Great![]()
Great![]()
IGN:MonsteR |Level 120|TH9|Lego Walls|800M GG|800M EE|1M HH
Still one of the best Idea here, huge respekt to the work you put into this.
Bump Bump![]()
You have a great brain sir
Bring on the Quests!!!!!
I love it but I think you have to activate the bonus from the wheel of riches because if you're playing the wheel and then go on holiday you can't use the bonus
Only read the first part and sounds like a good idea![]()
I made a forum account just to put this in for the benefit of the clashing community. My idea consists of a new building. It will not effect a defence in any way (other than add another thing to destroy), but, here it is. I think a vault type thing would be awesome. What it does is store only quest loot. A bit like how the clan castle stores war loot. BUT,I think a great addition would be that quest loot stored in vault (can't think of name for it atm) can not be stolen from raids. I got thinking when I read the bit on the prize spin how you could win 750,000. I thought that was a ridiculously small amount as you could raid that much in about 5-6 hours. So, I thought, "how could you still earn this amount but still have it be an achievement?" Well, THE STORAGE! No one wants to spend a whole month to win 750000 just to lose it in 2-3 raids.
Now I will tell you everything I think it should do.
• store all or part of total loot collected from quests
• if above is part of total amount earned, maybe the storage could only fit a certain amount and if full resources would go into normal collectors.
• unlike clan castle where to use resources you need to put them into your storages to use it, the quest vault (good enough name) also counts to your total storage at the top right of your screen. Where, maybe under where it says your current storage of gold, elixir and DE, it also tells you how much is in the vault. Also on the bar indicator, maybe of different shade of colour of respective resource it also tells you how much is stored. Adding another component to your resource bar.
• maybe, if your quest vault is full AND your storages you could be able to (for story sake) bargain with the balloon skeleton for you helped him with his quest gem chest that he can keep left over quest resources for safe keeping. You are then only able to collect this loot back, or part of it, maybe once a fortnight when that balloon passes again. This resource is always safe. I just thought in case you run out of space, again, with the earning stuff and not being able to keep it. But, this idea also has its downs just so it can't be exploited for when your vault is full.
• quest vault is upgradable through quests (probably a monthly one) or maybe if possible the gem spin. (Post thought) depending on town hall level determines how much you can store, quests upgrading the PERCENTAGE of base storage. So, maybe a base TH 3 could only store 1000-2000 in the quest vault but the upgrade maybe increases this by 20-25%. Then a TH 10 quest vault could maybe store 1,000,000-2,000,000 loot. The percentage adds up. (Of course there has to be a cap on total percentage boost)
• OPTIONAL: if the developers want, (which they probably would to get that extra dough) you could convert resources with gems and be able to store them in the vault. Maybe like
if you ever do implement quests you have to add this because no one wants to lose specialty earnt resources.
(sorry for such a long comment but i like to get my ideas out in detail)
THANK YOU SUPERCEL FOR SUCH A GREAT GAME WHERE YOU DONT HAVE TO PAY TO WIN
Thanks guys! Just wanted to update you that I am starting to work on a YouTube video for 2.0, better late than never right?![]()
Mastermind | Level 155 | TH11 | Hyrule Knights | 323-75 in Clan Wars
Clan Leader (Join us!) | Meet the Hyrule Knights! (Introduce Yourself)
My Daily/Weekly/Monthly Quests Idea
My Saved Base Layouts Idea | My In-Game Builder Idea (both now in game!)
My Player Profile Update Idea