I know lots of people are going to hate this idea, as many people employ it to farm dark elixir, but it really is a cheap strategy that goes against the essence of the game (IMO). The essence of the game being base building and attacking other players to earn trophies. Gathering resources is only secondary to support those goals, and shouldn't be able to be abused in this fashion.
It also goes against what the lightning spell is intended for (again IMO). The lightning spell is intended to help damage defenses over a wide area, or deal with troops coming from the enemy clan castle. I don't believe it was intended as a resource gathering spell.
I take pride in my defensive configuration yet I constantly have people sniping at my resources with lightning spells and there's nothing I can do about it. Sure, you can mitigate the loss by spreading your resource buildings apart, but no matter the configuration they can usually always hit at least 2 or 3 at a time. And, as I said, this tactic is generally used to steal dark elixir anyways, so there's no way you can avoid it as you only have the one storage.
The worst part is that people employing this strategy don't generally cause a shield so you can have several of the same attacks against you in sequence. Last night, while I slept, I lost almost 3000 dark elixir as I was attacked 7 different times by this strategy. My single dark elixir collector earned me 250 dark elixir over the same time period. I was not impressed!
Please make lightning bolt spells unable to steal resources, or at least unable to steal dark elixir. Or as an alternative, can we have a defensive building or maybe a defensive spell that will protect us from up to three lightning spells?
Discuss...




