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  Click here to go to the first staff post in this thread.   Thread: Clan War Mismatch - Gathering new infoz (again for science)

  1. #691
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    Quote Originally Posted by AndyInGame View Post
    007 Dynasty vs geny love (20 win streak fully engineered clan)
    Townhalls:
    15/3/7 vs 24/1/0

    Our bottom 3 th11s are fairly new 11s. Still all .5s. Our bottom 10 is also just a new th10, still a 9.5. Top 8 are fully maxed. 9 and 10 are really close to max,

    They have defenseless bases in the bottom 5. 20 is weak enough for a th9. 16-19 can be had by a th10. Top 10 fully maxed. Everyone of their 11s has big heroes. I think they all have lvl 20 wardens and all kings and queens have been >40 each.

    Biggest mismatch we have have in a very long time. Defensively the match is fairly even. Offensively it is not even close. even though our 9s can oneshot the bases accross from them, their second shot is only a scout. Other side gets to backhand the 9 and then drop a full shot on a th11. this gives them 10 extra th11 attacks. Plus our bottom 3 11s is still not up to speed offensively, so in essence they have 16 extra th11s attacks.

    You can set your watch on these crappy matches. Win streak hits 4-5 then one of these debacles. I really hope when you implement th12, you put a restriction on base construction to be able to upgrade the town hall to level 12. This abuse of the game has got to end. I can't believe the designers of this game actually meant the game to played this way.
    After the last debacle, boom right into another one. 18/2/5 vs 23/2/0. Once again max heroes in the last 5 spots for them. 3 9.11s and 2 fairly defenseless in their bottom 5.

  2. #692
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    Here is the most ridiculous match we've had yet...

    Clan ID: #89L9J89C
    Clan name: Canada
    War Start Date: Wednesday January 24
    War Start Time (GMT): 9h 5m left in war as of right now
    Comment: We have a logical progression of th levels from th 4 up to th11...nothing out of order, regular progressive upgrades happening

    Here is the match (Us vs. Enemy)

    4 TH11 vs
    9 TH 11 (in positions 1-3, 6,9,17,20,22 and 28)

    4 TH10 vs 7 TH10 (in positions 4,5,7,8,10,12,21)

    6 TH9 vs 9 TH 9 (in positions 11,13,14,15,16,18,19,26,27)

    10 TH8 vs 4 TH8 (in positions 23,24,25,29)

    5 TH7 vs 1 TH7 (in position 30)

    1 TH4 vs 0 TH4

    Surprise Surprise! The majority of the out of place engi enemy bases all have max air attack offence available. Gotta love it when their # 22 takes out our # 5.

    Not sure if we are ever going to get a response on this by Supercell? Throw us a bone? A crumb? Anything???!!!

  3. #693
    Pro Member c0mical's Avatar
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    Clan: lilbucknuts - #PPV9JJU0
    Time: 25/01/18 21:08 (GMT)

    Firstly, Id like to say that I am at fault for not realising that one of our th9s didn’t have xbows. Also that having th10 – th7 in may be a little too much spread.

    However, I still think that it is a mismatch

    Us
    #1 - th10 40/40 max def, skelly spell left in lab
    #2 - th10 34/38 max def, skelly spell left in lab
    #3 – th9 30/30 max def
    #4 – th9 30/30 max def
    #5 – th9 30/30 max def
    #6 – th9 30/30 max def
    #7 – th9 25/27 max def
    #8 – th9 16/19 max def
    #9 – th8.5 15/15 max def minus xbows
    #10 – th8 10 max def
    #11 – th8 10 max def
    #12 – th8 10 max def
    #13 – th8 8 max def, half-maxed in troops and walls
    #14 – th8 8 max def, half-maxed in troops and walls
    #15 – th7 max def, half-maxed in troops and walls


    Them
    #1 - th11 – 47/46/14 some th11 point defence, all available th11 walls, no EA, max th10 in rest
    #2 - th10 40/40 max def, half lvl 11 walls
    #3 - th10 21/22 max def, lvl 10 walls
    #4 – th9 25/24 max def
    #5 – th9 20/19 max def, quarter lvl 10 walls
    #6 – th9 11/8 max def, lvl 9 walls
    #7 – th8 9 max def minus one AT
    #8 – th8 10 max def
    #9 – th8 8 max def
    #10 – th8 7 max def
    #11 – th8 5 max def, low walls
    #12 – th9 6/0 th7 max def
    #13 – th7 5 max def
    #14 – th6 max def
    #15 – th10 3/0 one cannon, low existing troops

    We certainly have the advantage at th9 and below, but they have two additional th11 attacks at the top
    On paper they should slaughter us, losing my enthusiasm for this war
    Last edited by c0mical; January 25th, 2018 at 08:32 PM.

