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Thread: War Matchmaker Doesn’t Flag Engineered Accounts

  1. #11
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    Quote Originally Posted by OnyxDS View Post
    He doesn't say it's a change to how the MM works. He says it's a change to how wars work. No-dip wars, here we come
    Would love that but a league system are more likley

  2. #12
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    Quote Originally Posted by joshsgrandad View Post
    And this is where the top community members, like yourselves, and others, that are too numerous to name come into play. But I think we know who they are.

    You guys, in my humble opinion, tend to be unofficial overseers of the site. When you guys speak, people tend to listen ( well, read really). Hate to put pressure on you, but whilst most of us can be wrong, those at the top table are the ones to dispel the myths, and the stuff that is just pure garbage, as members take notice.
    .
    Good going for putting another one to bed. Special thanks to Darian, for the confirmation.
    well said. hip hip

  3. #13
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    Quote Originally Posted by clashaddict9 View Post
    Would love that but a league system are more likley
    I think I'd prefer no dip, but league would be interesting. That's a much more drastic change than no dip, in my opinion.
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  4. #14
    Forum Elder PapaTroll's Avatar
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    Quote Originally Posted by OnyxDS View Post

    On the topic of the video, I was surprised more wasn't made of this from Darian:

    "We have an idea for a system that we're working on. Umm, it's gonna change how clan wars work. Err, we'll share those details as we get close to it. But we're looking at - looking at a new system and it should take care of engineering problem. .... It'll be this year."

    He doesn't say it's a change to how the MM works. He says it's a change to how wars work. No-dip wars, here we come
    Onyx DS has keyed on the right phrase. Whatever it is it should be exciting.

    But he doesn't say it is certain. Only that they are working on it.

    Leaves room for speculation. Not sure they could overcome the drawbacks for no-dip wars, but some limit on dips is a maybe. Or a tournament system. Or the idea that getting three-starred would limit remaining attacks, either by losing one remaining attack or triggering a timer. Or...

    Trouble with speculation is someone will repeat it as confirmed.
    Meanwhile, in the builder base, a tired Battle Machine operator limps home. He is bruised by giant cannon balls. His spine is compressed by crushers. His hair and beard is singed by roasters. He pours three fingers of Old Tennessee, and slumps into a rocking chair. He stares morosely at at an empty rug in front of a cold fireplace. A single tear escapes his left eye.

  5. #15
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    Quote Originally Posted by OnyxDS View Post
    On the topic of the video, I was surprised more wasn't made of this from Darian:
    .....
    He doesn't say it's a change to how the MM works. He says it's a change to how wars work. No-dip wars, here we come
    I also found that to be the most interesting part of the video, but without any sort of hint it was hard to really do much with it in terms of discussion. No dip would require exact hall matching, though, right? That pretty much makes it a no chance. I mean, if they could do exact hall matching they wouldn't even need to make it no dip.
    Last edited by 2222; February 8th, 2018 at 10:04 PM.

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  6. #16
    Forum Superstar TankSinatra's Avatar
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    Quote Originally Posted by PapaTroll View Post
    In summarizing Hermant may have oversimplified. Darian said engineering is a symptom of the weight system. When clan wars were being designed they envisioned a system of bases vs bases. I don't believe he said it is happening now (lane checks).

    But you should not take my word for it. Watch the video starting at 52:38. He does seem to be choosing his words carefully.
    OK I finally went to the source and that's probably the case. There's got to be some reason I'm matching up almost exclusively with other engineers though. Could simply be that the MM correctly finds us a similar clan as the best match.

    He did say they try to match by TH. A blended TH and Weight matcher would explain the extreme engineer's inability to match at all (Blombardo's clan can match on TH, or on weights, but never come close to matching on both criteria). It would also be an indirect mechanism to match engineers to engineers - the only decent match for a 9.11 on both weight and TH would be another 9.11.
    It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.

