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  Click here to go to the first staff post in this thread.   Thread: Collecting Clan War matchups...for science...and stuff!

  1. #161
    Junior Member
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    I'm Th 10, (almost) max offence, 74K Gold in defense (no IT towers). I'm number one in our wars.
    If the opponents number one has 84K Gold or less, we win (as I can 3 star him). Can also be some more, depending on the base layout and my luck / performance during the attack.

    If the opponent has max Th 10 defense, we loose most likely (except the enemy clan has poor skills). So we consider this as mismatch. But, most times we win .

    The other war participants don't matter, we will 3 star them anyway,

    We have TH 8, 9 and 10 in the war. Sometimes one Th 3, because a 14/14 war is not possible and we want to avoid to have 4 skilled players not in the war.


    Reason:
    As long as I remember and can check (about the last 60 wars) I was never 3-starred, not even from Th11 opponents with GW, Loons 7, ...
    So, if I can 3 star the opponents number 1, we win

  2. #162
    Forum Elder SuperStorm103's Avatar
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    Looks like between maggoteaux, Tomville, and my recent matches, there is disturbing trend of clans being outmatched on defense and offense.

    This is a problem. If one clan has offense advantage and the other defense advantage it's still a decent war. When a clan has to fight much tougher defenses with less troops, well it makes for a very challenging war. Depending on the scale of mis match, that is the scenario that makes for un-winnable wars.
    Last edited by SuperStorm103; October 13th, 2017 at 02:29 PM.

  3. #163
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    Quote Originally Posted by xc3ss1v30n3 View Post
    Typically, I don't bother, but this match I feel like we're particularly disadvantaged and would like to see if that's just a feeling or if it's real and also for SC's information. Feel free to ask any extra questions and I'll try to get them answered as well as coming back for the result. For clarity's sake, I included an "e" next to the town hall level if the base could/should be considered engineered and a "--" for missing defenses.

    Our clan tag is #LVLPJL8 - Checkerboard X
    They are #9GCQRJQJ - Samudra Clan 2

    Hope this information is helpful.

    TH BK AQ GW EA IT XB DW TH BK AQ GW EA IT XB DW
    1 11 45 45 20 2 2x5 4x5 109 11 45 45 20 2 2x5 4x5 109
    2 11 45 45 20 2 2x5 4x5 109 11 45 45 20 2 2x5 4x5 109
    3 11 45 45 20 2 2x5 4x5 108 11 30 30 12 2 2x5 4x5 106
    4 11 25 27 20 2 2x5 4x5 107 11 33 34 15 2 2x5 4x5 106
    5 11 20 24 18 2 2x5 1x5
    3x4
    103 11 25 30 14 2 2x5 4x5 105
    6 10 30 32 2x3 3x4 88 11 27 34 7 1 2x3 2x5
    2x4
    103
    7 10 30 33 2x3 3x4 88 11e 14 18 13 -- 2x3 1x5
    3x4
    90
    8 10 27 37 2x3 3x4 87 10 36 40 2x3 3x4 89
    9 10 22 22 2x3 2x4
    1x3
    86 10 22 22 2x3 3x4 88
    10 10 20 17 2x3 3x3 84 10 18 18 2x3 3x4 88
    11 10 20 22 2x2 1x4
    1x3
    1x2
    84 10 20 31 2x3 3x4 87
    12 10 15 11 1x1
    1x2
    2x4
    1x3
    83 11e 21 21 6 -- 2x5
    1x4
    1x3
    78
    13e 10 20 29 -- 2x3 72 10e 30 32 -- 3x4 76
    14e 10 25 26 -- 2x3 70 11e 20 26 1 -- -- 3x4 76
    15 9 25 21 2x3 69 11e 20 26 -- -- 3x4 74
    16 9 10 8 2x2 63 10e 12 12 -- 3x4 72
    17 9 8 8 2x2 60 10e 30 33 -- 2x4 72
    18 9 8 1 2x2 60 9 10 8 2x1 61
    19 8 10 54 8 6 51
    20 6 27 11e 7 10 8 -- -- -- 36
    TOTAL 450 453 98 1611 471 515 116 1676

    Edit #1... Just some thoughts after my eyes stopped bleeding. I didn't realize until now (and this is after many wars too) that we actually do have a couple engineered bases in our clan. That being said, this does look like a mismatch in every way that I can tell. They have an advantage in both offense AND defense. I'm not sure how much wiggle room there is in defensive weight to know if 60+ points is a big difference or not. Still, there's an advantage.
    Looks like this is going to result in a loss for us by at least 6 stars. Doesn't help matters that one of our TH10s is missing both attacks (and will be kicked), but that is kind of offset by their #1 gaining no stars for his clan (1 failed attack against me and 1 attack gaining no new stars). Bottom definitely made a difference as we did not 3 star as many bases at the bottom as they did. All in all, I think we had a "chance" if everything broke right for us. The more likely possibility was that we lose by a few. With the missing attacks and a couple of our guys not doing solid attacks, the loss will be a little more lopsided.
    Last edited by xc3ss1v30n3; October 13th, 2017 at 03:29 PM.

