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  Click here to go to the first staff post in this thread.   Thread: Mastermind's Daily/Weekly/Monthly Quests Idea (with TONS of pictures!)

  1. #1811
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    srr but no

    Quote Originally Posted by Mastermind View Post
    EDIT: I'm hijacking this post to put up more info that I can't fit on the first 3 posts:

    My suggestions throughout the comments:

    - Q and A

    Q: Won't people at higher trophies want to drop to complete Quests easier? For example: 3 star Quests at Masters/Champions... it will be too difficult for them as compared to someone in Gold.

    A: That is a concern but there are many solutions. For instance, Rewards would be significantly higher for those in higher leagues, promoting trophy pushing. Quests would also be tailored around and take into consideration your trophy level. Your Question of 3 starring at high trophy levels is no different. In a couple of the comments throughout this thread I wrote that the number of stars required should go down based on your league/trophy level. For example, a person at 1800 trophies might get 1 star quests 33%, 2 star quests 33%, and 3 star quests 33% as well... whereas a person at 2800 trophies might get 1 star quests 60%, 2 star quests 30-35%, and 3 star quests 5-10% of the time. That way it wouldn't encourage people to leave higher trophy levels.

    Q: How does this idea benefit Supercell/Why would they want to add it?

    A: First and foremost, the playerbase wants this idea. It has been the most popular and commented thread since it was released, and even more popular than Clan Wars (the most requested idea since the game's inception) as evidenced by here: http://forum.supercell.net/showthrea...uld-you-prefer . As of writing this answer (March 22, 2014) this thread has over 1,200 comments and well over 100,000 views. It has been mentioned by Supercell in a few developer interviews as well. All of this shows that it is an extremely popular idea among the people who play and pay for this game. And as SC knows very well: more happy players playing directly equals more money made.

    Almost more importantly for Supercell however is the fact that this idea can be HIGHLY monetized without being too "in your face" about it. I list several of the ways Supercell can profit from this idea throughout the OP and comments, but I'll list many of the ways here too. All of the things in this list are optional, but they are ways that SC could definitely benefit:

    - The biggest one being Quest Jewels could be purchased with Gems. Very controversial and I'm not toally
    for it but would understand their decision to monetize this. IF THEY DID, it would be 100% necessary to
    put a cap on the number of times the Wheel could be spun. Minimum of 2 weeks in my opinion but most
    likely 2-3.
    - Adding ability to switch a Quests with another one for the cost of a determined amount of gems.
    - Adding re-spins to Wheel rewards (if someone does not want their prize) for a high amount of gems that
    progressively get higher.
    - More time added to specific Quests for a low amount of gems.
    - The whole idea itself will cause more people to use gems to speed up troops/spells/heroes with the sole
    purpose of completing Quests on time.
    - Encourages players to join higher trophy leagues for much higher Quest rewards, which indirectly will
    cause many players to spend gems to maintain a high trophy count.
    - Clan Quests can be monetized by using gems to switch Quests.
    - The idea itself could cost gems to unlock, like an expansion pack. For example, a Quest Hut that would
    cost a certain amount of Gems (much like Builder Huts) to unlock the process of getting Quests.
    - Many more ways as described in the OP.

    - Clan Quests: In addition to individual Quests, Clan Quests would be given to clans in a similar way. My next thread will include this, stay tuned!


    User suggestions:

    From Underrated, page 120:
    "(DAILY)
    - Goblin Rival: Earn 40-50 different Single Player Campaign stars (i.e. you can beat each stage to count once per stage per such mission)
    - Fried Chicken: Use no spells except Lightning Spells to 3-star (unless you agree with my above argument) an enemy village
    - First Aid: Use no spells except Healing Spells to 3-star an enemy village
    - Making Me Mad: Use no spells except Rage Spells to 3-star an enemy village
    - Get Your Hops Up: Use no spells except Jump Spells to 3-star an enemy village
    - A Cool Strategy: Use no spells except Freeze Spells to 3-star an enemy village

