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  Click here to go to the first staff post in this thread.   Thread: War MM & Cannon Cart changes - the FEEDBACK thread!

  1. #861
    Senior Member Pono's Avatar
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    Nov 2014
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    I told my clan that things have changed, and .5’s need to build new defenses or sit. We had one match vs maxers, and two mismatches. The mismatches involved.5’s, and I’ve noticed that 9.5’s are much more dangerous because they tend to draw th11’s at the top.

  2. #862
    Centennial Club
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    Dec 2015
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    The solution is simple. Make the weight of townhall = sum of all defences available to the th.

  3. #863
    Pro Member CHANDRIANO's Avatar
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    Jun 2016
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    These light weight th11 + warder have been our biggest problem since the update. We are trying to learn how to avoid been matched against them. I hope adding defense weight on our .5 can fix it. We should be able to eliminate all lopsided bases from wars soon also. If these actions are not enough to avoid those th11 attacks, then we are doomed, lol.
    Last edited by CHANDRIANO; September 7th, 2017 at 05:41 AM.

  4. #864
    Pro Member
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    Dec 2015
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    528
    The matchmaker has finally blessed us with a winnable war. We have two th11s and one th10 while our opponents have one th11 and 4 th10s.

  5. #865
    Fresh Spawn
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    Jun 2017
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    bad matchmaking

    Il nuovo match making non ha risolto il problema dei mezzi town all, ne dei clan engeenering! si ha l'impressione che la war sia già decisa al sorteggio...sto pensando di non disputare più guerre completamente sbilanciate, e partecipare solo a quelle che appaiono più equilibrate....nell'ultima war eravamo 10xth10 vs 1th10...impossibile combattere alla pari! Son un capo clan liv.13, SHARDANA FARM!
    GRAZIE!
    Quote Originally Posted by Anoushka[Supercell] View Post
    Hi everyone!

    As you know, last week we deployed some changes to Clan Wars matchmaking, as well as some balancing adjustments to the Cannon Cart in the Builder Base.

    For those who have been able to experience the new War Matchmaking and try the re-balanced Cannon Cart, we would love to hear from you! Share your feedback and comments below please!

  6. #866
    Junior Member
    Join Date
    Jan 2016
    Location
    Melbourne australia
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    58
    Okay another war...... another example of supercell lying....

    We have 4 th11'ss (2 max, 2 are 10.5), 4 mid-max th10, 11 Th9's, 2 th8's and 4 th7's...

    Our opponent .....
    14 th11's ...... YES 14! ( 8 are max offence and defence), 6 are th9 lvl defence and Max heroes m... 11 max Th9's...

    You've lied to our clan for the last time supercell. This is officially our last war after 2 years. We're done. I won't post again. Sick of the lies.

  7. #867
    Pro Member AlCapone92's Avatar
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    Jan 2015
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    Alcatraz
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    I'm actually quite dissappointed with the MM balancing. Since the update we have come up against nothing but engineered clans. Damn there must be a solution to this.
    Mr T Specials #PLPY0QGU
    Recruiting the following: [TH/Heros] TH13/60+
    Level 18 War Clan - CWL League - Champions III
    Player tag: #R2L9CYP2 - TH13 BK/AQ/GW 79/70/50 [max walls]
    Est. 2014

  8. #868
    Fresh Spawn
    Join Date
    Sep 2017
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    2

    War Matches Have Been Bad.

    The last 3 wars we have had have been terribly lopsided. I'm in a non engineered clan and we have been getting matched against heavily engineered clans. Usually we run with 1 TH11 (mid level), 2 TH10s, 4 or 5 TH9.5 (building to full TH10), and the rest TH9. Enemy clan will always have more TH11 bases than us, plus engineered 11s. Last match they had 2 max TH11s vs our 1. Then a max TH10, maxed 9.5s, 1 engineered TH11, and 2 or 3 true TH9s. Of course we got smacked. New matchup, to me, needs a lot of work.

  9. #869
    Fresh Spawn
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    Feb 2017
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    9
    Quote Originally Posted by Pono View Post
    I told my clan that things have changed, and .5’s need to build new defenses or sit. We had one match vs maxers, and two mismatches. The mismatches involved.5’s, and I’ve noticed that 9.5’s are much more dangerous because they tend to draw th11’s at the top.
    I did the same thing - thought I had it figured out. Think again!

    I believe we're on our 6th or 7th matchup under the new algorithm. No .5s allowed - i.e. everyone in the clan maxes before going to the next TH, and I only include 10s with infernos and 9s with Xbows. Here's what we got:

    Us:
    1-4 TH10
    5-10 TH9
    11-14 TH8
    15-18 TH7
    19-20 TH4

    The TH4 are legit new players who have friends in the clan - not defenseless engineers-in-training.

    Them:
    1 TH10.5 - (no eagle)
    2-3 TH10
    4 engineered 10.5 - (lvl 42 queen, lvl 13 warden, no infernos, no eagle)
    5 TH9
    6 engineered 9.5 - (maxed drags and lightning for TH10, no infernos)
    7-8 TH9
    9-12 TH8
    13 engineered 9.5 - (almost no walls or defenses, obviously just started upgrading from defenseless since the update)
    14 TH7
    15 TH6
    16-17 TH5
    18-20 TH3 (brand new, obviously just added to lower the overall roster war weight)

    I don't mind the gamesmanship of them adding TH3s to offset heavy at the top - it means the opponent has to be more efficient with their attacks and cleanup. But how did we get thrown in with the "engineered" pool when we don't have a single engineer or .5 in the lineup?

    Clan ID#2L92J090 if anyone wants to stop by and verify for themselves (Supercell?)
    Last edited by Shepard101; September 7th, 2017 at 01:14 PM.

  10. #870
    Millennial Club
    Join Date
    Oct 2016
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    1,307
    Quote Originally Posted by Shepard101 View Post
    But how did we get thrown in with the "engineered" pool when we don't have a single engineer or .5 in the lineup?

    Clan ID#2L92J090 if anyone wants to stop by and verify for themselves (Supercell?)

    This is where were struggling as well. Last 5 wars I have run the same 10 bases and overtime were getting these .5, lopsided engineered bases that we never saw before. All 10 of our bases are 100% defense down bases all in various stages and only running a TH11-9 spread which should be a desirable range for most clans.

    I say the old matchmaker was way better it was usually close except for the exceptions where the opposing clan just out played the matchmaker. I found it to be much less common then what I'm seeing now.

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