that void and people with several accounts are likely to feel the pain of TOO MUCH to do.

    SuperCell is clearly gearing up to "something" ..

    Please note, that I'm not calling people illogical, crazy or dumb for having a different opinion.

    I'm a SINGLE ACCOUNT player that doesn't even play competitive Clan War or do serious pushing (in a clan that has had zero war wins and 549 losses) .. for me, Clan Games and the personal 3000 pts limit give me "something to do" in the game for a couple of evenings.

    I do believe that we will see a shift in Clan composition again .. "Active" is changing, because there are more and more things to be active in, in Clash of Clans.

    Like I said, you got to find like minded people to clan up with.

    /Affront
    Oh I remember how much of a pain it was to have to leave the clan temporarily for war declare. People should be kicked out of clans for missing war attacks, if they agree to be in war and then don't attack. If they don't want to be in war or cannot attack they should just turn their war setting to red. Clan games are different. I know you aren't calling people illogical and I'm sorry that I made that point in reply to your post. You definitely are not saying that, but others are and I was lazy and didn't multiquote. I do think you are making it seem a little more simple than it really is, but you aren't insulting those who want clan games to be less frequent. For players that have been together for years in one clan it isn't as easy to sit out of clan games as it is to sit out of clan wars, where sitting out doesn't impact any other members. And, again, that is only one of the many issues people have validly expressed in favor of their opinion that clan games have been too frequent. And, also again, that is not to say there are no valid opinions to the contrary.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  10. #80
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    Quote Originally Posted by Affront View Post
    When Clan Wars were introduced, you couldn't sit out of war. People were and still are kicked from clans for missing war attacks.

    Constant Clan Wars lead to burnout .. Many of the members of Farm with US are in that situation. Love the game, get too stressed about war to participate in that part.

    The Clouds are a problem. I hope SuperCell is working on a fix.

    There are Active Players and Less Active Players .. a clan with a healthy portion of Active Players will do good in the Clan Games .. Active Players play every day anyway and the Challenges represent something they do anyway.

    Active MAXED players have a tendency to start up mini accounts to fulfill their need to "do something" .. the Clan Games and the Builder Base is starting to fill that void and people with several accounts are likely to feel the pain of TOO MUCH to do.

    SuperCell is clearly gearing up to "something" ..

    Please note, that I'm not calling people illogical, crazy or dumb for having a different opinion.

    I'm a SINGLE ACCOUNT player that doesn't even play competitive Clan War or do serious pushing (in a clan that has had zero war wins and 549 losses) .. for me, Clan Games and the personal 3000 pts limit give me "something to do" in the game for a couple of evenings.

    I do believe that we will see a shift in Clan composition again .. "Active" is changing, because there are more and more things to be active in, in Clash of Clans.

    Like I said, you got to find like minded people to clan up with.

    /Affront
    Cant say it any better than Affront has posted continously in this thread and would only add that the increase activity and socialization which is another feature of this game and why I play has taken a turn seriously for the better, just my 2 cents

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