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  Click here to go to the first staff post in this thread.   Thread: Clan War Mismatch - Gathering new infoz (again for science)

  1. #1001
    Forum Veteran Colin94's Avatar
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    Too lazy to write everything down again. Here is what's wrong: Last war we had a 5 vs 2 ea advantage, this war we have a 5 vs 8 ea disadvantage. All bases with ea are maxed or almost maxed. Offense is about the same. 15v15 wars.


  2. #1002
    Millennial Club
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    First war after update. We have 5 new 12s, 5 11s, most maxed, one new...3 10s above average, 2 new 10s without IT, 4 9s and an 8.

    They also have 5 12s, 6 11s all with eagle, 1 10.5, ad count em...7 10s with IT. Say what? one max 9 at the bottom....

    Is this what our 9s have to look forward to? No peer attacks?

  3. #1003
    New Bloke/Chick
    Join Date
    Feb 2017
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    Demolation Boys #2LUUY2VJ

    I would like to note that this clan seems to be using a very sneaky form of Engineering. After watching them for a while it appears that they start 5-10 man wars with TH9s usually. The defenses are kinda like max TH8 upgraded to 9 level (little, if any xbows). So defensively they are like 5-10 bases of TH8.5 strength.

    HOWEVER, their offense is what keeps their win streak going.

    Some of their bases only have Barch unlocked. That is Barbarians and Archers. LV 1 barbs with LV 4-6 archers.

    Sometimes they put a TH10 in war with barcher. Then there are a few accounts with weak offense but Dragloon upgraded to TH9 level.

    So to summarize. They start usually 5-10 man wars (perhaps more occasionally, not sure).

    They include TH9-10 with defense of 8.5 type of Engineering.

    Offense usually includes a few Barchers Lv1 barbs with lv4-6 archers.

    There are a few Dragloon specialists here.

    Hero levels are low but usually not unlocked.

    Overall, I feel that this is a very unfair tactic to use. I think they could be fighting TH7-8s in war using that strategy.

    Their win streak is now 101! Please SuperCell could you address the issue of deliberate weakening of Offense in Matchmaking?

    Thank You

  4. #1004

    Mismatch?

    #QLRQ2JLP (Miai's Smile) matched with #ULGRLLOJ (.::VICTORY::.). The war started at about 12:30 JST, ends in 7 hours 35 minutes. When the war started they had 1 th12 (they now have 2) and scattered rushed bases including a th11 in the #30 spot of a 30 vs 30 war. Our top base is our only th11 (on the low side of mid, maybe). The major disadvantage seems their ability to use the siege against our upper and especially middle bases. We see a lot of rushed and engineered clans in war, but this first match post update was a bit of an initial shock.

  5. #1005
    Senior Member KingAroth's Avatar
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    Clan ID: #QP2YLPPY
    Clan name: Star Brawlers
    War Start Date: 06-11-18
    War Start Time: 11:49 PM GMT
    Notes: Star Brawlers won 30 - 29 in this mismatch. Their clan had a TH9 that took out our ranks 1-2 easily with mass dragoon/double zap quake. Their rank 4 failed to get 3 stars on our rank 5. 50% of their roster was inactive.
    US
    Rank TH Level BK Level AQ Level GW Level Weight Gold 1 Gold 2 Gold 3 Gold 4 Town Hall
    1 8 10 0 0 55 13750 13750 13750 0 13750
    2 8 10 0 0 55 13750 13750 13750 0 13750
    3 8 10 0 0 55 13750 13750 13750 0 13750
    4 8 10 0 0 54 13500 13500 13500 0 13500
    5 8 8 0 0 52 13000 13000 13000 0 13000
    6 8 7 0 0 49 12250 12250 12250 0 12250
    7 7 5 0 0 40 13332 13334 0 0 13334
    8 7 1 0 0 38 12666 12667 0 0 12667
    9 7 3 0 0 36 12000 12000 0 0 12000
    10 5 0 0 0 19 6332 6334 0 0 6334
    Totals 7.4 6.4 0 0 453 124330 124335 80000 0 124335
    THEM
    Rank TH Level BK Level AQ Level GW Level Weight Gold 1 Gold 2 Gold 3 Gold 4 Town Hall
    1 8 10 0 0 55 13750 13750 13750 0 13750
    2 8 10 0 0 54 13500 13500 13500 0 13500
    3 8 10 0 0 54 13500 13500 13500 0 13500
    4 8 10 0 0 53 13250 13250 13250 0 13250
    5 8 6 0 0 51 12750 12750 12750 0 12750
    6 8 3 0 0 46 15332 15334 0 0 15334
    7 7 5 0 0 39 13000 13000 0 0 13000
    8 9 5 2 0 39 7800 7800 7800 7800 7800
    9 7 0 0 0 33 11000 11000 0 0 11000
    10 7 0 0 0 13 4332 4334 0 0 4334
    Totals 7.8 5.9 0.2 0 437 118214 118218 74550 7800 118218
    Last edited by KingAroth; June 13th, 2018 at 09:56 PM.

