Originally Posted by

**urizano**
**Grand Warden disparity**

Among 4173 10:10 wars where at least on team has a warden, I compared the number of wardens in each team. In 40.3% of the cases, their number was matched. In 42.8% of cases there was a difference of one warden. In 11.8% there was a mismatch of two. There were even cases where one team had 7 more wardens than the other! I'm talking about 10:10-wars, by the way.

The expectation value of the mismatch of the number of wardens is 0.81 among the wars with a warden involved. In fact, this is way more mismatch than I expected, as having a warden is closely correlated to other things which affect the war strength: town hall level 11, with the option to upgrade war troops and spells, the option to upgrade defensive buildings and build eagle artillery.

What about the mismatch of combined warden levels? The expectation value is 9.9. In 8.5% of cases it matches. In 5.8% the offset is 1, 6.2% offset is 2, 5.8% offset is 3 and so on.

To put these numbers into perspective, I simulated completely random matches between parties of 10, where the frequency of warden levels is considered (85% haven't got one, 6% have it at level 20, and so on). The expectation value of the mismatch of the number of wardens of random matchings would be 1.3 while the mismatch of combined levels would be 19.7.

To sum it up - the disparity of warden number and levels is large. It is somewhat less than in a completely random match. I can basically confirm what people say - the warden doesn't have much impact in matchmaking. Differences in warden number and levels is the rule, not an exception.