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  Click here to go to the first staff post in this thread.   Thread: War MM & Cannon Cart changes - the FEEDBACK thread!

  1. #461
    Pro Member CHANDRIANO's Avatar
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    Quote Originally Posted by Colin94 View Post
    Third war: Both have a max th11 at the top. We have a th10.5 and a rushed th11, they have two th10. Both have a few .5 and engineers. We have three defenseless th9 with weak heroes at the bottom and they have two th3.

    A good match for us again.
    I was thinking defenseless "low" level th would be the worst type of base to take to war with this new MM.
    A defenseless th9 is almost useless in a war with max th11s and th10s. So taking this extra useless offensive weight is like asking for the MM to compensate it adding some strong offense on the top bases of your adversaries.
    But it looks like it turned all right for you. Thanks for sharing.
    Last edited by CHANDRIANO; August 31st, 2017 at 12:13 AM.

  2. #462
    Pro Member STRIKER44's Avatar
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    Quote Originally Posted by BAR917 View Post
    Well we have finished both the wars and just wanted to give an update. We lost our 1st match by 1 star we were out matched but as I stated above we are almost always in our wars no matter the match. How ever we won the 2nd war and therefore its hard to say we were outmatched even though we were when it comes to th11 v th11 max troop attacks. We have spun our 3rd war now and this one looks fairly even but we have a 2 th11 hit advantage at 1st look I think we will take this war but you never know. In my opinion I was to rushed to give an opinion the 1st time. We just need more searches and more wars to really know that outcome of the changes.
    Capability vs match are 2 different things. Our 3rd war with a bad mismatch we'll probably win because their top player left. Does that mean we were matched properly, I don't believe it does. We would of won the first war if they didn't have the second max th 11 troop attack, but they did and it was enough to get the win. If we won that one due to their poor attacks, it still does not make the mm even.

  3. #463
    Forum Legend Tomville's Avatar
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    Quote Originally Posted by STRIKER44 View Post
    Capability vs match are 2 different things. Our 3rd war with a bad mismatch we'll probably win because their top player left. Does that mean we were matched properly, I don't believe it does. We would of won the first war if they didn't have the second max th 11 troop attack, but they did and it was enough to get the win. If we won that one due to their poor attacks, it still does not make the mm even.
    You have a good point here, winning due to some factor extrinsic to the match certainly doesn't show the match was fair, or even winnable at a stretch. As an ideal, I think a 50:50 chance on paper is fair, with attack skill, base design and teamwork the greatest determinants of the outcome. If due to the matching pool available that means half the time them having an extra th whatever up top, or even two, that's fine... providing about as often it's you with the extra th whatevers. It's when you are systematically being outgunned most of the time with no way to change that but manipulating your own roster for weight advantage that a problem starts.
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  4. #464
    Forum Elder Colin94's Avatar
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    Quote Originally Posted by CHANDRIANO View Post
    I was thinking defenseless "low" level th would be the worst type of base to take to war with this new MM.
    They can only scout or crush th8 with dragons because they haven't unlocked th9 troops. We only take them in war to get enough players.

  5. #465
    Pro Member CHANDRIANO's Avatar
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    Quote Originally Posted by Colin94 View Post
    They can only scout or crush th8 with dragons because they haven't unlocked th9 troops. We only take them in war to get enough players.
    I guess that helps to explain your good match. We like to include th5-6 to get enough players. I don't know how much it can influence our roster balance, but at least we avoid additional war weight.

  6. #466
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    The "dithering" range is too wide in my opinion. Sometimes our opponent is too strong, sometimes they're too weak. Is that because of my engineered base in war lineup?

  7. #467
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    First war is unfair. We have 3 maxed th9 and rest lower (NO ENGINEERED) .Enemy is 3 maxed th9 with an engineered th11(With MAXED LOONS). No doubt at all we lose this war. Please fix such unfair MM.

  8. #468
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    Third war for us, and so far cannot complain, very evenly matched , we war 10 vs 10 though , were losing a lot before ,10 vs 10 against engineered clans, so for us everything is A ok
    Last edited by france62; August 31st, 2017 at 01:56 AM.

  9. #469
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    Quote Originally Posted by CHANDRIANO View Post
    I guess that helps to explain your good match. We like to include th5-6 to get enough players. I don't know how much it can influence our roster balance, but at least we avoid additional war weight.
    He who includes the highest offensive filler wins? Yet wars are match primarily on defense...

  10. #470
    Pro Member AlReeGator's Avatar
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    Complete and utter disappointment in this sham. Every war since the update we have to overcome engineers, and this most recent war with started today - EVERY BASE IS ENGINEERED EXCEPT THE 2 MAX TH11s sitting at the top!

    Really starting to lose faith in this "development team". They can "fix" everything except the most important thing - WAR!
    Cereal Killer TH12 | GW 30 | AQ 60 | BK 60
    Serial Chiller TH11 | GW 15 | AQ 48 | BK 46
    Cereal Spiller TH9 | AQ 20 | BK 18
    Serial Thriller TH9 | AQ 13 | BK 10

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