  6. #1006
    Centennial Club
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    Not even going to bother. Clan wars are broken period. For the disadvantaged side its hell for 2 days then their is hope only to fall into the same pit. Worse now with th12. Facing 8 max against our 2. Way to not go sc.

  7. #1007
    off2Cthe wizard #LQL8PJLL

    Would love to get a missmatch. Any kind of match. Don't even care if it's all max 12s and we lose. Currently can't even get a war.

  8. #1008
    Forum Superstar twinblade123's Avatar
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    Clan ID: #22RJQ9CR
    Clan name: Project Meteor
    War Start Date: June 14, 2018
    War Start Time (GMT): Around 4 PM Eastern Time Zone. Its versus clan #PQYO2GYC
    Comment: Go look at 6 down comparatively for both clans and you can tell me. 12 more xbows is hardly fair for our new th9s to take.
    Click here for the best attacking strategies, why wouldn't you?!

    Apparently, being a fanboy is bad!

    Stop by: Project Meteor #22RJQ9CR



  9. #1009
    Senior Member KingAroth's Avatar
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    Clan ID: #QP2YLPPY
    Clan name: Star Brawlers
    War Start Date: 06-14-18
    War Start Time: 9:35 PM GMT
    Notes: Star Brawlers won 29 - 0 in this mismatch. Their clan had a TH9 that had two Level 3 Xbows and we could only get 2 stars. For some reason opponent disbanded the clan they could have got a perfect to win. CopIt lists their number one as engineered thus we defeated another engineered clan due to no particpation.
    US
    Rank TH Level BK Level AQ Level GW Level Weight Gold 1 Gold 2 Gold 3 Gold 4 Town Hall
    1 8 10 0 0 55 13750 13750 13750 0 13750
    2 8 10 0 0 55 13750 13750 13750 0 13750
    3 8 10 0 0 55 13750 13750 13750 0 13750
    4 8 10 0 0 54 13500 13500 13500 0 13500
    5 8 8 0 0 52 13000 13000 13000 0 13000
    6 8 7 0 0 49 12250 12250 12250 0 12250
    7 7 5 0 0 40 13332 13334 0 0 13334
    8 7 1 0 0 38 12666 12667 0 0 12667
    9 7 3 0 0 36 12000 12000 0 0 12000
    10 5 0 0 0 19 6332 6334 0 0 6334
    Totals 7.4 6.4 0 0 453 124330 124335 80000 0 124335
    THEM
    Rank TH Level BK Level AQ Level GW Level Weight Gold 1 Gold 2 Gold 3 Gold 4 Town Hall
    1 9 12 10 0 64 12800 12800 12800 12800 12800
    2 8 10 0 0 52 13000 13000 13000 0 13000
    3 8 10 0 0 51 12750 12750 12750 0 12750
    4 8 6 0 0 49 12250 12250 12250 0 12250
    5 8 6 0 0 46 15332 15334 0 0 15334
    6 8 3 0 0 33 11000 11000 0 0 11000
    7 7 4 0 0 39 13000 13000 0 0 13000
    8 7 2 2 0 38 12666 12667 0 0 12667
    9 7 2 0 0 37 12332 12334 0 0 12334
    10 7 1 0 0 35 11666 11667 0 0 11667
    Totals 7.7 5.6 1.2 0 444 126796 126802 50800 12800 126802

  10. #1010
    Centennial Club
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    May 2016
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    #88JU9JQO 2:04 gmt. Th12. Us 2 them 4. Th11 us 4 them 3. Th10 us 6 them 7. Th9 us 6 them 5. Th8 us 2 them 0. Th6 1 them. Once prep is over and we can see weights I would venture to say they are a lot heavier than us. You really need to fix this match system it takes so much fun out of the game. Well I guess it's fun for the enemy not so much fun for us. This has happened more often than not when there was just th11 now being it's worse with th12 you have a much bigger problem on your hands. This Thread is very old isn't it about time something is done??

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