  4. #694
    Pro Member dreza's Avatar
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    Clan ID: #LUL2P9RG
    Clan name: DV II
    War Start Date: 27th Jan
    War Start Time (GMT): 2am approx

    Comment:
    Not that I think Supercell actually follows these comments or this thread hoping others might continue to see the embarrassment of the War MM. Our opposition 3 TH11s with max troops and GW. Their 1 and 2 both heavier than our No1. huh? Oh but we have 3 more TH7s to their TH6s woohoo. Oh we have 2 TH10s one is still working on defence so sits below a TH9. engineered? umm maybe but not heavily but that's one account out of 20.

    Oh and just a note. This clan we are facing has continued to beat Supercell at the engineering game having 300 wins and 26 loses barely battering an eyelid over the last 6months. I take my hat off to them that they have figured out the flaw in the COC match making system and are taking full advantage of it. Changes to Inferno nerf and extra army camps have obviously only helped them as all their 11s are maxed camps. Well done to them and I'm sure they will continue to prosper as help to engineered clans keep coming.

  5. #695
    Senior Member Pabo's Avatar
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    This thread started four months ago. Why are you all still wasting electrons on it? Nothing is going to change.

  6. #696
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    This was the two result after January which was way too wrong. I understand if we get 1 th11 which would be because of total weightage, but we cannot defend against 2 or more th11s for sure. And to top it all, this match we got 8 th10s and 2 th11s which is impossible to win.

    Clan ID:#RPYCUUUL
    Clan name:Nit agt MaCHO$$
    War Start Date:22th Jan
    War Start Time (GMT): 2:00 p.m.
    Comment:we started war with 6 th10s and 4 th9s and in opposition we got 3 th11s 4 th10s 2 th9s and 1 th8

    Clan ID:#RPYCUUUL
    Clan name:Nit agt MaCHO$$
    War Start Date:26th Jan
    War Start Time (GMT): 2:00 p.m.
    Comment: we have a team of 5 th10s 4 th9s and 1 th8 withtwo of the th10s not fully upgraded but in opposition we got 8 th10s and 2 th11s

  7. #697
    Pro Member dreza's Avatar
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    Quote Originally Posted by Pabo View Post
    This thread started four months ago. Why are you all still wasting electrons on it? Nothing is going to change.
    Because someone has to otherwise things will definitely not change otherwise.

  8. #698
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    Clan ID: #298UYCY9
    Clan name: Mudgerian Army
    War Start Date: 26th Jan 2018
    War Start Time (GMT): 2040
    Comment: We do not have any burner bases, and I believe our TH11 and TH10 are not .5 as their defences are generally on par with their offences.

    us: 11x TH11, 5x TH10, 4x TH9
    1 of the TH11 does not have eagle. 3 of the TH10s do not have inferno towers.
    - vs. -
    them: 15x TH11, 2x TH9, 1x TH6, 1x TH5, 1x TH3
    5 of the TH11 do not have eagles.
    Boom beach lvl 53: TD: 31. TH: 28, 14. GBE: 40, 17. RR: 46. PSC: 66. BH: 31. DBD: 33. SP: 43
    TF Ragtag Circus #2RPGRQG2

  9. #699
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    lan ID: #8J9PYRPC
    Clan name: EZ Game EZ Life
    War Start Date: 26th Jan 2018
    War Start Time (GMT): 9:41 GMT
    Comment:

    We are generally not an engineering clan, we have one Max TH9 who has recently upgraded to TH10 and has max spell fac, camps, and some max troops (but no infernos). We also have one TH6 that only has one canon (But it's a TH6, like c'mon)

    US:

    4x TH10 - One is the TH9.5 mentioned
    7x TH9
    4x TH8
    3x TH7
    2x TH6 - One is the engineered as mentioned

    THEM:
    4x TH11 - 3 with GW, max camps, some max troops, max spell fac but no eagle. (4th one is TH9 def and attack so not an issue)
    1x TH10
    7x TH9 (1 down in the th8's)
    4x TH8
    4x TH6

    Lately wars have been reasonably fair but this one is so out of whack I don't even know where to start! I understand Supercells position, not wanting to dictate to players how to play the game by penalise people for adopting a certain style of play (Attack over defence), but by continuing to enable this inequality you are dictating how regular players (equal attack and def) play, forcing regulars to start adopting the engineered style of play (This is what has happened in our clan with 3 people now committed to engineering their offence). There's a reason people don't adopt a Defense over Attack play style by only building defences because there is no advantage, but to deny there is an unfair advantage for engineering your offence is just blind.

    Do NOT force me to start engineering Supercell, I will stop playing if thats what I have to do.
    Last edited by Fergosaurus; January 27th, 2018 at 03:28 AM.

  10. #700
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    Clan name:- Dark syndicates
    Clan tag:- #8V2C82YPQ
    War start date:- 25 January
    Time:- 7:30 GMT

    That was really miss matching opponent clan having lot of TH11, TH10 and TH9 player rest of TH8 players we have only 3 TH11, 2 TH10 and 7 TH9, 10 TH8, and rest of TH7, 6,5 players please improve the clan war

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