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  Click here to go to the first staff post in this thread.   Thread: December 2017 Update Speculation

  1. #451
    Forum Veteran Lady Maverick's Avatar
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    Quote Originally Posted by Beid View Post
    Man I gotta say that when you 1st came on I was leary. I thought instantly that it was just a stunt for false hope of communication. But you have done such a good job. I know alot of people read something you post and then ask a million questions as if they just don't quite understand what you wrote but I always can clearly process your info and I feel alot better these days in the game as a whole. My positivity has went way up and I think I just felt like saying good job man and thanks. Appreciate the effort!!! Bout time!!!
    +1.
    It really feels great to see the light at the end of the tunnel.
    #Gj_Darian.

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    Instead of what they have to gain.


  2. #452
    Pro Member EmDoF's Avatar
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    no TH12? oh that's just bad cuz i'm maxed and bored yo... there should seriously be TH12 cuz th11 is quite old ain't it?
    Last edited by EmDoF; 2 Weeks Ago at 09:13 AM.
    Maxed TH11 and now what? Deeeeeeeeeeeeeeeeeeeeed

  3.   Click here to go to the next staff post in this thread.   #453
    Darian[Supercell]'s Avatar
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    Quote Originally Posted by EmDoF View Post
    no TH12? oh that's just bad cuz i'm maxed and bored yo... there should seriously be TH12 cuz th11 is quite old ain't it?

    TH12 is something we're looking at for the future, but not yet. We've got some ideas on what we'd like to do if we do a TH12 but there are other areas of the game that need improvement first. We know that there are maxed TH11's looking for something to do, but there are many other players who are reluctant to upgrade from TH9 to TH10 or from TH10 to TH11 because of the increase in difficulty as well as the time investment required. So we're also looking at ways to make that transition easier to incentivize more people to upgrade. Increasing the population of TH10's and TH11's will be one way to help the clouding issue (along with other initiatives we're working on).

    With TH12, we don't want to just add more building levels, but we're still looking at what cool features we can add to it that would make it distinct and fun.
    "If his unpleasant wounding has in some way enlightened the rest of you as to the grim finish beneath the glossy veneer of criminal life and inspired you to change your ways, then his injuries carry with it an inherent nobility, and a supreme glory. We should all be so fortunate. You say poor Toby? I say poor us."
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  4. #454
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    Thanks for the information
    Quote Originally Posted by Darian[Supercell] View Post
    TH12 is something we're looking at for the future, but not yet. We've got some ideas on what we'd like to do if we do a TH12 but there are other areas of the game that need improvement first. We know that there are maxed TH11's looking for something to do, but there are many other players who are reluctant to upgrade from TH9 to TH10 or from TH10 to TH11 because of the increase in difficulty as well as the time investment required. So we're also looking at ways to make that transition easier to incentivize more people to upgrade. Increasing the population of TH10's and TH11's will be one way to help the clouding issue (along with other initiatives we're working on).

    With TH12, we don't want to just add more building levels, but we're still looking at what cool features we can add to it that would make it distinct and fun.

  5. #455
    great darian for no BB 8 and thank for new features coz im also th11 max

  6. #456
    Skrags's Avatar
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    I don't think we should underestimate the potential that 'Qs' may add to the game for so many players, across the whole community, regardless if you're TH7 or maxed TH11.

    The social aspect of playing Clash has diluted, I'm sure many of us would agree. Motivating players to 'log on' and play is crucial imo for the longevity of the game.

    I just hope that the Dev team focus on player pool longevity rather than short term gem spending... that's my worry!
    Hope springs eternal!
    Clan Name : SOUTH WEST 45, Clan Tag : #90LP2PL. Highest Win Streak 12!
    Clan Details : Established 2012! Adult, English speaking International Level 10 War Clan (twice a week). Recruitment Thread : https://forum.supercell.com/showthre...H8-s-to-TH11-s My spec: early TH11, 41/40/6

  7. #457
    Junior Member 3llawi's Avatar
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    City Hall 12 I think in May 2018

  8. #458
    Junior Member 3llawi's Avatar
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    The December update begins a few days after the end of the massive marathon construction .

  9. #459
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    Quote Originally Posted by Darian[Supercell] View Post
    It depends on what flavor of quark they are. Since up and down quarks have the lowest mass, they might be more effective than strange or charm quarks. I hear top and bottom quarks are OP though they degrade into up and down quarks fairly quickly, depending on their charge or spin. #quantumphysics
    Oh you quirky little quiddle quicksticks quokka, you
    Last edited by Grinch of Tomville; 2 Weeks Ago at 10:00 AM.
    Chapter One #22V00CGY Level 13 International clan
    We welcome strong TH10 and TH11 adult players with big heros for fun warring, maxing bases and some pushing. Active builder base, and must know where the donate button is!

  10. #460
    Forum Elder Damiz's Avatar
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    Quote Originally Posted by Darian[Supercell] View Post
    TH12 is something we're looking at for the future, but not yet. We've got some ideas on what we'd like to do if we do a TH12 but there are other areas of the game that need improvement first. We know that there are maxed TH11's looking for something to do, but there are many other players who are reluctant to upgrade from TH9 to TH10 or from TH10 to TH11 because of the increase in difficulty as well as the time investment required. So we're also looking at ways to make that transition easier to incentivize more people to upgrade. Increasing the population of TH10's and TH11's will be one way to help the clouding issue (along with other initiatives we're working on).

    With TH12, we don't want to just add more building levels, but we're still looking at what cool features we can add to it that would make it distinct and fun.
    Must admit I was a little disheartened reading this. It says to me:

    1) There is not much coming for maxed out players

    2) We are going to reduce the costs of things to try and get other players to upgrade their TH.

    Whilst TH12 may not be on the horizon just yet, I really hope SC are working on something to keep max 11's interested in the game. Solving clouds (which would be gratefully appreciated) is not going to be enough to keep a lot of those players from quitting.

    I hope the reference in the previous post to there being something new and clan related, is something that will allow members (whether maxed or not) to do something together to give players reasons to log on as wars as becoming stale under the current mm system.
    Last edited by Damiz; 2 Weeks Ago at 10:04 AM.

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