Theory: I think SC is taking into account too much weight on matching clans given their win/loss history now.
Evidence:
1. Just before the update we actually were getting very competitive matchups on paper where we were “afraid”we would lose, but often still won based on better skill/strategy.
2. Post update we came in with a big win streak and immediately were given 2 straight matchups against serious wars clans that had us outgunned on offense and defense by a little bit (1 more eagle, a couple more high level GW guys) and we lost 2 straight.
3. Then we were given a cake walk easy war after 2straight losses...
4.Then the wars quickly got harder as we won a couple more, until we were given an utterly impossible war to win.
5. All this time since the update, we have not been matched against any clans that look tough on paper but employ “hit your mirror” tactics or are just awful attackers. i.e., our past history w/l record is making SC not give us matchups vs clans that have bad w/l records anymore?
I know you want the game to be fun for everyone, but when being skillful and tactically soundf is no longer a benefit because it just gets you harder matchups, .... does this make sense?!??
I realize this is just speculation, but it seems plausible and SC did say they weight your skill and W/L record more now.





. If supercell ensures that 1 or less flags will not meet engineered clans then i believe people will gradually change their play style or accept that the matches will be off balanced overall and with engineered like themselves.