    (WEEKLY)
    - Goblin Foe: Earn 55-65 different Single Player Campaign stars
    - Thunderboomers: Use no spells except Lightning Spells to 3-star 8-22 enemy villages
    - Battlefield Medicine: Use no spells except Healing Spells to 3-star 8-22 enemy villages
    - Burning Passion: Use no spells except Rage Spells to 3-star 8-22 enemy villages
    - Leap of Faith: Use no spells except Jump Spells to 3-star 8-22 enemy villages
    - Chill Out: Use no spells except Freeze Spells to 3-star 8-22 enemy villages

    (MONTHLY)
    - Goblin Enemy: Earn 70-80 different Single Player Campaign stars
    - Never Strikes Twice: Use no spells except Lightning Spells to 3-star 35-60 enemy villages
    - Hospital in a Jar: Use no spells except Healing Spells to 3-star 35-60 enemy villages
    - Attitude Problems: Use no spells except Rage Spells to 3-star 35-60 enemy villages
    - On the Up and Up: Use no spells except Jump Spells to 3-star 35-60 enemy villages
    - Absolute Zero Problems: Use no spells except Freeze Spells to 3-star 35-60 enemy villages

    (Yeah, I know this is a liiitle redundant with Lohan23's suggestion, but eh)

    (WHEEL OF RICHES REWARDS)
    - All Single Player Campaign missions regain 50% loot for you and 5% of loot for everyone in your clan"











    It's all good ghost! Just wanted to get the 3 posts up in a row before any other post came between it hehe. Good suggestion, I'll add a section with user requests for general topics (aside from the quest requests). The reason I have it tied to League official time is that it might be easier for SC to tie it in with that. Plus by noon you'd have 2 free quests
    if this gets into the game the game is going to seem like other boring games

  2. #1812
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    blown away

    Once again mastermind has blown me away with great ideas

  3. #1813
    The Idea Guy Mastermind's Avatar
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    Quote Originally Posted by Kruno View Post
    This should me added!It must be added.You must put out a poll.We must make a petition, so SC will add this!It would make the game more fun....
    Quote Originally Posted by Lucas10 View Post
    You can add one!
    Go to....

    Thread Tools>Add Poll

    and make the question and the choices
    Thanks but I figure it's been so long without one, it may look weird with 100 votes and 1,800 comments lol.

    Quote Originally Posted by clashofclansmrx View Post
    if this gets into the game the game is going to seem like other boring games
    That's an interesting comment. Care to elaborate on how it would be? I seem to notice the couple times people have posted negative things, it's always a blanket statement without details. I wanna see details in your criticism people

    Quote Originally Posted by deathklockcoc View Post
    Once again mastermind has blown me away with great ideas
    Quote Originally Posted by Kralamulala View Post
    The whole thing looks so awesome! I want to see it all added in the game espiciallly the quests! Maybe the layout of the Wheel of Riches should be redone a little bit, but all the things looks amazing! I would love to see them add it into the game.
    Quote Originally Posted by weasel View Post
    I would Love to see this added!!!
    Thanks everyone Yeah Kralamulala, I was trying to make a 2D "more clashy" looking wheel but it didn't look great so I edited the 3D one. But I agree, they can do a much better job and they will

    Mastermind | Level 155 | TH11 |
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    My Daily/Weekly/Monthly Quests Idea
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    My Player Profile Update Idea

  4. #1814
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    This is amazing!

    Took me a while to read the thread but i love the idea!
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    I made a base that had said some offensive language, and I reported myself to supercell.

  5. #1815
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    What if... This was the next update?

    Town Hall 10🔹Lvl 128🔹Clan: SupercellUnited (Lvl 9 clan)
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    Clash Royale is okay too...


  6. #1816
    Trainee Rionnah's Avatar
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    This would be a fantastic addition to the game. I believe it would stimulate more participation in clan chat and activity within the clans themselves. I'm at TH7 and at this point there are long periods between builds when I don't need res and don't have much else to do in between clan wars except raid (which is fun, not complaining). However, this would add a nice bonus of variety to an already fun game.

    On the flip side, I'll play devil's advocate for 2 seconds. I quit playing Wartune because they kept adding more and more stuff to the game and I just couldn't get it all done or remain competitive with the sheer amount of daily quests to complete. Games stop being fun when they become a chore.

    With CoC, it's a simple enough game, Mastermind's lovely idea would be just enough to keep it reasonable, but also interesting and fun. I really hope they implement this!

