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Thread: ¿guerra pérdida? ¿una revancha?

  1. #1
    Fresh Spawn
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    ¿guerra pérdida? ¿una revancha?

    cuantas guerras se han quedado a las puertas, empates perdidos por destrucción, o esa sensación de poder ganar más fácilmente....pues darnos la opción de una revancha con las mismas condiciones o a una sola batalla por jugador. También sería divertido un punto de vacile en las estadísticas de guerra ese dato importante de ataque más inutil, con menos aportación o más manco 😂😂. Todos tenemos alguien así con nosotros pero le queremos igual. Si bajarais tiempo de recuperación de héroes también estaría bien. Gracias de nuevo.how many wars have been left at the gates, ties lost by destruction, or that feeling of being able to win more easily ... then give us the option of a rematch with the same conditions or a single battle per player. A point of hesitation in war statistics would also be an interesting point of attack, more useless, with less contribution or more one-armed. We all have someone like that with us but we want it the same. If you lowered recovery time of heroes would also be fine. Thanks again
    Last edited by PINCHOS; December 7th, 2017 at 05:16 PM.

  2. #2
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    ¿guerra pérdida? ¿una revancha?War loss? A rematch

    [QUOTE=PINCHOS;11260971]cuantas guerras se han quedado a las puertas, empates perdidos por destrucción, o esa sensación de poder ganar más fácilmente....pues darnos la opción de una revancha con las mismas condiciones o a una sola batalla por jugador. También sería divertido un punto de vacile en las estadísticas de guerra ese dato importante de ataque más inutil, con menos aportación o más manco 😂😂. Todos tenemos alguien así con nosotros pero le queremos igual. Si bajarais tiempo de recuperación de héroes también estaría bien. Gracias de nuevo.

    - how many wars have been left at the gates, ties lost by destruction, or that feeling of being able to win more easily ... then give us the option of a rematch with the same conditions or a single battle per player. A point of hesitation in war statistics would also be an interesting point of attack, more useless, with less contribution or more one-armed. We all have someone like that with us but we want it the same. If you lowered recovery time of heroes would also be fine. Thanks again

  3. #3
    Super Member TibZ64's Avatar
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    Thanks for reposting a translation of your earlier post! I think that the current hero recovery time is fine or player will be able to constantly attack with a barrack boost on when you got heroes recovering too fast.
    Something close to your idea is posted here: https://forum.supercell.com/showthre...730-Rematch%21


  4. #4
    Super Member Kiddo0305's Avatar
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    Quote Originally Posted by ClashMaster123955 View Post
    Thanks for reposting a translation of your earlier post! I think that the current hero recovery time is fine or player will be able to constantly attack with a barrack boost on when you got heroes recovering too fast.
    Something close to your idea is posted here: https://forum.supercell.com/showthre...730-Rematch%21
    Oh....thanks for giving my thread's address... and I was wondering that no one read my post........you should have replied something...... overall thanks.....
    Last edited by Kiddo0305; December 8th, 2017 at 05:40 AM.

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