  4. #164
    Centennial Club
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    Hello,

    Current war:
    10v10

    Us:
    1 - TH10 40/40 max
    2 - TH10 40/36 max
    3 - TH10 28/40 max
    4 - TH10 37/40 mid defs, ITs 1 and 2
    5 - TH10 34/35 low/mid defs, ITs 3
    6 - TH9 30/30 max
    7 - TH9 30/30 max
    8 - TH9 30/30 max
    9 - TH9 22/21 max
    10 - TH9 21/26 max (difference between the #9 is walls level)

    Them:
    1 - TH11 26/33/11, no EA, ITs4, TH10 level defenses+new defs, max laloon/bowlers
    2 - TH10 22/34 max
    3 - TH10 18/23 max
    4 - TH11 25/28/16, no EA, no ITs, 4 xbows, a mix of TH11/10/9 defs, max laloon/bowlers/healers
    5 - TH10 13/15, one IT 1, 3 xbows, mix of TH9/10 defs
    6 - TH10 22/25, no IT, 3 xbows, low/mid TH10 defs
    7 - TH9 12/15 max
    8 - TH10 7/9 looking like a TH8
    9 - TH8 max
    10 - TH7

    Obviously we are matched against a very similar clan. Yet another boring war.

    The problem isn't the war being fair or not (it's not, but whatever), the problem is that for a lot of participants this is a waste of time. A ton are opted out because of this. We wouldn't mind more TH10s to compensate for higher heroes, not this nonsense.
    Last edited by JanoLapin; October 13th, 2017 at 10:36 PM.

  5. #165
    Fresh Spawn
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    My clan #vovujrgp

  6. #166
    Forum Veteran
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    TH BK AQ GW EA IT XB WT(K) TH BK AQ GW EA IT XB WT(K)
    1 11 45 45 20 2 5,5 5,5,5,5 109 11 45 45 20 2 5,5 5,5,5,5 109
    2 11 41 45 12 0 0,0 0,0,0,0 71 10 35 37 X X 3,3 4,4,4 89
    3 10 30 32 X X X 1,1,0 68 9 25 26 X X X 3,3 69
    4 8 10 X X X X X 51 8 10 X X X X X 54
    5 7 5 X X X X X 39 7 5 X X X X X 40
    6 9 6 6 X X X 0,0 32 7 2 X X X X X 39
    7 6 X X X X X X 30 6 X X X X X X 27
    8 5 X X X X X X 20 5 X X X X X X 20
    9 4 X X X X X X 1 4 X X X X X X 9
    10 3 X X X X X X 1 3 X X X X X X 4
    T 74 137 128 32 1/2 2/4 6/13 421 70 122 108 20 1/1 4/4 9/14 460
    WS 2 0
    SC 27 29
    will update the score when it's over. Next war will have a few slight adjustments replacing the low weight th9,3,4 with more weight/maxed accounts. Will also add another low th max account and drop probably the th10. Will be a close war even though I choose to war with heroes down and not use gems to wake them up.
    Last edited by MrJackrabbit; October 15th, 2017 at 03:39 AM.
    If you're not smarter than the guy you're dealing with you lose.
    You failed to utilize the most effective strategy by not using the most available resources to affect your outcome.
    I play to win. You play to see how tough you are.
    Defeat the enemy anyway you can.

  7. #167
    Forum Legend Tomville's Avatar
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    Quote Originally Posted by Tomville View Post
    Result from last war was 20-9, the enemy just gave up, with their bottom baby 10 and max 9 opposite a max defence 10 and big 11.

    Another war spin and another shocker. I don’t know I’m up to gathering all the data detail. I’ll leave it as saying all maxer style bases, everyone has the big ticket defence stuff and has it max with the exception we added a young th11 with no eagle yet. 15v15, we are 13 th11 and 2 max defence 10, enemy has 10 th11, 4 max defence th10 and a max defence 9.

    This is our 4th straight mismatch where we not only have considerable offence and defence advantage, but have got that against an enemy with poor th9s in their lineup!
    Adding result: we won 32-23. This is the third war in a row where we had an overmatched enemy with solid bases just give up. We didn’t even do particularly well, left some th10 only 2 starred.
    Last edited by Tomville; October 14th, 2017 at 11:13 PM.
    Chapter One #22V00CGY Level 16 International clan
    We welcome strong TH11 and TH12 adult players with big heros for relaxed fun warring, maxing bases and some pushing. Must know where the donate button is!

  8. #168
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    Quote Originally Posted by Darian[Supercell] View Post
    Let's have a central repository for posting Clan War matchups. This goes for both good and bad matchups. We refer to our own internal data driven information, but we also want to make sure this coincides with what the community is seeing as well.

    Simply stating the number of Town Halls on each side doesn't give us a clear enough idea of why a matchup is good or bad. We need to see the breakdown of each base on each side. I understand this is a tedious request, but it does give us a greater understanding of what you are seeing.

