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Thread: Rage barbarian is op😶

  1. #31
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    Quote Originally Posted by dazin View Post
    That's a great list that I'm sure you put a tremendous amount of thought into, however none of them except the first is relevant to rhe OP's base being "destroyed" by rb's. In listing the first you completely ignore that fact that base design is limited at best and stating "the ability to design exactly the base you want" is laughable when the reality is that there are very few viable options. I guess next you're going to argue that moving one bomb or a defensive structure is an example of innovation and a new base design.

    Supercell has limited builder base design due to the low number of walls and units, not me. I use Mitch because I am highly effective with it and see no reason to waste time on other attacks that are less effective. You view it as limiting, I view it as maximizing my time and effort.
    Actually the bases that you stated in your post before are just normal internet bases. A slight move of Defenses or Traps or Walls could prove to be critical in defense won. It had been that way since Main Village and also the same in Builder Base.

    If any difference, is just that the Walls come in a set (5 pcs walls) instead of individual wall in Main Village. But it still don't limit the base design you could create with amount of buildings, defenses, and traps.

    But don't get me wrong, I also think that Raged Barbs is the most OP troops at level 14. But I also think that it still could be stopped with great base design purposelly aimed to stop the Raged Barbs. I just use the internet base and change it wih my own needs based on what I saw in my defenses log against any attacks (including Raged Barbs).

  2. #32
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    Quote Originally Posted by dazin View Post
    That's a great list that I'm sure you put a tremendous amount of thought into, however none of them except the first is relevant to rhe OP's base being "destroyed" by rb's. In listing the first you completely ignore that fact that base design is limited at best and stating "the ability to design exactly the base you want" is laughable when the reality is that there are very few viable options. I guess next you're going to argue that moving one bomb or a defensive structure is an example of innovation and a new base design.

    Supercell has limited builder base design due to the low number of walls and units, not me. I use Mitch because I am highly effective with it and see no reason to waste time on other attacks that are less effective. You view it as limiting, I view it as maximizing my time and effort.
    Of course I spend a few minutes to list all the "tools" you have at your disposal and in fact, the ONLY difference between Builder and Main is the 5 pcs wall chunks, but that's just part of the charm. (and it's the same deal for everybody)

    Don't be mad that some players are as good and efficient with Raged Barbarians as you are with Mitch .. I'm sure that THEY find Minions or Witches OP. The proof of that is found in previous threads about THAT subject .. pretty much every troop and defence structure on the Builder Base has had it's own "<insert troop or structure> is OP"-thread on the forums.

    You CAN'T defend against every type of attack, but you can learn to identify weaknesses in the (4?) base designs you encounter, switch your army composition and defeat your opponent.

    What YOU can do with your own base design sometimes reduces to "upgrade some walls" .. and that is sometimes surprisingly effective.

    /Affront
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  3. #33
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    Quote Originally Posted by Affront View Post
    ...in fact, the ONLY difference between Builder and Main is the 5 pcs wall chunks

    Don't be mad that some players are as good and efficient with Raged Barbarians as you are with Mitch ..

    /Affront
    Do you even play main base bro. Now your just making stuff up and where did I ever say I was mad that other players are good with rb's or any other troop type lol.

    The only way to slow certain troop types is through base design which is limited in bb. Fact.

    Time for you to go back under the bridge I think.

  4. #34
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    Quote Originally Posted by dazin View Post
    It's funny tthe defacto answer whenever anyone complains about a troops type is " your base layout must suck"

    Having problems with witches, it's your base bro.
    You got 3'd by dropships? Change your layout, it's weak.
    80 raged barbs giving you problems, obviously your base design.

    So according to some, attacks take incredible skill, all troop units have equal capabilities, and there are "super" top secret base designs that can stop everything and everyone. See the contradictions? Give me a break.
    There is no contradiction. A good attacker is a good attacker...period. They are going to get 70% no matter what (and they should, that's why they are "good").

    But 99% of the people who complain about troops being OP never bother to even try and design a better base. And I can build a base that will stop barbs but get wrecked by minion drop and come on here and complain the dropship is OP.

    Calling any troop in the BhB OP is just completely ridiculous. In the hands of a good attacker any of the troops can get a triple (except baby dragons, but they had their run).

    Barbs are no better than archers, minions, Mitch, CCs, or dropships. (I do have my doubts about giants, I think they need a buff)

    It just annoys those of us who want a fun game to see people come here and just whine about a troop being OP without even bothering to try and fix the problem themselves.

    I will use miners in the main game as a great example. People went on the forum crying massive tears about how OP miners were....but the people who actually THOUGHT about their base designs posted tons of defense logs showing less than stellar results against them using miners.

    But it didn't matter to the crying masses, they wanted their nerf.

    So the answer to why we always say build a better base is because....wait for it.....BUILDING A BETTER BASE WORKS!

  5. #35
    Millennial Club Realsies's Avatar
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    Quote Originally Posted by Smalls View Post
    (I do have my doubts about giants, I think they need a buff)
    Definitely need a buff, like having the ability hit only apply to a defense or weighing more to a spring trap
    h

  6. #36
    Forum All-Star Mrlk's Avatar
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    Quote Originally Posted by Nisu30 View Post
    hey sc rage barbarian is so overpowered that can easily take out 70%+ of your village if it at max defense ..and number of unit is so much..plz nerf rage barbarian so maintain equallity..
    Barbs are not op at all at bb7 most successful attacks need 80% plus in the higher trophy range and no way can barbs achieve that on their own so sorry op your mistaken sounds like your defenses on your base are weak rather then the troops attacking it being to op

  7. #37
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    All you need is a good base and correctly placed crushers to defend againt rb

  8. #38
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    Quote Originally Posted by Realsies View Post
    Definitely need a buff, like having the ability hit only apply to a defense or weighing more to a spring trap
    That's actually a great idea! Sucks wasting the hulk smash on a wall lol

  9. #39
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    I would change your base so more powerful defenses are on the outside

  10. #40
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    Pretty sure it’s balanced, it’s all about that Multi-Mortar and Giant Cannon placement.

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