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  Click here to go to the first staff post in this thread.   Thread: War MM & Cannon Cart changes - the FEEDBACK thread!

  1. #231
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    Our second war since the update. First war pitted us against a heavily engineered clan. We lost by 8 in a 40v. War. The enemy had 11 more wardens than we did. For this war spin we removed any base that could be considered engineered. We had a few .5s and 3 engineers. With those gone we thought we had a better chance to avoid engineers. Well not so much. We are facing another engineered clan in a 30v war. They have about half their bases with stronger offensive engineered bases that match our defensive strength well enough. We do have one more eagle in war than they do. It’s the second war in a row we have no chance to win. Really bummed.

  2. #232
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    Quote Originally Posted by strandwolfza View Post
    in supercell's defense I say that, although it's true that engineering was in the game for a long long time, it only recently became a real problem with the engineering outbreak. not only this but they said that they were busy developing the builder base. yeah I know that they only wasted time developing that garbage but that's still why Their Small Team™ couldn't focus on other problems of the game. not only that, but don't forget how much time they let th snipping happen until they finally decided to remove it
    Supercell needs to defend nothing. Its a money making scheme that works. What they are doing is legal. Fair has nothing to deal with this matter.

    We experienced engineered clans well within the first year of war, so it has been going on for 2 years plus at minimum.

    I thought engineering was ingenious since we could never beat a well disciplined engineered clan. And i thought this was a great way for supercell to make more money.

    This is not a new phenomenon that has just taken off.

    Actually, the converse is true.

    Builder hall is even more of a money pit with the 1 builder, loot caps, and match making. Again, ingenious.

  3. #233
    Millennial Club DerConqueror's Avatar
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    Cannon cart still sucks, there is no point in using them over archers. The damage should be increased even more or add an extra cannon cart when they get to lv10.
    WAR HERO | Completely F2P in all SC games. Coc: #AUSSYPRIDE- choong+Conq II
    Royale: Royal Rogue lv12 4450 Wickedpanda. ​B.S: Avalanche X9 Nova 1 Aus
    Quote Originally Posted by Salan View Post
    Healers are a major part of the problem with balance at everylevel. They shouldnt have the range they do. Make ad actually defend vs air and
    Quote Originally Posted by Salan View Post
    make the healer be on top of the unit they need to heal

  4. #234
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    Quote Originally Posted by Rst View Post
    Pretty much all your posts talk about engineering for 5 years - war has only been going for 3 years and engineering for less than that.
    War and match making for 3 years. Rushed, and "engineered" bases since the inception. But i do see your point. I do think "engineering" implies war, and hence, i concede your point.

    However, we as a clan experienced "engineered" clans during the first year of war. And we were crushed.

    People figured this out quick. And credit cards work. And complaints quickly followed. This has been going on for quite sometime with a blind eye from supercell.

    I dont blame supercell for making money. Actually, I applaud them. But to say they are trying to "fix" this is a touch disingenuous.

    To say this was an "un-intended" gameplay is a false narrative.

    The game will always be lopsided. Sure skill can win wars, but in my world, cash is king

    Forbes in 2015 had supercell grossing 1 million per day with 30 employees.

    I think their match making formula is perfect.

    And that is my analysis.

  5. #235
    Forum Legend Tomville's Avatar
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    Our second war since the change and it's a shocker, our 10 th11 and 5 th10 against 14 th11 and 1 th10. Their bottom base is very engineered (in an odd way, no walls, 1 of everything including inferno and eagle). Many of the others are low splash and even low point on a few, with quite a lot of manicured offence - all but one sporting big eagles and big infernos.
    Chapter One #22V00CGY Level 16 International clan
    We welcome strong TH11 and TH12 adult players with big heros for relaxed fun warring, maxing bases and some pushing. Must know where the donate button is!

  6. #236
    Super Member Hannibal's Avatar
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    I'd be curious to know more about the algorithm.