    Formatting
    To try and prevent massive walls of texts, presenting the information in a table would make it much simpler to read. You can find the table creation function in the formatting options. I have used 17 Columns. Use as many rows as needed for each clan (ie - 30 rows for 15v15, 80 rows for 40x40, etc.)

    Post how many of each x the level. So under the TH11, you can see that this person has 2x Level 3 Inferno Towers (2x3), 2x Level 2 Crossbows, and 2x Level 3 Crossbows (2x2, 2x3).

    Note:
    I know listing the walls is a pain in the posterior. It's just ancillary information but would help if listed.
    Note Note: Also list your war streak, if you won your match up, and what the final score was.
    Note Note Note: If I missed anything, mods, feel free to add additional info.

    TH AQ BK GW EA IT CB CN MT WT AT AD TC BT AS Walls Misc?
    11 30 30 10 1 2x3 2x2,2x3 6x13 4x8 5x10 8x13 4x8 4x9 2x4 2x6 270x9,25x11
    10 20 10 X X 2x2 3x5 5x11 4x7 4x9 7x11 4x7 4x8 2x3 2x5 250x9, 20x10
    10 26 26 X X 1x2, 1x1 2x2,1x3 5x10 4x7 1x7,3x6 7x10 4x6 4x7 2x2 2x4 270x8











    Key:
    TH - Town Hall
    AQ - Archer Queen
    BK - Barb King
    GW - Grand Warden
    EA - Eagle Artillery
    IT - Inferno Tower
    CB - Crossbow
    CN - Cannon
    MT - Mortar
    WT - Wizard Tower
    AT - Archer Tower
    AD - Air Defense
    TC - Tesla Coil
    BT - Bomb Tower (or Brian Transeau for EDM fans)
    AS - Air Sweeper
    Walls - Try to list how many of each level
    .


    Whilst this includes Heroes, You you are still missing the point Darian.

    With ALL of the above you are not counting Offence Troops..
    In our latest war, it's a 40v40. We have 19 TH11s all at the top of our roster. They have 24 at the top of theirs, plus 2 others, located at slots 29 & 36. Their mirrors are TH10 & TH9.

    The one at 29, has 34k, 45q, 20w, and several Max troops.

    so we are down 7 th11s, that's 14 attacks with Max troops.

    SC just need to weight the TH.

    You penalise (loot penalty) TH11s in single play, yet in wars you don't penalise them at all. They have a huge advantage.

    If you weight the TH, all the engineered clans will end up facing each other anyway, and any mis matches will be because they haven't built the defences..

  9. #169
    Forum Elder mcleo's Avatar
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    I will take some time to write down our last match, it was basically th10 maxers against heavy engineered th11, and we did not stand a chance at all. The system is still very broken at th10, th11 lvl
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (author´s note: past sentense) in the power of simple, fun game play.

  10. #170
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    Quote Originally Posted by SuperStorm103 View Post
    Looks like between maggoteaux, Tomville, and my recent matches, there is disturbing trend of clans being outmatched on defense and offense.

    This is a problem. If one clan has offense advantage and the other defense advantage it's still a decent war. When a clan has to fight much tougher defenses with less troops, well it makes for a very challenging war. Depending on the scale of mis match, that is the scenario that makes for un-winnable wars.
    Add my clan to that as well. We're getting outmatched in both offence and Defense. We just lost our 4th war in a row, and though the last 2 were lost on the tie breaker %, that doesn't mean they were even matches. In both wars, they had a big advantage in both offence and defence. I won't list the entire break down, but here is a sample:

    2 wars ago: both teams had 9 Wardens. They had 5 max to our 4. However, overall levels of Wardens favoured them considerably @ 164 VS 119.

    They also had 4 level 2 EA VS our 3, though we had 2 more Inferno Towers @ 12 VS 10. X-Bows were virtually identical. Also, their 10 Inferno Towers were all level 5, and we had 6 level 5 and 6 level 3 Inferno Towers. We lost on the tie breaker %.

    War that just ended: we had 9 Wardens, they had 9 Wardens. However, they had 7 max level Wardens to our 4. On top of that, the overall levels of Wardens was 163 for them VS our same 119 again.

    Eagles were even at 3 per side, they had 14 Inferno Towers to our 12. Max Inferno Towers were even at 6 VS, we had 6 additional level 3 Infernos whilst they had 2 level 4 and 6 level 3 Inferno Towers. The also had the advantage in overall X-Bows, with the max # down to 17 on their side while we had the max# down to 14 on our side, and they also had the advantage in levels of X-Bows -----> their #17 TH9 had 2 level 3 X-Bows, our #14 TH9 had 2 level 1 X-Bows. We again lost on the tie breaker %.

    So were getting outmatched on both sides of the coin. And it keeps happening. Note that we haven't significantly changed anything in our clan, just normal progression of bases, since they started to 'fix' the MM algorithm 7 weeks ago.

    I've been in my current clan for over 2 years. In that time, I don't think we've ever lost 4 in a row. Kudos SC. Your new MM algorithm is amazing.

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