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Thread: Clone Spell 👥 H S

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    Pro Member Kevinir's Avatar
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    Clone Spell 👥 H S

    Clone spell one of the unique spell but can't use more then two. Reduce the housing space capacity four to two. Requested for Upcoming future Update.

  2. #2
    Forum All-Star Damiz's Avatar
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    Request denied

    The clone spell for me is perfectly balanced. At max lvl they are very effective indeed particularly when used with loons.

    If the housing space was reduced it was become far too OP.
    Last edited by Damiz; September 20th, 2017 at 12:26 PM.

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    If I could take 6 clone spells into an attack I would have a 100% 3 star rate and I'm not even that great of an attacker.
    Last edited by osuchemnerd; September 20th, 2017 at 12:20 PM.

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    Pro Member Kevinir's Avatar
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    Quote Originally Posted by osuchemnerd View Post
    If I could take 6 clone spells into an attack I would have a 100% 3 star rate.
    I think impossible cloned units are limited time.

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    Are you suggesting lowering the number of cloned units and decreasing the space it takes up? I would be OK changing it to 2 spaces and making it clone 20 troops max.

    Maybe if you stack them you could still clone something over 20 spaces if you wanted.

    Sometimes I don't need 40 units.
    Last edited by osuchemnerd; September 20th, 2017 at 12:25 PM.

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    2 might be too less. 3 maybe, but definitely not 2.

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    Forum All-Star Mrlk's Avatar
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    Quote Originally Posted by Damiz View Post
    Request denied

    The clone spell for me is perfectly balanced. At max lvl they are very effective indeed particularly when used with loons.

    If the housing space was reduced it was become far too OP.
    totally agree its fine as it is

  8. #8
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    Quote Originally Posted by Kevinir View Post
    I think impossible cloned units are limited time.
    That's irrelevant. They will easily live long enough to wipe out bases, have you ever seen a clone spell in use before?

    That change would be way OP.

  9. #9
    Forum Champion cnaf's Avatar
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    I think a better solution, would be leaving the clone spell exactly as is- and allowing TH10s to have another CC single spell space.

    This would keep it from becoming OP with TH11s, while giving TH10s a little more firepower to work with.

    Level: 187 | TH10 | IGN: cnaf11

    retired

  10. #10
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    Clone spell is one of the least used in war and in multi, it certainly needs a buff.
    Reducing housing space to 3 would be the right move IMO.

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