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Thread: Again a ridiculous match

  1. #1
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    Again a ridiculous match

    Why is it not possible for Supercell to fix matchmaking ? ? ? ?

    We are now in 10 vs 10 war -
    They have 10 th11 - all with heros 40+ and warden 10+. ALL have a maxed th11 war army !
    We are 5 th 11, 4 th10, 1 th9

    Top 3 is fair matchup - fully maxed th11.
    Below that we have some 10.5, 10’s on the way to maxing and a th9.
    Enemy nrs 4-10 are well engineered th11 accounts: some to all point defenses maxed, some witn Infernos, etc.

    When you have both the defensive AND offensive disadvantage that is just not funny!!!

    Supercell you should finally LISTEN and FIX this )��&$&$&$����

    WHY is this so difficult ?

    And for all you forum lovers with the ‘you got out engineered’ — does that mean we should all also goto th11/260 camp space / warden and point defenses maxed !!!

    Do i sound frustrated ?? Yes because i am frustrated. This Darian guy fools all of us - collecting month of infos on 100’s of posts .. yet supercell still does not get it that 10vs 10 where 1 side has 10 th11 and the other 5 is NOT even close to fair !!!
    Last edited by Lost99999; January 12th, 2018 at 09:44 AM.

  2. #2
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    Quote Originally Posted by Lost99999 View Post
    Why is it not possible for Supercell to fix matchmaking ? ? ? ?

    We are now in 10 vs 10 war -
    They have 10 th11 - all with heros 40+ and warden 10+. ALL have a maxed th11 war army !
    We are 5 th 11, 4 th10, 1 th10

    Top 3 is fair matchup - fully maxed th11.
    Below that we have some 10.5, 10’s on the way to maxing and a th9.
    Enemy nrs 4-10 are well engineered th11 accounts: some to all point defenses maxed, some witn Infernos, etc.

    When you have both the defensive AND offensive disadvantage that is just not funny!!!

    Supercell you should finally LISTEN and FIX this )&$&$&$

    WHY is this so difficult ?

    And for all you forum lovers with the ‘you got out engineered’ — does that mean we should all also goto th11/260 camp space / warden and point defenses maxed !!!

    Do i sound frustrated ?? Yes because i am frustrated. This Darian guy fools all of us - collecting month of infos on 100’s of posts .. yet supercell still does not get it that 10vs 10 where 1 side has 10 th11 and the other 5 is NOT even close to fair !!!
    Can someone come visit your clan to see the matchup, sounds very interesting.
    Clan - Highland chiefs, Highlandchiefs2 (occasionally Highland rebels)
    Accounts - 5 th12, 11 th11s. Fixing matchmaker :https://forum.supercell.com/showthre...-and-onyzng%21 : how to migrate to supercell ID :https://forum.supercell.com/showthre...cell-ID-Thread

  3. #3
    Quote Originally Posted by Lost99999 View Post
    Why is it not possible for Supercell to fix matchmaking ? ? ? ?

    We are now in 10 vs 10 war -
    They have 10 th11 - all with heros 40+ and warden 10+. ALL have a maxed th11 war army !
    We are 5 th 11, 4 th10, 1 th10

    Top 3 is fair matchup - fully maxed th11.
    Below that we have some 10.5, 10’s on the way to maxing and a th9.
    Enemy nrs 4-10 are well engineered th11 accounts: some to all point defenses maxed, some witn Infernos, etc.

    When you have both the defensive AND offensive disadvantage that is just not funny!!!

    Supercell you should finally LISTEN and FIX this )&$&$&$

    WHY is this so difficult ?

    And for all you forum lovers with the ‘you got out engineered’ — does that mean we should all also goto th11/260 camp space / warden and point defenses maxed !!!

    Do i sound frustrated ?? Yes because i am frustrated. This Darian guy fools all of us - collecting month of infos on 100’s of posts .. yet supercell still does not get it that 10vs 10 where 1 side has 10 th11 and the other 5 is NOT even close to fair !!!
    In a 10v10 war the matchmaker should require the same number of th11s on both sides or make a minimum defensive weight for th11s, which would almost accomplish the same thing.
    Th11 here, several other accounts th8-10. Click here to see how trophies are calculated. Some tips/thoughts on Legends here. Engineers aren't the problem, they are the symptom of a problematic matchmaker. My Legends hope: Legends2 5000-5999, Legends1 6000+ PvP with no loot or create a new 3rd trophy ladder for PvP (so no PvP in Legends) again with no loot, but then still Legends1 starting at 6000 cups, reset is 6000 not 5000. Contact SC here

  4. #4
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    Quote Originally Posted by Vikingchief View Post
    Can someone come visit your clan to see the matchup, sounds very interesting.
    Sure .. we are Erravi, lvl 11 or 12, just say you cone to visit lost
    Best Regards, Lost
    clan : erravi .. A very serious 😜 adult dutch war clan. Best win streak 43

  5. #5
    Pro Member stealthmtn's Avatar
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    Quote Originally Posted by Lost99999 View Post
    Why is it not possible for Supercell to fix matchmaking ? ? ? ?

