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  Click here to go to the first staff post in this thread.   Thread: December 18th Update Megathread!

  1. #871
    Lady Maverick
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    it got nerfed. inferno will no longer block healing effect.

  2. #872
    Super Member
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    Quote Originally Posted by Spartacool View Post
    What happened to the inferno tower?
    Nothing happened.
    Dont you know what happened? :/

  3. #873
    Pro Member Maximilian99's Avatar
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    Anyone disagrees?
    And is anyone able to explain SCs intention in this balance breaking?

  4. #874
    Fresh Spawn
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    inferno tower is now tagged as the useless tower

  5. #875
    Senior Member MilesTeg's Avatar
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    All I did for now is to switch all my freeze spells for heal spells. I'm also trying to earn elixir again for those 4 army camp upgrades (9m each).

  6. #876
    Super Member WormShoes's Avatar
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    Quote Originally Posted by Maximilian99 View Post
    Anyone disagrees?
    And is anyone able to explain SCs intention in this balance breaking?
    Okay we’ll work it out logically and in the long term.

    They’ve said they want people to push out from TH9 comfort zone, so doing what they’ve done makes sense.

    They are also concerned about engineers “gaming the system” so pushing people past TH9 will add greater strength all round which in a way is a middle finger to engineers which makes sense.

    The jump from TH9 to TH10 is/was massive and a real eye opener for many players which I understand greatly! I would also assume it’s where a lot of players called it a day because the jump is that huge.

    Sure they have made it seem easier but I truely believe it has also been done to path a way to either another townhall or for another set of troops or defences!

    I logically see what Supercell have done and it makes perfect sense to me. It’s a very good update; again!

  7. #877
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    To make th9 go up to th10 but it makes th10 the new th9

  8. #878
    Pro Member Maximilian99's Avatar
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    Quote Originally Posted by WormShoes View Post
    Okay we’ll work it out logically and in the long term.

    They’ve said they want people to push out from TH9 comfort zone, so doing what they’ve done makes sense.

    They are also concerned about engineers “gaming the system” so pushing people past TH9 will add greater strength all round which in a way is a middle finger to engineers which makes sense.

    The jump from TH9 to TH10 is/was massive and a real eye opener for many players which I understand greatly! I would also assume it’s where a lot of players called it a day because the jump is that huge.

    Sure they have made it seem easier but I truely believe it has also been done to path a way to either another townhall or for another set of troops or defences!

    I logically see what Supercell have done and it makes perfect sense to me. It’s a very good update; again!
    So you say that the goal of SuperCell is it to make th9 less enjoyable so that players progress?
    I think to make a game less fun is a fairly stupid approach, why not make th10 and 11 more enjoyable?

  9. #879
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    Buffing offense is the right way to go, don't nerf defense SC, just don't...

  10. #880

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