    IGN: Rionnah * Town Hall: 9 * Level: 98

  7. #1817
    The Idea Guy Mastermind's Avatar
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    Quote Originally Posted by OneAndOnlyBramble View Post
    Took me a while to read the thread but i love the idea!
    Quote Originally Posted by Japperan123 View Post
    What if... This was the next update?
    Hehe, glad you both like it!

    Quote Originally Posted by Rionnah View Post
    This would be a fantastic addition to the game. I believe it would stimulate more participation in clan chat and activity within the clans themselves. I'm at TH7 and at this point there are long periods between builds when I don't need res and don't have much else to do in between clan wars except raid (which is fun, not complaining). However, this would add a nice bonus of variety to an already fun game.

    On the flip side, I'll play devil's advocate for 2 seconds. I quit playing Wartune because they kept adding more and more stuff to the game and I just couldn't get it all done or remain competitive with the sheer amount of daily quests to complete. Games stop being fun when they become a chore.

    With CoC, it's a simple enough game, Mastermind's lovely idea would be just enough to keep it reasonable, but also interesting and fun. I really hope they implement this!
    Thanks for the great post Rionnah Means a lot. As for your second paragraph, I totally see where you are coming from. I too have played games like it as well as Zynga games where Quests have definitely been more negative than postive. The thing that separates this idea from those others is that they are optional, and it doesn't really affect you if you chose not to do them. The rewards are loot based, and not incredibly high. It is just another way to earn resources. The reason to do Quests is to earn Quest Jewels that would earn you some better prizes (nothing critical to have) such as bigger loot or some gems, as well as potential 5 day-1 week long boosts. It gives just enough incentive for people to complete them without the rewards being too great or the quests being too demanding. Thanks for your question and concern, I love hearing it!

    Mastermind | Level 155 | TH11 |
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  8. #1818
    Millennial Club SkyMage1001's Avatar
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    Quote Originally Posted by Mastermind View Post

    Here is how you can help! As stated MANY times throughout this thread, I'd love to hear your comments, opinions, and suggestions. I'd greatly appreciate it. Here are some things I'd love for you to comment on:
    • Your Daily Quest and Rewards ideas
    • Your Weekly Quest and Rewards ideas
    • Your Monthly Quest and Rewards ideas
    • Your Holiday Quest and Rewards ideas (any holiday)
    • Your Wheel of Riches Prizes ideas
    • Specific quest ideas that would promote community and clan participation
    • Origin story ideas
    • General comments, ideas, suggestions, concerns, etc.
    • Even just a simple "I like/don't like it" if you took the time to read this thread


    You should change this to say something like "Even just a simple "I like/don't like it" if you took the time to read this thread, as long as you tell me why". That's probably why people are like "omg dont like this idea worst idea lel", with no explanation at all.

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
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    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  9. #1819
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    supercell could keep players active and solve their loot problem with this if they did it right.

    a potential downside is it could get really repetitive. Like the goblin foe... drop a minion on the same 15 towns every day would get really really old

  10. #1820
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    A very good idea! I have some suggestions about the quests and the prizes.
    QUESTS
    Engage an Archer Queen versus Archer Queen battle and win.
    Use heroes abilities x times.
    Set off a giant bomb without having any of your troops killed.
    Loot x total resources in a single attack.
    3-star x enemy villages in a row.
    2-star an enemy villages in less than 1:30 minutes (the max time will change in base of your trophies amount).
    PRIZES
    Some of the prizes may result controversial (as you said) but they will bring a more interesting and new gameplay.
    Instead of reducing of 10 % the loot penalty, what about increasing of 20/25 % the available loot?
    About the resource prizes, I'll increase a bit the reward for the clan members: 100 000 gold/elixir, 750 dark elixir, 10/15 gems.
    I'll add also a barracks training time and heroes healing time boost. It will double the troops training time/ hero healing time for 5 days (as the other boost)
    What about adding also a 10% troop movement speed boost (lasts 5 days)?
    I was also thinking about other two cool prizes which will increase your base's buildings health/DPS of 5/10 %. Like the other prizes the boost will last for five days.

    I am looking forward to daily quests, I believe that this will be one of the BEST addiction to the game (in my opinion daily quests are even better than clan wars because they will increase clan cooperation and will give players an other reason to enter in the game every day). Tell me what you think about my ideas!

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