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  Click here to go to the first staff post in this thread.   Thread: 5 vs 5 Clan Wars are coming!

  1. #161
    Centennial Club Mobi4ka's Avatar
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    Quote Originally Posted by 2222 View Post
    Check out the war sub forum where you can see Dorsan has pulled the numbers from the game files.
    Once again I am at a loss. As a forum noob, I couldn't find Dorian's post detailing game stats. I'll just stop asking questions.

  2. #162
    Forum Legend IcewolfBlizzard's Avatar
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    Wish I had this for my clan back when we started out. Have fun, guys!

  3. #163
    Banned Bmille3's Avatar
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    This completely changes war. Clans can take the best 5, and try and get easy wins. However, less people battling mean less XP. I love it!

  4. #164
    Senior Member FieryBug's Avatar
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    Quote Originally Posted by Mobi4ka View Post
    Once again I am at a loss. As a forum noob, I couldn't find Dorian's post detailing game stats. I'll just stop asking questions.
    Here it is
    https://forum.supercell.com/showthre...ghlight=dorsan
    Last edited by FieryBug; November 14th, 2017 at 03:42 AM.

  5. #165
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    This is spectacular for permanent or even temporary 1 man clans as quite a few people have 5 accounts. It's a great way to test a number of things! First feature I've liked in an update in awhile. Clash on!

    (Still wish the builder base would go away though... lol)
    I'm an engineer with an actual engineering degree, lol.

  6. #166
    MisterOz's Avatar
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    WMM improvements: THvTH check? Is it is it?? Is it? Tell me it is, please.

    5v5... me likey this. Another step in the esport direction. A quick 1hr prep 1 hr battle 5v5 yeah, that'd be ok AS LONG AS you got the THs matched. Like, a 5xmax TH9s facing 3 maxed 9s a dodgy TH4 and a max TH10 would end like this...

    Well, this is garbage, can't even match 5v5, disadvantaged Again? Not going to bother with these 5v5 any more. And it'd be all over. The birth and death of random 5v5 cause by faulty matching.

    So, get the matching right - and - reduce it to 1 hr prep and 1 hr war instead of 24 and 24 and you might have a winner. And I am looking forward to it!

  7. #167
    Forum Legend Tomville's Avatar
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    Quote Originally Posted by Mobi4ka View Post
    I'm just curious as to how you know this.
    This below:
    Quote Originally Posted by 2222 View Post
    Check out the war sub forum where you can see Dorsan has pulled the numbers from the game files.
    The link for that is https://forum.supercell.com/showthre...1#post10952241

    But I got it first from the cocp.it blog, which would be the same info derived the same way at an earlier time point. The relevant part of blog entry is here https://cocp.it/blog under the subheading War Size Study, and there it gives the figure of about 80% of wars being in the 10v10 and 15v15 size brackets.
    Last edited by Tomville; November 14th, 2017 at 04:19 AM.
    Chapter One #22V00CGY Level 16 International clan
    We welcome strong TH11 and TH12 adult players with big heros for relaxed fun warring, maxing bases and some pushing. Must know where the donate button is!

  8. #168
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    this is awesome especially for those having hard times recruiting members
    great thanks SC

  9. #169
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    Clan I am in we have 23 active players. 3 miss out all the time. Might make a little 5 clan to dump them in when they are not warring.

  10. #170
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    Hello
    5 vs 5 war will be usefull for small clans or new clans.
    for bigger clans, it's less interesting : if you want to try your force, fw already exists and blocks the players only one hour
    a war of 5 vs 5 blocks the players and the clan 2 days..... time to do a loooot of 5 vs 5 fw !!
    as a big clan doing both wars and fw, what we mostly need at the moment is our players to be able to do a war and a fw at the same time (in differents clans)
    this way we could do 2 days wars in our clan with the complete team, and our players who do esport can go to our esport clan for the esport fw or for training Fw.

    the other thing we wolud need would be the prep time to be reduced to 3 hours. 23 hours is not usefull because we don't see the village and we don't need 23 hours to fill def troups. It breaks the rythm with 23 hours where almost nothing happens.
    With this improvement the rythm of wars would be more alive, the players would be blocked less and so the schedule between fw and wars would be much easier to manage.
    Last edited by Itsme; November 14th, 2017 at 07:41 AM.
    TH 12 - AQ 60 - BK 60 - GW 30 - more than 30000 legend trophies, 6218 trophies max

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