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  Click here to go to the first staff post in this thread.   Thread: Mastermind's Daily/Weekly/Monthly Quests Idea (with TONS of pictures!)

  1. #2451
    Fresh Spawn
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    This is truly an amazing idea, maybe when they land they can throw sandbags overboard on the beach and an exclamation point would appear-like when barracks is stopped. When tapped on maybe it shows something like in the tutorial but instead of villager a skeleton in balloon w/ speech bubble. It'd also be pretty cool to see something like new single player levels in this jungle and progressively make your way to the jungle temple(or temples maybe?). I hope supercell implements your legendary idea sometime in the future

  2. #2452
    Senior Member TheMaster448's Avatar
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    Awsome idea mate, i think this would improve the game a lot and it would add a lot of things to do in the day-by-day playing. This would make players be more active, donate more and attack more. Best idea ive heard in a long time!!

  3. #2453
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    opinion

    You would make the game far too hard and long, aswell as th 11 will. People already distract their lives too much because of the game, it is supposed to be fun and enjoyable, not to consume all of your time trying to farm and too achieve these quests at the same time. Farming takes a lot of time, plus this, the game would consume my whole time and diminish my grades at school, and concentration at work. Farming alone takes very long time. I see people starting the game and giving up after a few days or weeks because they see how much time this game will take up from these quests will exponentially increase that time, so I think it's not a good idea. Th 11 will be far too long to reach for people who don't have that much time or money to spend on gems. Perhaps th 11 should be done in a whole new game for people who intend to reach it, while the ones who opt on th10 would stay on the current game.

  4. #2454
    Senior Member JHMR's Avatar
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    You would make the game far too hard and long, aswell as th 11 will. People already distract their lives too much because of the game, it is supposed to be fun and enjoyable, not to consume all of your time trying to farm and too achieve these quests at the same time. Farming takes a lot of time, plus this, the game would consume my whole time and diminish my grades at school, and concentration at work. Farming alone takes very long time. I see people starting the game and giving up after a few days or weeks because they see how much time this game will take up from these quests will exponentially increase that time, so I think it's not a good idea. Th 11 will be far too long to reach for people who don't have that much time or money to spend on gems. Perhaps th 11 should be done in a whole new game for people who intend to reach it, while the ones who opt on th10 would stay on the current game.
    Since the beginning you can know that this game takes a long time to reach the top. If you don't have the patiance, go play an other game.
    IGN: JC 49 #PLCCQ2R0
    TH10
    Clan: -
    lvl: 157

  5. #2455
    Forum Veteran useless's Avatar
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    Quote Originally Posted by joaomendes View Post
    You would make the game far too hard and long, aswell as th 11 will. People already distract their lives too much because of the game, it is supposed to be fun and enjoyable, not to consume all of your time trying to farm and too achieve these quests at the same time. Farming takes a lot of time, plus this, the game would consume my whole time and diminish my grades at school, and concentration at work. Farming alone takes very long time. I see people starting the game and giving up after a few days or weeks because they see how much time this game will take up from these quests will exponentially increase that time, so I think it's not a good idea. Th 11 will be far too long to reach for people who don't have that much time or money to spend on gems. Perhaps th 11 should be done in a whole new game for people who intend to reach it, while the ones who opt on th10 would stay on the current game.
    u dont have to do those quests just ignore them and some quests can be done while farming

    also ur grades go down because of u not the game no one is forced to play u can play at free times like weekend
    Last edited by useless; March 2nd, 2015 at 05:20 PM.

  6. #2456
    Millennial Club NF2335's Avatar
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    What about a clan quest?
    Once a week, a leader can set a quest (e.g. farm 500k loot in an hour).
    The clan members would try to complete the quest.
    Every member that completes the quest will get 1 clan xp and a quest jewel.
    Quote Originally Posted by NF2335 View Post
    You wasted your time reading this
    Quote Originally Posted by DaveZGE View Post
    No clouds to 4100 enjoy it, after 4300 a few fluffies then at 4500+ get a book to read as you wait.
    Quote Originally Posted by alienwombat View Post
    bad tip! if you lure the cc before the main attack, they can start attacking you pekkas even sooner

  7. #2457
    Forum Veteran useless's Avatar
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    Quote Originally Posted by NF2335 View Post
    What about a clan quest?
    Once a week, a leader can set a quest (e.g. farm 500k loot in an hour).
    The clan members would try to complete the quest.
    Every member that completes the quest will get 1 clan xp and a quest jewel.
    or maybe win 2 wars in a week

  8. #2458
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    Great thread, love the idea. Will ask quite some time from SC, but I think it's great.

  9. #2459
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    This needs to get added next update

  10. #2460
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    Since the new clan upgrade update, maybe the wheel of fortune could contain Clan EXP? As it stands, it would take an undefeated non-stop war clan over a year to become level 10, so this might speed it up a bit.
    | Townhall: 10 | Level: 121 | Legos: 118 | BK: 18 | AQ: 15 | FIN: 66k | GG: 300m | EE: 318m |


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