  7. #17

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    Quote Originally Posted by 2222 View Post
    No dip would require exact hall matching, though, right? That pretty much makes it a no chance. I mean, if they could do exact hall matching they wouldn't even need to make it no dip.
    Quote Originally Posted by PapaTroll View Post
    Not sure they could overcome the drawbacks for no-dip wars, but some limit on dips is a maybe.
    Indeed, when I said "no-dip" I was being simplistic. More likely is some sort of limitation such as troops are capped at the target level. Or a change to scoring: bonus stars for triples on equal or higher TH; or a change to a much more granular scoring (7* or %) and dips are capped at a lower score or something.

    Quote Originally Posted by TankSinatra View Post
    OK I finally went to the source and that's probably the case. There's got to be some reason I'm matching up almost exclusively with other engineers though. Could simply be that the MM correctly finds us a similar clan as the best match.
    But that can be achieved in all sorts of ways by analysing the clan's stats. Imagine, for example, a war MM that tried to match amongst other things total defence weight, and total warden strength. A clan with a bunch of defenceless TH11s is going to have far more GW than normal for their defences. They'll need to match to engineers of some sort - more defenceless or a load of 9.11s. But 9.11s will have a very poor lane-by-lane match, so we come back to defenceless TH11s are much the best match. No flags needed.

    He did say they try to match by TH. A blended TH and Weight matcher would explain the extreme engineer's inability to match at all (Blombardo's clan can match on TH, or on weights, but never come close to matching on both criteria). It would also be an indirect mechanism to match engineers to engineers - the only decent match for a 9.11 on both weight and TH would be another 9.11.
    I wondered about that. It might have explained some wars where our baby TH11s were matching max TH11s if that was the only TH11 composition available. BUT we've just gone from matching 10 (or more; all engineered) enemy Th11s last war to matching a single TH11 this war and IIRC we only dropped 1 from our side.

    So if there's any explicity TH match it seems to be quite weak still.

  8. #18
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    Quote Originally Posted by OnyxDS View Post
    Indeed, when I said "no-dip" I was being simplistic. More likely is some sort of limitation such as troops are capped at the target level. Or a change to scoring: bonus stars for triples on equal or higher TH; or a change to a much more granular scoring (7* or %) and dips are capped at a lower score or something.

    .
    This is an intriguing take.
    I'm struggling to hypothesize how any sort of cap, could possibly encourage the mass market (especially those casually rushed bases) to participate in Clan Wars. Surely a cap would only serve to give an advantage to perma maxers (defence), which seems at odds with all the recent balancing changes, and Clan Games, which are trying to encourage both activity and base progression.

    Back in July last year, Darian alluded to a more 'flexible' template for tweaking base weights (defensive or offensive), but to be honest we've seen little sign of this, other than a published increase in Warden Offensive weight.
    Perhaps even, SC are finally rethinking their March 2016 update as a starting point?!

    It seems possible to me that SC are 'about turning' on their current system.....
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  9. #19
    Forum Superstar TankSinatra's Avatar
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    Quote Originally Posted by OnyxDS View Post
    I wondered about that. It might have explained some wars where our baby TH11s were matching max TH11s if that was the only TH11 composition available. BUT we've just gone from matching 10 (or more; all engineered) enemy Th11s last war to matching a single TH11 this war and IIRC we only dropped 1 from our side.

    So if there's any explicity TH match it seems to be quite weak still.
    I always argued against "flags", though I did think there was a softer "checkbox" based on specific claims out of SC. I'm removing it from the FAQ though, its just too thin and outdated. For all we know it did exist, and SC scrapped it a year ago.

    As for squaring "we try to match THs" with reality, imagine an algo that's something like 80% weights, 20% TH. A normal or normal-ish clan won't notice, a significantly engineered clan might (https://forum.supercell.com/showthre...1#post11213660), and an absurdly engineered clan experiences Failure to Match Syndrome.
    Then imagine the 80/20 split is the adjustable lever, and they turned the dial to 60/40 last week. Now Blombardo's got a lot of company in the waiting room (https://forum.supercell.com/showthre...ing-this-issue).

    That's my working theory at the moment anyway.
    Last edited by TankSinatra; February 9th, 2018 at 04:55 PM. Reason: Post Coffee Review
    It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.

  10. #20
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    To add a little cynical flavor to this constructive discussion. It was the first week in February, giving SC 11 months to plan something.

    They said this year. It is possible they have no clue what to do, but have a long time to decide.

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