Pfff I crush ripples base jus usin my nose to deploy. Pfff easy base. My multiple threes on it is proof n I did all those attacks using a beeper. Pfff ripples base pffff
Pfff I crush ripples base jus usin my nose to deploy. Pfff easy base. My multiple threes on it is proof n I did all those attacks using a beeper. Pfff ripples base pffff
I wouldn't welcome a 9.11 at my clan right now, because we are currently running th6-th10 wars and also avoiding engineering (a th9.11 would make us to be matched against th11 attacks and we have no th11 defenses. That would bring us too many draws).
But I would love to see how a clan with many th11 and th9.11 (and no th10 at all) would perform at wars nowadays...
Last edited by CHANDRIANO; December 4th, 2017 at 09:31 PM.
Lol y would I derail or even attempt to? Sorry but I didnt pay any mind to who posted thread. Was simply replyin to some people I kno here in joking manner. Has nothing to do wit u.
To retort to ur curiousity, ripples base is very effective. I fc it few times n never threed it although I came close. ( u hear that ripple!!! Im goin three u dang it!!) I jus shocked how he said no th10 ever threed him so I lol n took the challenge. I kept failin. Cries. I kno I can do it tho but that isnt point. Point is it defended few times. Careful plannin is required for those types of bases but very threeable imo.
I have seen it tripled by max 11's (yet to see a 10 get close). It also took a 3rd or 4th hit from a max th11 that only got 1 star in the recent CWSF war.
Again, I think with the increased defense levels for th11, those style of bases are the most bang for your buck. The difference between offense and defense is also a little better. Roster break down also plays into their effectiveness. I don't think you wouldn't want it as an anchor though.
As far as Kimchi, I saw him throw just about every style attack from every angle against it with his max 10 with no triple (15 attempts maybe), at which point he went and got his th11 (still no triple). It could indeed be that the only reason he didn't get the triple is because he was using his nose.....but who's to say.....
Hi Kim!
Last edited by SuperStorm103; December 4th, 2017 at 09:35 PM.
DeathStorm-10|22/23|2148*|FireStorm-10|17/20|2178*|SuperStorm-9|13/15|2147*
DragonStorm-9|8/8|1529*|PerfectStorm-9|8/10|1428*|BrainStorm-10|10/16|1452*
Lol uh u need memory check. I used 2 army styles n didnt attack it wit my th11. If I did, I guarantee I can three it but wanted challenge of using my th10. Lets jog memory, first I used lavaloon n than used qw lavaloon. Wanted to try out bowls on it next but was too lazy to make army. N hi!
Yup, are you sure you haven't attended incognito? Lol, that was the joke going around for our first war "what happens in CWSF stays in CWSF", unless of course it's an amazing non dip triple. In that case I make a video and put music to it and post it in the thread! It also has a good selection of engineered 11's to watch defenses on even a few rushed ones (in case you were looking to make a high D low offense equalizer base). Lots of different combo defenses.
1 hour and 5 minutes left on current war. Not sure how long everybody will stick around. Data for last two wars should be available to peruse though. Ripple still has 1 or two attacks to go. You can catch him for FC's.
Last edited by SuperStorm103; December 4th, 2017 at 10:13 PM.
DeathStorm-10|22/23|2148*|FireStorm-10|17/20|2178*|SuperStorm-9|13/15|2147*
DragonStorm-9|8/8|1529*|PerfectStorm-9|8/10|1428*|BrainStorm-10|10/16|1452*
As someone who had a fully maxed th9.11 at about 85 or 86k weight I can speak from experience. Our typical war lineup included a few near max th11s, a couple th10.5s, 2 max th9.11s, and few th10s, some th9.5s, and whatever else was needed to round out our numbers. At this point after the two most recent MM changes we have abandoned the th9.11s. Infernos and eagles are dropped and we are moving them to max bases. We found that we regularly found ourselves at a th11 disadvantage running a lineup similar to what I described above. We also have noticed that since the miner buff that these infernoless bases have become increasingly easier to 3* or we just all of sudden started facing much better competition. Personally I think if you are going to go the th9.11 route it is best to engineer your offense to try to keep weight down on that side. I would also maybe consider leaving heroes short of max levels too for this same reason. We were finding with our casual/semi-engineered roaster that we were being out engineered most matches. For us it was easier to move the bases to max instead of climbing further down the engineering rabbit hole. I think that these bases can be helpful or a hindrance to MMing depending on your war roster and skill level. We certainly got the advantage on occasion with these bases but also found ourselves against more engineered opponents pretty frequently too. To us there was not enough consistency with MMing using these bases and we did not enjoy that.