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Thread: The black whole: a TH9 transformer base design with anti-Hog variation

  1. #161
    Fresh Spawn
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    Dec 2013
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    Just great layout!

    This is my first time posting. I just wanted to thank the creator of Black Hole. I'm th9 n use the anti hog v2. I stay around 1500 range, so i dont get a lot of hogs, but when i do, they rarely get more than 1 star. The best thing I like about the layout is how giants go around the perimeter of the base, granted some skilled wb users can get to center.

    I'm just so glad I found black hole, i dont have to spend countless minutes trying to tweak things. Now I just worry about attacking n upgrading. Thanks a million!

    My clan Eat rice twice

    username. Dragon king
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  2. #162
    Pro Member mazza109's Avatar
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    Looks like a brilliant base will try it out!

    mazza109

    In-Game Name: mazza109 - Level: 89 - Clan: Þhantðm- TH: 9
    \------------------------------------------------------- [--] -----------------------------------------------------/



  3. #163
    Senior Member
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    I tried this base for the last 2 days of the hunt. got attacked twice. The first attack was a loon attack. Got a 53% loss, 1 star which is fair enough considering that this base is not supposed to do great against air raids.

    Second one was a revenge by mass hogs and it was a 3 star defeat. Lost 42 cups which hurt really a lot as it was on the last nigh of the push.

    The weak point is what I expected it to be. Mortar on the bottom left is very close to the xbow. Some of the hogs continued down to the AT but some went for the Xbow in the core and cleaned the core.

    I made a slight modification by pushing the walls one tile to the left and then pushing also the mortar one tile, so it get a bit further from the xbows. The wall junctions in that compartment will not be staggered properly, but hopefully it will solve the hogs jumping to the core issue.

    Has not been tested yet as now I have switched to farming mode.

    Edit. Was looking at the TH10 version of this base and actually the modifications i made (mentioned above) are not necessary. What I can do is to switch Teslas with Xbows and DE. I hope that will solve the problem without changing the layout itself.
    Last edited by arold; January 20th, 2014 at 12:26 PM.
    Game Name: arold
    Clan: Sky Legacy
    TH 10
    Level 132

  4. #164
    Trainee
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    Sep 2013
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    UK
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    Base worked great for me (hog v2) from crystal through to masters 3 - won about 80% of defences and the losses generally followed a win that had emptied CC, traps etc.

  5. #165
    Senior Member
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    I had another attack yesterday which I won. But in this case hogs did not manage to get to the mortar on the bottom left which is the weak point (they were toasted by two giant bombs).

    This is the layout I had when my defense failed. As you can see, that mortar is too close to the xbow and some of the hogs jumped into the core. I have changed it now bu rotating the defenses (using the TH10 core version) and now the are 1 tile more apart. Hopefully it will work.

    Edit. Cant attach the photo
    Game Name: arold
    Clan: Sky Legacy
    TH 10
    Level 132

  6. #166
    Millennial Club
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    May 2013
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    Firstly, many thanks to Mavios for his time and effort in designing these bases. You have skill, time and patience which I do not have to design unique bases for others to use.

    i wanted to give a little feedback after a recent push to Master 2.

    To put this in context, I have maxed splash and maxed x-bows, the rest of my base needs upgrading and I had one Tesla upgrading during the push.

    During the push I had the following result from 11 Hog attacks:

    2 Wins
    5 losses with 1 Star
    1 loss with 2 Star
    3 losses with 3 Star

    Though I would discount one of the 3 star losses as it came directly after a win before I could reset the traps and re-fill the cc.

    Overall not bad, but as I suspect as I pushed to a decent level I came up against pro-hoggers which as a TH9 is always going to be a problem!

    Overall a decent set of results, so again thank you chap for these bases!


  7. #167
    Senior Member
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    What was the main problem ofthe base against hogs?

    Hi Matchu

    thanks for your feedback. Can I ask what was the main problem with the hogs. if you remember or if you still can watch replays.

    In my case, it was the mortar on the bottom left side and the xbow on that side being too close so some hogs jumped from the mortar into the core.

    I countered that by using the TH10 core layout posted in this thread. It is easy to use, you basically rotate the building around (think of the IT as the other two teslas).

    After that tweaking i had 2 hog wins out of 2 (but im at a lower league now, C2).

    Cheers
    Game Name: arold
    Clan: Sky Legacy
    TH 10
    Level 132

  8. #168
    Senior Member HiiHuu's Avatar
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    I'm currently taking this base to master and everything works great.

    I think you have to max the core to have great results (maxed xbows and teslas). As far as I'm concerned, my only losses to hogs were during my teslas upgrades..

    HiiHuu
    • Level 140 • TH11
    55/275 Lavas • BK: 25 AQ: 25 • GW: 5 3354 cups

  9. #169
    Senior Member
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    Quote Originally Posted by HiiHuu View Post
    I'm currently taking this base to master and everything works great.

    I think you have to max the core to have great results (maxed xbows and teslas). As far as I'm concerned, my only losses to hogs were during my teslas upgrades..
    I have maxed splash, maxed teslas and maxed xbows. Rest is TH8 maxed level. It was not because of that.

    As I said, there is a flaw on the bottom left part where mortar is close to xbow. When hogs bunch together around the mortar, the ones on the xbow side have xbow as the closer target so they jump there.

    I changed the position of the building in the core, using the TH10 version, and it is working. won 2 other defenses.

    Edit. If hogs jump to the core there is nothing your base can do, no matter how max your defenses are. One or two heal spells will neutralize all your firepower and once the core is cleaned, it is game over.
    Game Name: arold
    Clan: Sky Legacy
    TH 10
    Level 132

  10. #170
    Senior Member fenn93's Avatar
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    Dec 2013
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    England
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    LOVE the farming base, may try it out...

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