Page 87 of 103 FirstFirst ... 3777858687888997 ... LastLast
Results 861 to 870 of 1029

  Click here to go to the first staff post in this thread.   Thread: December 18th Update Megathread!

  1. #861
    Senior Member
    Join Date
    Mar 2016
    Posts
    415
    The update achieves its main objective it seems: get people back into the game to play more. Sure, good players won't be happy about this change (because handling ITs used to be a way to separate great players and good to average players). However, 3 staring TH11s weren't easy. Some of the changes will make that task easier. Missed 1 star at Titan/Legend will happen less likely (which will have some minor impact - climbing trophies will be a bit harder now - because you cannot expect low Titan/Champion players to screw up as often now). It will come down even more to who plays more often... isn't that what Supercell want?
    Last edited by MinionOne; December 19th, 2017 at 03:01 AM.

  2. #862
    Pro Member
    Join Date
    Oct 2014
    Posts
    647
    Attacking is so easy now. I can't imagine how easy it will be when I have camps and heros upgraded.
    ITs on multi are worthless. They need a major buff.
    I am by no means an exceptional attacker but with the recent update I have 3 starred every TH10 and high 2 starred max TH11s.
    I could see a lot of perfect wars in the future. Maybe put a tie breaker based on time.
    *forgot to add my GW is down.
    Last edited by WastingGems; December 19th, 2017 at 09:58 PM.

  3. #863
    Banned
    Join Date
    Mar 2017
    Location
    No scoping you like it ain't no thing
    Posts
    990
    Quote Originally Posted by WastingGems View Post
    Attacking is so easy now. I can't imagine how easy it will be when I have camps and heros upgraded.
    ITs on multi are worthless. They need a major buff.
    I am by no means an exceptional attacker but with the recent update I have 3 starred every TH10 and high 2 starred max TH11s.
    I could see a lot of perfect wars in the future. Maybe put a tie breaker based on time.
    2 attacks on my Mouth of Sauron account.

    1st on I 3 starred a maxed out TH10 with Infernos set to multi. Still had 12 of 18 Bolwers, 10 of 17 Wizards and 5 of the 7 Giants from my CC. Queen, never used Royal cloak, used Warden and King, but all 3 were full health at the end of the attack.

    2nd attack against a TH11 (kind of rushed). Lost Bowlers early to giant double bomb, along with most of my Wizards, didn't matter. Wiped the base easily, still had full health on all 3 heroes at the end, and again didn't use Royal cloak on the Queen.

    Normally with that particular raiding army, max TH10s were a rare 3 star, and TH11s were mid to high 2 star. And rarely, maybe never(?) would I have had all 3 heroes survive full health from this attacks.

  4. #864
    Banned
    Join Date
    May 2016
    Posts
    182
    My God...I'm clicking through this thread and the first ~45 pages...almost all of it can be deleted.....

  5. #865
    Junior Member
    Join Date
    May 2016
    Location
    Houston, TX
    Posts
    72
    I have been searching multiple threads looking for the clan games tutorial video that Darian promised earlier today......am I missing it somewhere? 3 hours until our first clan games and I am not sure I understand it well enough to help my clan through it....

  6. #866
    Forum Champion Martvol's Avatar
    Join Date
    Feb 2016
    Posts
    5,088
    Quote Originally Posted by ChiefMightyMOM View Post
    I have been searching multiple threads looking for the clan games tutorial video that Darian promised earlier today......am I missing it somewhere? 3 hours until our first clan games and I am not sure I understand it well enough to help my clan through it....
    He said there was a tutorial or just more information on it? I never seen anyone say "tutorial". The only video I looked at was this one.https://forum.supercell.com/showthre...nal-Sneak-Peek
    Last edited by Martvol; December 19th, 2017 at 05:55 AM.

  7. #867
    Pro Member Maximilian99's Avatar
    Join Date
    Jan 2015
    Location
    Switzerland
    Posts
    671

    Broken Balance!

    The only feedback to the update I see in high-level war community is really negative!
    What I enjoy is breaking a base down to its weaknesses, exploiting every detail and after an effort of planning sometimes getting a 3* as the reward. On the other hand, I really like to build bases, creating a concept on how to defend the most common attack strategies, adjusting the buildings to create a difficult path, better triggering traps and hard funnel.
    What I do not enjoy is getting almost all the time successfully 3*, on anti 3* bases, without having to plan. And getting 3* myself with simple spam attacks.
    The later tended to be the case before the update at th9 and below.

    Therefore I do not see any reason that they strengthen that effect and even introduced it at th10!

    Like this hobby base builders like I am, have a hard time continuing successfully what they enjoy. Also, there is often no more need for real planning to achieve 3*!

    This is why competitive clan war players are that upset with the update (even though they are mostly active on discord and not on the forum).
    Last edited by Maximilian99; December 19th, 2017 at 11:57 AM.

  8. #868
    Centennial Club
    Join Date
    Nov 2016
    Posts
    149
    Who else 3 starred with 40 Hogs with 4 heals and double skeleton poison combo?

    This game is dead. SC killed it with this update.

  9. #869
    Senior Member CiroII's Avatar
    Join Date
    Apr 2015
    Posts
    347
    Clan Games > Success (if you really are going to increase magic items variety)

    IT Towers nerf > I dont know if thats a mistake. I enjoyed the challenge that infernos supposed when 10v10, but I think the movement behind this is to make th10 the "new" th9 and left th11 as rude as th10 was years ago, but if you add more heroes levels and army space, definitely you are making the game easier.

    Make the game easier > Game difficulty has been discussed many times, it was a rude game at high levels, I enjoyed the roast aromatics of infernos, but I can't dislike this, its for everyone. New update opens new strategies, unexplored or unviabled army comps. If its serves to enrich the game, be welcome.

  10. #870
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    7

    Inferno tower a.k.a. "the useless tower"

    What happened to the inferno tower?

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •