View Poll Results: Do you think mutations should be put in?

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  • Yes!

    124 64.25%
  • No!

    45 23.32%
  • I havent read it

    12 6.22%
  • Not sure, im not a high enough level

    12 6.22%
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Thread: Mutations!!!!

  1. #61
    Millennial Club Boblo's Avatar
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    Almost 40 votes that like it! Thanks for voting, and sharing your feedback, i am making a HUGE update so prepare for it soon
    Boblo | Level 97 | TH9 | ClashWithTrippy | Clan Elder |
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  2. #62
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    Giant name for option 2 could possible be " Destructor"

  3. #63
    Senior Member fortuna's Avatar
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    this is a ♥♥♥♥ing genius idea.
    i would love it.
    It gives the chance to Supercell to implement more troops without changing the barracks much, or lvling them.
    i would love this update. this is crazy as hell.

    Dark healer is the best. rage my troooops
    PSNID: DAW1990
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  4. #64
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    Quote Originally Posted by fortuna View Post
    this is a ♥♥♥♥ing genius idea.
    Quote Originally Posted by fortuna View Post
    i would love it.
    It gives the chance to Supercell to implement more troops without changing the barracks much, or lvling them.
    i would love this update. this is crazy as hell.

    Dark healer is the best. rage my troooops


    Heck yes this is a brilliant idea, you bring up valid points fortuna. About not changing the barracks much

  5. #65
    Senior Member fortuna's Avatar
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    Quote Originally Posted by Zombiguous View Post
    [LEFT]



    Heck yes this is a brilliant idea, you bring up valid points fortuna. About not changing the barracks much
    Yes supercell could make an update with the ability to upgrade the barracks as known, maybe 3(one update per tier)
    so first update cost 3 mil elixier for baracks lvl 11 and bring up barbs, archer goblins and giants to a second form (i think 3 forms would be to much, first 1 more form of them, i would love the green giants )
    in the next update barracks lvl 12 what brings wall braker, healer, ballons second form and cost 4.5 mil elixier, and finaly somewhere in summer 2014 he next update with barracks lvl 13 and tier 3 dragon and pekkas second form.
    its important thet supercell first bring us the lvl 6 troops of dragon and pekka, before a second form.


    Supercell just have to make a button in the barrack on the troop like the 3 points for witch and golem, what switch to the second form. what cost more but have other abilitys, strenghts and weakens
    PSNID: DAW1990
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  6. #66
    Millennial Club Boblo's Avatar
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    Quote Originally Posted by Zombiguous View Post
    Giant name for option 2 could possible be " Destructor"
    Good idea, i can change this: Thanks for the feedback!
    Quote Originally Posted by fortuna View Post
    this is a ♥♥♥♥ing genius idea.
    i would love it.
    It gives the chance to Supercell to implement more troops without changing the barracks much, or lvling them.
    i would love this update. this is crazy as hell.

    Dark healer is the best. rage my troooops
    Haha thanks for the feedback! Im glad you liked it
    Quote Originally Posted by Zombiguous View Post
    [LEFT]



    Heck yes this is a brilliant idea, you bring up valid points fortuna. About not changing the barracks much
    Thanks, and yeah thats what i was trying to change, again thanks for the feedback
    Quote Originally Posted by fortuna View Post
    Yes supercell could make an update with the ability to upgrade the barracks as known, maybe 3(one update per tier)
    so first update cost 3 mil elixier for baracks lvl 11 and bring up barbs, archer goblins and giants to a second form (i think 3 forms would be to much, first 1 more form of them, i would love the green giants )
    in the next update barracks lvl 12 what brings wall braker, healer, ballons second form and cost 4.5 mil elixier, and finaly somewhere in summer 2014 he next update with barracks lvl 13 and tier 3 dragon and pekkas second form.
    its important thet supercell first bring us the lvl 6 troops of dragon and pekka, before a second form.


    Supercell just have to make a button in the barrack on the troop like the 3 points for witch and golem, what switch to the second form. what cost more but have other abilitys, strenghts and weakens
    So its basically what i said but you are just leveling up the barracks? alright... thanks for the feedback
    Boblo | Level 97 | TH9 | ClashWithTrippy | Clan Elder |
    Gamecenter/KIK: BobloClash

  7. #67
    Millennial Club Shadowkungfu's Avatar
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    Quote Originally Posted by Boblo View Post
    Thanks for the feedback Tactics!

    -ok i will possibly take out the troop disabling if more comment on that
    -Yes it would take place in the lab unless i would add a new building similar to a builders hut maybe but it would be the mutation hut... or maybe the mutation outhouse lol
    -Yes the pekkas and powerfull troops wont get too much of a increase but it is mainly for a reskin or new design to mix things up. OR in the higher and more powerful troops mutateing might allow for one less troop capacity or maybe less training time
    Great idea.
    Returned from the dead?

    maybe..?

  8. #68
    Millennial Club Boblo's Avatar
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    Quote Originally Posted by Shadowkungfu View Post
    Great idea.
    Thanks shadow! I put a lot of work into it
    Boblo | Level 97 | TH9 | ClashWithTrippy | Clan Elder |
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  9. #69
    Millennial Club Alweert's Avatar
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    LOVE IT. Although, The might be some nubs complaining about "Oh Em Gee Dis Mutt thing is so Op!"

    Alweert Lv.107 Lv.6 Archer Th.9
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  10. #70
    Millennial Club Boblo's Avatar
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    Quote Originally Posted by Alweert View Post
    LOVE IT. Although, The might be some nubs complaining about "Oh Em Gee Dis Mutt thing is so Op!"
    Lol ikr, haters gonna hate! Thanks for the feedback!
    Boblo | Level 97 | TH9 | ClashWithTrippy | Clan Elder |
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