This is what the developers should be thinking!!![]()
Last edited by Jazzathegreat; January 5th, 2014 at 12:01 PM.
Level 97 town hall9 !
How to upload photos from iPad?http://forum.supercell.net/showthrea...errerid=374910
I understand that the supercell has a lot of work to do but at least an answer "is a nice idea, congratulations!" Or "you did a good job,good"...but nothing!
The work he did mastermind is in my opinion, VERY GOOD!
done in details, with photos and Detailed information well.
His ideas are great as the "Base Building", I hope that his idea is appreciated by the supercell and is put into the game!
"Stay Hungry...Stay Foolish"! ----> "Siate Affamati...Siate Folli"!In Game: Tomas
Reggio Calabria , ITALIA
new builders with gems --> http://forum.supercell.net/showthrea...s-with-gems%21
About getting quest jewels at lower trophy levels, to guard from people exploiting it that way, how about marking each quest jewel with a hidden bit of code that shows which league it was obtained at? Then the Wheel would correspond and shift the chances just a bit according to which leagues the jewels were obtained at.
Just another way to guard against that, there's a solution for every infinitesimal flaw here.
I read it all and i must say the originality and thought put behind this is astonishing. To those who decided not to read it all i suggest you go back. Although if there was one thing i wouldn't like it would be the balloons carrying the quests. I feel it would change the overall look of the average players base too much. At the moment we have a total green boundary with the sea as well. If there were to be multiple balloons on the bottom of the screen it would alter the look completely. Again that would be a small adjustment i would make. I absolutely love everything about this suggestion except for the look of how the quests are delivered. Fantastic job!![]()
would add so much more meaning to go on every day with meaning rather then the 5 minutes of collecting resorces and raiding. The one small thing i saw, and theres a great chance im reading wrong but why would the 50 gem spin info be grayed out intell you get 50 gems? i think having it able to read at any time i better, therefor you know what these gems do.
Great idea, would love this in the game.
Hahahaha I love this, it is great, thanks
Good idea Bob! I'm not sure how difficult this would be to implement, but great solution! That would prevent people from gaining a lot of trophies before they spin the Wheel for a higher reward. Or simply... the values on the Wheel could only be for just TH level and not trophy level.
I don't think they should be able to be purchased, however... I wouldn't knock on SC for making them purchasable. If they did though, there would definitely need to be a cap on the number of times the wheel could be spun, at around once every 2-3 weeks in my opinion.
Really appreciate it Brown! Thanks for the kind wordsAnd I agree with your statement of the balloons being distracting. The way I made it could easily be changed and not effect the core idea. Whether the ballons were smaller, changed into goblins that congregated in a hut (that could be bought with Gems almost as an expansion pack for SC, as a poster mentioned), or honestly any way would be fine with me.
They ruled out donating resources, which I agree with. However, the idea I made for the wheel of winning resources for your clan mates (a small amount and not very often) is not ruled out. I really like the idea and if this idea was implemented the way I have it, I would really want this feature to stay! I believe it would add a lot to clan participation, quest participation, and clan unity if you could win resources for your clan.
Mastermind | Level 155 | TH11 | Hyrule Knights | 323-75 in Clan Wars
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