I participate in various clan wars, the war matching is taking way too long in some. 30 minutes is fine - 90 minutes was ok - 4 hours was stretching it - 6+ hours is ridiculous and should never happen.
Supercell needs to post
1: how they want players to play and upgrade
2: how they want war matches to match.
Supercell needs to give the community more information on how this match making system is working so that players who devote years of their life to a game -- will know -- how they are supposed to be playing it so that they can hope to be rewarded when the developers 'improve' things...
I see no improvements.
This current war matching system is flawed, I'm tracking specific town halls -- weights - offense and defense levels that are way out of wack.
You cant pit a clan with full town hall 10 max defenses and th11 max defenses with rushed / weaker/engineered clans that have town hall 9 level defenses. The reason many of us choose to NOT increase our base weight is because we are NOT READY to be fighting those harder inferno and eagle filled bases... we try to choose to get easier wars while we learn more skills and practice our attacks...
These mis matches have been awful for the past 300 odd days of the (last/ most recent) war match system... Lets go back to July of 2016 and use that war matching system-- yes it took 20 hours to find a match.. but guess what? those matches were actually --always -- spot on fair... (at least for us)
'Fair' defined as: each clan has the ability to get 100% destruction on the other clan if they attack with some level of skill. - Not insanely impossible to get 100%...
These current wars - town hall 10 and 11 in general are too difficult to 3 star...many clans (like ours) want to avoid seeing those bases in war... ever....
Feedback?
When a player upgrades a defense - or an offense -- or anything -- the game should say - HEY, your current match in war will be a town hall ___ - you can upgrade X more things until you start being matched with harder town halls one level higher!
Do this - in game - let the players know simply and up front that their upgrade choices will end up with the game trying to match them with... whatever...
Then players who want to avoid ever seeing a town hall 9 with xbows -- or a town hall 10 with infernos - or a town hall 11 with eagles -- will be capable of making educated choices on their account so that they can enjoy the game the way that they want to...
-Allow us to Sell or downgrade things again -
Heck - just delete everyones base - every last thing that every player has made and refund them enough 'gems credit' to rebuildtheir base in a new environment -- under your new rules -- where all players have to play the same way so that all wars are fair...
Or whatever it is that you want to do to fix this awfully broken system.
If your clans top few players have NO infernos - No eagles - or NO xbows- - then the enemy top bases also should have the same type of defense -- this is critical to making the wars fair for players who want to know what they are getting into in a war.
---if clans really hate being matched with other types of clans - 'the oh I hate engineered clans' type of complaints -- then allow them all to join a handful of Supercell created in game Networks...
Farmers network -- approved farm clans that do your orange league/fwa style farm wars would all be in this network -- a few thousand that I'm aware of...
Maxers serious war network -- for all your clans on youtube and the like who claim to be the best, who want to see how tough they are
and Everyone else / - those random clans who are happy with whatever matches they get.
Network wars would be ideal for solving so many issues - so many complaints would go away... Dont like your match? join one of the networks!
just prove that your clan has the type of accounts that are needed - use the same standards of play that supercell approves of - and you can get into the fast lane of smooth sailing wars where all players play the same and match players of the same type.
-reporting clans who violate this by using 'engineered' or other rushed type of accounts would have them removed from the network and the current war they are in would be canceled.
*Also add a check box to your war search screen:
1= fast war - guaranteed 1 hour search or less; may be a bad mis match but it will be a fast war.
2= Perfect match top 10 = doesnt matter how many hours it takes, will search until it finds a match that is a perfect match. *even if it takes 20 hours.
*also - make friendly wars actually COUNT. have stars added to profiles and war loot generated for winning / loosing. This would also work in place of using Network wars/ but would still not be as cool.
Yes this is long - with a few suggestions -- but these suggestions are directly related to this update and why this update is NOT GOOD; ideas are on how to make corrections for the next update -that will hopefully happen very soon.
going on 6 hours for this ; our 6th war under the new system (across a few clans) - if it was to match perfectly - I'd be happy... but to match perfectly... it would have to be matching us based on DEFENSES primarily -- our top base is 79k with no infernos or eagle... -- enemy top tends to be 95 to 108k == totally unfair... that account will easily clear our wimpy base.. while our accounts will struggle to clear them...
THATS the garbage wars your company has given us for the past year... and it has not gotten better with this most recent update...
No.. now we just have to wait a really long time to get that same exact kind of war match...




