Our impressions:
The big problem is again on offence. We had 2 big TH11 attacks, plus a new one that's effectively TH10 still. So 2 bases with TH11 troops and wardens; and 8 more with at least 1 TH10 max troop, totalling 10. Whereas they had
9 bases with 1 or more max TH11 troops, all with GW 5+; and a total of 16 bases with some TH10-max troops.
The total number of TH10 max troops listed in my table isn't very much higher for them. But they have upgraded 2, 3 or 4 troops on numerous bases, which they could then spam. Whereas all our TH10s were upgrading all troops, so apart from the bottom few had fairly complete sets. The enemy are only spamming 2 or 3 troops each, so any further upgrades would have no effect on their war strength - are our extra troops counting against us? Ie is the system still counting extra troops too much and not focussing enough on the first 2 or 3?
Overall it left us with about 20 possible attacks on 13 bases; whereas they had something like 30 viable attacks on our top 10 bases. We were attacking similar targets (9.5s our side, 9.11s their side), but we were using TH10 troops, they had TH11, and we required a much higher success rate. It wasn't impossible to win the war: they only killed 1 of our 4 inferno bases despite multiple big TH11 attacks; but we failed on some of their lower bases - especially the 9.11s with 4 xbows, not least due to time. They could just spam the score they got; to match we needed a lot of successes on attacks that were certainly possible, but by no means automatic.