
Originally Posted by
PaluEF
Ubba quoted from the game, not the forum.
The sticky reads:
Combined the quotes suggest:
- one ring affects one wall, either VB or BB,
- the level of the wall to upgrade will define how many rings are needed,
- you can store 25 rings in the Treasury / Magic Item.
Maybe the rings have a resource value (?)
Edit: Considering the cost progression of walls, my opinion is that:
VB- 1 ring will upgrade +1 level any wall up to level 8 (same as gold-only upgrades), with some lost res.
VB- 2 rings will be needed for level 9, 4 for L10, 6 for L11, 8 for L12 (aka ring value = 0.5mil VB-gold/elix),
BB- 1 ring will upgrade +1 level any wall up to level 4, with some lost res.
BB- 2 rings will be needed for level 5, 3 for L6, 5 for L7 (aka ring value = 0.4mil BB-gold),
Or something of that sort... I wish to be wrong, but somehow that ring must have some resource value (as it is the only requirement for wall upgrades).
In the above scenario a full upgrade of a single wall piece:
VB-L1 to L12 would cost 27 rings, plus the initial 50 gold to create the wall,
BB-L1 to L7 would cost 13 rings plus 4k gold to create the wall.