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  Click here to go to the first staff post in this thread.   Thread: December 18th Update Megathread!

  1. #671
    Pro Member PurpleDeathStar's Avatar
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    The inferno change will probably affect us in war, generally our clan attacks inferno bases better than enemy clan does, so we often have th10(s) on our side that haven't been 3 starred. While we usually 3 star enemy th10. our th11 3 star the max th10, our th10 the weaker ones. we will see. maybe our th9 can 3 star the weak th10 now lol , then we will have even less for our th10 to do in war.

  2. #672
    Fresh Spawn
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    Whhhaat. If I can't update I'll miss half of my life!

  3. #673
    Senior Member VicThorious's Avatar
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    First attack after update with qw bowitch 5 rages 1 jump and a 3* on a max 11 making the guy lose 31 trophies. Was sad to see my army cruising through the infernos (one single and one multi). And this wasn't a well planned attack. On top of that, SAM's took 2 healers at an early stage but still wasn't enough to deter the attack.

    I thought th11 was balanced so why change? This and other updates will give too much offensive power to 11s. Dips to 10s will become easy in wars and thus MM will be under even more intense scrutiny. Will adapt to the changes but not impressed with I have seen so far.

  4. #674
    Forum Elder RichardF's Avatar
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    Quick update. All xbows empty, one inferno nearly empty, 3 more attacks on my max base with sleeping heroes, no reset traps and empty CC. Guess how many 3 star attacks? Still zero. TH is out. Best hit of these recent 3 is 74% on a nearly dead TH11. The world is not ending as we know it.

    Richard | Rogue Elite (#8200L0UJ) | TH 12 | Level 224
    L150 Heroes PB5733
    Boom Beach HQ 22 L 65



  5. #675
    Forum Elder RichardF's Avatar
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    Quote Originally Posted by Shadow773 View Post
    I disagree with 'needed'. TH11 were 3starrable if you could execute a well strategic and planned out attack. This update kinda removes the most interesting challenge in the game for me which is a shame imo...
    I love these kind of posts. Glad to see the update has brought these people back out of hiding. Those players with such great skills they got 3 stars on every “well planned and meticulously executed attack” on a TH11. Except the ones that actually took me up on my offer to come to my clan any demonstrate their God-like skills... In every case no matter how many tries on the same base we did not see these amazing routine 3 star attacks.

    If you really are so good that hitting a max TH11 was boring and you think now it is going to be too easy perhaps you should pursue a different game since you clearly mastered this one. For the vast majority of players this is going to energize the player base to move up a TH, to try new armies, to see marginally higher rates of 3 star attacks for their best attacks, which has been desperately needed for several years.

    I as well as many in my competitive war clan are very excited to see these changes. If you decide the game is too easy now AFTER ACTUALLY GIVING IT A CHANCE, move on, you shall not be missed.

    Richard | Rogue Elite (#8200L0UJ) | TH 12 | Level 224
    L150 Heroes PB5733
    Boom Beach HQ 22 L 65



  6. #676
    Centennial Club
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    Is anyone happy with the balancing

    I know I'm not. Defense is my favorite part of the game and every update makes it less relevant.

  7. #677
    Millennial Club NightsWatchMB's Avatar
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    This may have been the first upgrade in a couple of years that has favoured offense so it's a touch of an exaggeration to say 'evey update'?!

  8. #678
    Forum Hero JFSoul's Avatar
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    Way too soon to tell...give it time for bases and players to adjust.

    Before the update I did have concern about the inferno nerf. Interested to see how it plays out.
    Playing since December 2012
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    JFSoul; Colin's Fury; JS Navy; 5 TH10/9s
    "The two most powerful warriors are patience and time." Leo Tolstoy





  9. #679
    Forum Elder mcleo's Avatar
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    Quote Originally Posted by Gfunk12 View Post
    I know I'm not. Defense is my favorite part of the game and every update makes it less relevant.
    I find it hard to believe you already had enough defenses to clearly judge that.
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (author´s note: past sentense) in the power of simple, fun game play.

  10. #680
    Pro Member
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    In my opinion, one of the best updates i can remember. The clan games sound really fun, looking foward to them. The balance changes i think are spot on. I consider myself an above average attacker, and it still isnt “easy” (th11) - although i will say dips have become pretty smashable, swag everywhere. But it shouldnt matter as most wars shouldnt see a ton of dipping. Well done sc. my only concern going foward is still those max 11 offense engies with max point and no infernos or eagle.
    Last edited by Redviper42; December 18th, 2017 at 06:40 PM.

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