    Currently we have 4 th11, 7 th10, 4 th9, 2 th8 and 3 th7 against 5 th11, 6 th10, 8 th9, and 1 th8. Not a lot of obvious engineering although I haven't looked carefully under the hood of each participant. Match just seems lopsided.
    With apologies, I don't give out my Gamecenter ID or respond to PM solicitations to do base design critiques.

  7. #237
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    Yesterday i was reached 4523 trophies in builder base but at tonight when i see there only 4000 trophies , by how i lost my troopy can you explain?

  8. #238
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    Quote Originally Posted by STRIKER44 View Post
    And these better options are? Like I say we just want close to even matches. We're not trying to game the system. Seems to me if they have 5 th 11 vs our 1 th with max troops that's not even close to even. Or their 2 th 11s vs our 0 th 11s. As for new th, yes they have always been a disadvantage in war and should be. We keep ours out until we get some th troops of that war to war with. If we matched th then defense and offence, then we would not need to keep them out because they would be paired with realitively newer th too. I'm just very frustrated at our first two matches, we'll try to win but unless they really mess up we have no chance. For us this mm has been worse than before.
    The suggested option I was replying to was the system of hall matching. A minimum defensive weight per hall is much better than just matching halls, especially if you add a requirement that there is no match if they don't have the same level highest hall. There are more detailed discussions explaining the problems with hall matching in other threads. As for new hall levels being a disadvantage, not only have they not always been a disadvantage, they aren't a disadvantage now and the shouldn't be, but they would be with hall matching.

    Quote Originally Posted by strandwolfza View Post
    I think you're contradicting yourself because first you say that you have engineers in your clan and later you say that you only want even matches, I mean the purpose of engineering is not to get even matches, it's to get an advantage over the adversary and if you have an advantage over the adversary, the match is uneven and not even and that's why I think you're contradicting yourself, please explain
    That is not the only purpose of engineering, given engineers are fighting against other engineers. It is possible that since you haven't warred for so long you missed out on the reason most players engineer.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  9. #239
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    Quote Originally Posted by cjchakma View Post
    Yesterday i was reached 4523 trophies in builder base but at tonight when i see there only 4000 trophies , by how i lost my troopy can you explain?
    The trophies reset to 4000 at the end of every season in builder hall and they reset to 5000 on town hall.

    Contact SC here. Click here for how trophies are calculated. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.

  10. #240
    Pro Member STRIKER44's Avatar
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    Quote Originally Posted by 2222 View Post
    The suggested option I was replying to was the system of hall matching. A minimum defensive weight per hall is much better than just matching halls, especially if you add a requirement that there is no match if they don't have the same level highest hall. There are more detailed discussions explaining the problems with hall matching in other threads. As for new hall levels being a disadvantage, not only have they not always been a disadvantage, they aren't a disadvantage now and the shouldn't be, but they would be with hall matching.



    That is not the only purpose of engineering, given engineers are fighting against other engineers. It is possible that since you haven't warred for so long you missed out on the reason most players engineer.
    We might be talking the same thing. First stage I'd th match on top half of war map, and then use defence and offence to compare those th. If that's balance within a bit of wiggle room. Then you match up. The biggest problem I have with matches is when the other clan has more high level attacks than we do. As maxes we hardly ever had (if ever) had more top th attacks than the other clans. If I have 1 th 11 with good troops and we pull 1 th 11 max, I would not complain. But when we pull a max th 11 plus 3 or 4 more th 11 with max troops, it's ♥♥. We all know the more chances you get with higher troops you have a better chance to win. If this is how SC intends it then say so. Either we stop waring or engineer ourselves, but I personally think it's a chicken poo way to go, and from what SC had been saying they believe the same. Remember their core values post, or was that just lip service too? I personally don't believe that's how they intended we play this game, but they are endorsing it by allowing it to continue. Have to believe now they must be an alternative reason. .....

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