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  Click here to go to the first staff post in this thread.   Thread: Leader need helps from supercell

  1. #281
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    Quote Originally Posted by CaptainJackjr View Post
    I case if you want to know
    Please understand what freeloading is. Player 'A' who is active ( with online feature I'll know) during this whole event, asking for troops, not donating to others, not playing war, low contribution in clan games. No contribution towards my clan. I'm not going let this kind player stay in my clan for single sec after clan game ends. And I am not going to let this player take any challenge in next clan game and kick him before complete the challenge. If there are two players are like this in clan that means after kicking them now only 48 players can contribute from clan.

    I'm​ defending the player 'B' who is good in donations, good in war, and very loyal member of clan for long but was inactive during this event that reason might be his exams or any genuine reason which he already discussed with leader. If that's the reason behind his low contribution. Noone in here is calling Player 'B' freeloader.
    I am not sure that your definition of "freeloader" is shared by others.

    This is one of the confusion that I see very often in forum discussions. Everyone uses terms that no one else agreed to and they keep making arguments with that definition in mind and assuming that the other person has the same definition.

  2. #282
    Pro Member CaptainJackjr's Avatar
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    Quote Originally Posted by Gorbash098 View Post
    I am not sure that your definition of "freeloader" is shared by others.

    This is one of the confusion that I see very often in forum discussions. Everyone uses terms that no one else agreed to and they keep making arguments with that definition in mind and assuming that the other person has the same definition.
    Whats your definition of freeloading?

  3. #283
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    Quote Originally Posted by CaptainJackjr View Post
    Whats your definition of freeloading?
    I can define freeloading in the context of Clan Games but that does not mean that I consider those in my clan that did very little as freeloaders. Please understand that my position on this matter does not reflect my definition of freeloaders.

    Freeloaders in the clan game context are those who simply joins a clan to do minimal task and reap all the rewards. They will then leave the clan after that. This is akin to donation and\or war hoppers who are simply there to take advantage of loot and troops given to them.

  4. #284
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    And some players want the ability to stop that from happening in their clan by setting a point limit before the game starts. It sounds reasonable enough to me, even though I don’t see the need for it in my clan.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  5. #285
    Pro Member CaptainJackjr's Avatar
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    Quote Originally Posted by Gorbash098 View Post
    I can define freeloading in the context of Clan Games but that does not mean that I consider those in my clan that did very little as freeloaders. Please understand that my position on this matter does not reflect my definition of freeloaders.

    Freeloaders in the clan game context are those who simply joins a clan to do minimal task and reap all the rewards. They will then leave the clan after that. This is akin to donation and\or war hoppers who are simply there to take advantage of loot and troops given to them.
    I just don't have war hopper/ war attack for loot or stars in my definition. Everything else is same. But agree with you that they are also freeloader.
    It's ok if leader himself want to keep this player in clan.
    Last edited by CaptainJackjr; February 24th, 2018 at 06:57 PM.

  6. #286
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    Quote Originally Posted by 2222 View Post
    And some players want the ability to stop that from happening in their clan by setting a point limit before the game starts. It sounds reasonable enough to me, even though I don’t see the need for it in my clan.
    I am not sure if you are responding to my definition of freeloader but if you are then I agree that there are those who would want that ability.

    I am not opposed to having options as I see no harm in it assuming that the limit can be set to 0 or turned off altogether. The clans that I am in does not seem to have a problem with freeloaders as I have defined it. We are set to invite only and it appears that simply looking at the player's clan membership history seems to be enough of a tool to minimize the effect of donation\war hoppers as well as "freeloaders".

  7. #287
    Forum Elder gaz1966's Avatar
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    Quote Originally Posted by 2222 View Post
    As long as the clan leader has to set the rule before the clan game stars, he is forcing his will onto no one. If the players don’t agree with their leader, they can join a different clan, such as mine, which would not have the minimum rule setting.

    Considering the games are meant to stimulate activity, a rule requiring players to spend more than 5 minutes playing in order to get all 8 tiers worth of rewards would not be counter to that goal of stimulating activity. I’m actually a little surprised SC didn’t set a rule of needing to complete one task to get tier 1 reward, 2 tasks for tier 2, etc. given they apparently want more playing (when they just want free automatic progression or loot without playing they simply slice prices or build times, like when they cut over half a billion off the cost of walls).

    Stop looking at it from my clan’s point of view? You yourself just pointed out that you know I’ve said my clan wouldn’t do it. Yes, other leaders my use it and that is their call for their clan. If their members don’t like it, they can find a different clan, just like they can for any other things their leader does that they don’t like. I think you need to instead consider it from someone else’s point of view. If there are players who are having a problem with members doing one simple task and they think such a rule would work well in their clan to encourage those players to do more than one task, who am I to stop them? That is their call. It doesn’t impact me whether I agree or not and if their own players disagree they can go to a clan that is run the way they approve.
    There is a difference between sending a clan mail or a chat message suggesting a minimum contribution and a setting that actually enforces that contribution. The former is absolutely fine, the latter isn't. You should not be able to make a player do something that they don't want to do. Clan rules are only enforceable by kicking a member and often when you get to that situation, the member concerned doesn't care about getting kicked and has already messed up war/donated all the wrong stuff/whatever. Why should CG be any different ?

    If you start to only reward individual players, based on their contributions, then it's no longer CLAN games is it? It's at best a subset of that and at worst PLAYER X&Y games. Don't think that can be a good thing.

    sig by clasher0011

    Quote Originally Posted by fette View Post
    Big deal, eh?

  8. #288
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    So many people asking to be abel to set a limit for clan game rewards. For some reason they still decide to keep those people in the clan even they not doing full points in clan games. So there has to be some benefit of keeping them in. Those players add some value to you if you are not willing to kick them out. So why wouldn’t they deserve the rewards too?

    If there were a possibility to set a minimum points for clan games rewards do you think those players would say in your clan if you denied them the rewards? Wouldn’t it just end up same way if you kick them out or denied them their rewards?

  9. #289
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    Quote Originally Posted by CaptainJackjr View Post
    I just don't have war hopper/ war attack for loot or stars in my definition. Everything else is same. But agree with you that they are also freeloader.
    It's ok if leader himself want to keep this player in clan.
    Perhaps you misunderstood, I did not say that you have war hopper or donation hopper in your definition. I said that my definition is similar to the definition of war hopper and donation hoppers. However, your definition of a freeloader includes (or does not exclude) those who have been in the clan for a long period of time which may have some sort of value to a clan. For example, in a family and friends clan where some members can only do very little in other aspect of the game but active in games, they will be considered as freeloaders. I doubt that the leadership of that clan will consider them as freeloaders and would be willing to kick them out of the clan.

  10. #290
    Forum Veteran RhaegarTargaryen's Avatar
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    Quote Originally Posted by gaz1966 View Post
    There is a difference between sending a clan mail or a chat message suggesting a minimum contribution and a setting that actually enforces that contribution. The former is absolutely fine, the latter isn't. You should not be able to make a player do something that they don't want to do. Clan rules are only enforceable by kicking a member and often when you get to that situation, the member concerned doesn't care about getting kicked and has already messed up war/donated all the wrong stuff/whatever. Why should CG be any different ?

    If you start to only reward individual players, based on their contributions, then it's no longer CLAN games is it? It's at best a subset of that and at worst PLAYER X&Y games. Don't think that can be a good thing.
    You aren't making them do something. They can find another clan that doesn't have any minimum requirement.

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