    We are now in 10 vs 10 war -
    They have 10 th11 - all with heros 40+ and warden 10+. ALL have a maxed th11 war army !
    We are 5 th 11, 4 th10.5, 1 th10
    Please provide for both sides:
    # of eagles
    # of infernos
    Hero levels per base

    I assume your enemy is not all full 11 (with eagles). Either way, 10.5s are very likely to pull full 11s (as they should, of their offense is advanced past th10 state). So, this match makes sense from the mm perspective.

    I need more info to review if this passes the eyeball test.
    IGN: Sneak Peak; TH10.5 - Lvl 196; 1200+ War *s
    40/41/10 BK/AQ/GW [last updated 11/27/17]

    Quote Originally Posted by Ripple1972 View Post
    As self appointed overlord, please stop trying to use logic in all SC discussions.

  6. #6
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    Quote Originally Posted by 2222 View Post
    In a 10v10 war the matchmaker should require the same number of th11s on both sides or make a minimum defensive weight for th11s, which would almost accomplish the same thing.
    Come on 2222, allthough you are breaking me down on the minimum townhall weight based calculated on th11 OFFENCE (even though nerfs dynamic offence to defence ratio taxing system will provide a minimum weight and So much more), i am still begining to be o board with your offence lines system (no townhall level linked thought) but to say 10 th11 must face 10 is ridiculas, i have some th11 bases that would lose 100 out of 100 wars to half decent townhall 10 bases. dont sully a decent suggestions with a nonsense one.

    you almost had me in the minimum weight club then pushed me down the hill with the townhall matching brain melt.
    Last edited by Vikingchief; January 11th, 2018 at 10:58 PM.
    Clan - Highland chiefs, Highlandchiefs2 (occasionally Highland rebels)
    Accounts - 5 th12, 11 th11s. Fixing matchmaker :https://forum.supercell.com/showthre...-and-onyzng%21 : how to migrate to supercell ID :https://forum.supercell.com/showthre...cell-ID-Thread

  7. #7
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    Quote Originally Posted by Lost99999 View Post
    Sure .. we are Erravi, lvl 11 or 12, just say you cone to visit lost

    Knock knock, let me in.
    Clan - Highland chiefs, Highlandchiefs2 (occasionally Highland rebels)
    Accounts - 5 th12, 11 th11s. Fixing matchmaker :https://forum.supercell.com/showthre...-and-onyzng%21 : how to migrate to supercell ID :https://forum.supercell.com/showthre...cell-ID-Thread

  8. #8
    Pro Member stealthmtn's Avatar
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    Brief War Summary [OPs clan / enemy clan]:
    Eagle count: 2 / 2
    Inferno Count: 12 / 12; Average lvl: 3.25 / 4.58
    Xbow Count: 31 / 29; Average lvl: 4.06 / 4.52
    Warden Count: 5 / 10; Average lvl: 17.2 / 16.6
    Total Weight: 833 / 893
    Total Weight, Top 3: 311 / 311 (109, 109, 93 / 109, 107, 95)
    TW, 4-7: 347 / 363 (90, 86, 86, 85 / 93, 93, 92, 85)
    TW, 8-10: 175 / 218 (74, 69, 32 / 74, 74, 70)

    Summary:
    Bad match for OP. While the eagle & inferno counts matched, the enemy had 10.5 matching OPs 10's - which were not near-max. Enemy had 10 useful wardens, all over lvl 10, as compared to OP's 5 wardens...

    While OP did have some lopsided accounts, there is no a good reason for this match. The enemy clan had higher camp space, bk/aq levels, spell slots, etc.

    Interestingly, the enemy clan had significantly more freeze levels than OPs clan, and also notable held loon, healer, miner, lava, & witch level advantages (due to 5 more th11s). However, OPs clan held an overall "lab" advantage due to selective upgrading by the enemy. This happens, but it is no common from the matches I have documented.

    Usually, I do not see this lospided of a troop level advantage unless there is a difference elsewhere, either in defenses or heroes. OPs clan lost the defense, offense, and hero level battles.
    Last edited by stealthmtn; January 11th, 2018 at 11:52 PM.
    IGN: Sneak Peak; TH10.5 - Lvl 196; 1200+ War *s
    40/41/10 BK/AQ/GW [last updated 11/27/17]

    Quote Originally Posted by Ripple1972 View Post
    As self appointed overlord, please stop trying to use logic in all SC discussions.

  9. #9
    Banned CaptainPekka44's Avatar
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    I might be a bad matchup, but you shouldn't give up.

  10. #10
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    SC cannot fix the matchmaker without making a lot of players angry. There is just to much creativity that has been allowed. Add to that they are working with averages in one way or another and upping the ceiling of th11.....I just don't think there is anyway they can do it short of sanctioning players and forcing build restrictions for war (which they won't do).

    If we all get canned war bases for war (like they dumb everybody down in Clash Royale for tournaments) it could be fixed. But that is still taking away creativity.

    Instead of taking away from the engineering crowd, they are just making a much more simpler path for the average player to turn the tables (power potions). You can balance your own war on offense and most likely end up with a defensive advantage as well.

    From Th10 it's two upgrades to max th11 troops. TH9=4 and T8=6. No long term effects on your base either (provided you do not advance anything else other then town hall and lab levels).
    DeathStorm-10|22/23|2148*|FireStorm-10|17/20|2178*|SuperStorm-9|13/15|2147*
    DragonStorm-9|8/8|1529*|PerfectStorm-9|8/10|1428*|BrainStorm-10|10/16|1452*

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