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  Click here to go to the first staff post in this thread.   Thread: TH sniping should no longer give shields

  1. #241
    Super Member Lannister's Avatar
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    Supersteve, use your god like mod powers and please CLOSE this thread.
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  2. #242
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by madmonk3y View Post
    Exactly the one described by the OP. That's a cheap (not as in low cost) way of protecting your resources & that's what defenses are for. To say it would ruin the game is really pushing it.
    Just because I don't agree with you doesn't make me wrong (and vice versa).
    Where did I say it would ruin the game?

    I asked how this would improve the game. You haven't really articulated that. Furthermore if you feel it's cheap you can move up in trophies to a point where very few people do it.

  3. #243
    Super Member madmonk3y's Avatar
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    Quote Originally Posted by dahimi View Post
    Where did I say it would ruin the game?

    I asked how this would improve the game. You haven't really articulated that. Furthermore if you feel it's cheap you can move up in trophies to a point where very few people do it.
    I didn't say it was coming from you, it's just the general reaction this idea always gets. An idea often brought up should at least be considered. And yes I moved up in trophies a long time ago, where the game is actually enjoyable.

  4. #244
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by madmonk3y View Post
    I didn't say it was coming from you, it's just the general reaction this idea always gets. An idea often brought up should at least be considered. And yes I moved up in trophies a long time ago, where the game is actually enjoyable.
    No it shouldn't. Resource donation is brought up constantly. That is an idea that -would- ruin the game.

    If the game is enjoyable for you now, why lessen the enjoyment for others that prefer to play a certain way? Basically there is room in the game for folks that want cheap shields and folks that don't.

  5. #245
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    Oh ya, lets do that and then i can't upgrade any of the over priced defenses or Heros because i can't keep my loot, because of lightning spells noobs. Great idea.

  6. #246
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    Quote Originally Posted by GonFreakss View Post
    With the revenge exploit removed, there should be a future update that removes the exploit of placing TH outside a base to receive cheap shields.

    The spirit and intention of the game is to play both offense and defense. Some may argue that it is a strategy to place the TH outside to protect their resources, but obviously, it can be easily seen as an exploit of game mechanics. We are suppose to protect our resources with our well placed and hard earned defensive units, rather hoping for some noob come along and snipes our TH, enabling us to hide our resources behind a cheap shield.

    We will still get one starred by getting our TH destroyed, but we will not get a shield. People will still have the freedom to place their TH where ever they'd want to place it, however, they will no longer be able to exploit the game for a cheap shield.

    This will definitely make the high cuppers happy, and we can finally put an end to the cheap shield debate between cuppers and farmers.

    I am a farmer myself, and I don't need a cheap shield. The farmers that does, gives all farmers a bad name.


    Oh ya, lets do that and then i can't upgrade any of the over priced defenses or Heros because i can't keep my loot, because of lightning spells noobs. Great idea.

  7. #247
    Senior Member LordKronsell's Avatar
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    Quote Originally Posted by bighowie83 View Post
    Better solution is to make townhalls store a decent amount of gold/elixir, say about 100,000 each or something, not like 1,000 they store now.
    But then goblins might be redesigned to target town halls if they hold that much.

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  8. #248
    Forum Hero TheGreatPhoenix's Avatar
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    Quote Originally Posted by LordKronsell View Post
    But then goblins might be redesigned to target town halls if they hold that much.
    I probably wouldn't like town hall to store 100k when farming, but I would when I am on a trophy hunt. I wouldn't recommend SuperCell making goblins go for town hall even if storage increases.
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  9. #249
    Senior Member 2Complexx's Avatar
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    What an idiot

    If it's so bad then don't do it, Farming is a great stragety, it's a win win situation for both defense and attackers, as a matter of fact, a popular attack stragety is to FIND farmers. There's no reason why they should rid of this stragety, what's next on your list of bans, no all attacking with one unit?

  10. #250
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    Quote Originally Posted by bighowie83 View Post
    Better solution is to make townhalls store a decent amount of gold/elixir, say about 100,000 each or something, not like 1,000 they store now.
    ^this is a really good idea. It wouldn't changet the game too much, and would give sc a way to add a 5th storage without much hassle. Maybe the th level would scale the max amount of resources that can be stored such as: th1 - 1,000 each, th2 - 5k each, th3 - 10k each, th4 - 25k each, th5 - 50k, th6 - 100k, th7 - 250k, th8 - 500k, th9 - 1 million, th10 - 2 million each

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