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Thread: The engineer and the "flop"

  1. #161
    Senior Member Marshin991's Avatar
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    Flasbury Flop would be like mass miner last year. Engineering would be like taking PEDs before a game
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  2. #162
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    Still no improvement in match matching

  3. #163
    Forum Hero JFSoul's Avatar
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    Quote Originally Posted by SonikAxel View Post
    Still no improvement in match matching
    I don't think they've done anything yet.
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  4. #164
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    Quote Originally Posted by Lunaticfringe View Post
    While I don't necessarily disagree that the output is the problem, I strongly disagree with this idea that everyone is just designing their bases in nonstandard ways & they are just innocent.
    Yes, obviously people want the war weight advantage. Improving your base in some way is what every upgrade choice is about.


    Quote Originally Posted by Lunaticfringe View Post
    Just look at the post that started this thread by JackRabbit. He has little to no interest in, "what should be," even though that's the entire point.
    I think you misunderstand me. I'm saying he is taking the "what is" perspective and you are taking the "what should be" perspective.


    Quote Originally Posted by Lunaticfringe View Post
    And maxing a TH the fastest really doesn't apply too much to this discussion
    It's one of the contexts that JackRabbit's claim about maxing vs rushing is true in.


    Quote Originally Posted by strandwolfza View Post
    I really hope everything goes as announced so there'll be no more advantage to engineering and no more easy wars for your lot
    Can't be done. There will always be a bad/ineffective/less-optimal way to build your base. There will always be some easy wars for people who avoid making bad build decisions.
    Last edited by littledoctor; August 11th, 2017 at 01:18 PM.

  5. #165
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    Quote Originally Posted by TankSinatra View Post
    I like the "what should be" "what is" formulation. I think the average thread flips back & forth unpredictably & incoherently, and there's a lot more agreement with a little more specificity to the subject.

    And then I'll suggest that all the "what should be" arguments be snail mailed to Helsinki where they might make a difference, but that seems to ♥♥♥♥ people off...
    That's assuming that nobody at Supercell reads their forums for feedback.

  6. #166
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    https://youtu.be/-qeMIzIOi74https://youtu.be/-qeMIzIOi74 the majority of anti-engineers. Who still has .5s at their lineups.
    Who always think, max th9s should hit th10s. So, th10s can clear th9s.( Where th10 is anchors)

    Similarly, they think, th10s should take 2 stars on th11s, and top th11s take down th10s. ( where th11s are anchors). See the video from PowerBang for instance:





    Well, I can talk about an Engineered clan who discourages infernos, hates Eagles. But stay in their clan to watch how they clean maxed th11s with infernos and eagles.

    Look up "House Majere" level 12 clan.
    Last edited by zenideas; August 12th, 2017 at 11:10 AM.

  7. #167
    Forum Superstar TankSinatra's Avatar
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    Quote Originally Posted by Taternader View Post
    That's assuming that nobody at Supercell reads their forums for feedback.
    They're guided by revenue figures, game data that we don't have access to, their own experiences, their own vision of the game which differs greatly from ours. Feedback from the tiny gaming, nonrepresentative subculture that comprises the war forum is such a tiny piece of their input that you might as well act as if they're not even reading the forum.
    It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.

  8. #168
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    Quote Originally Posted by TankSinatra View Post
    They're guided by revenue figures, game data that we don't have access to, their own experiences, their own vision of the game which differs greatly from ours. Feedback from the tiny gaming, nonrepresentative subculture that comprises the war forum is such a tiny piece of their input that you might as well act as if they're not even reading the forum.
    That last part is something I've talked about before. The vocal minority here on the forums is just that, the vocal minority. I'd wager that the number of people registered here on the forums amounts to less than 1/10th of 1% of the actual player base for this game. With something like 120 million downloads of this game, if even 50% of those are individual players (probably millions of dead accounts, and obviously players with multiple accounts), that's in the neighbourhood of 60 million players. And there are what, a couple thousand registered here on the forums? Insignificant.

  9. #169
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    Quote Originally Posted by MouthofSauron View Post
    That last part is something I've talked about before. The vocal minority here on the forums is just that, the vocal minority. I'd wager that the number of people registered here on the forums amounts to less than 1/10th of 1% of the actual player base for this game. With something like 120 million downloads of this game, if even 50% of those are individual players (probably millions of dead accounts, and obviously players with multiple accounts), that's in the neighbourhood of 60 million players. And there are what, a couple thousand registered here on the forums? Insignificant.
    But if they had read the forums, they would have read in this sub forum what a disaster DtoD matching was going to be. Their stats can tell them the "what's" but not the "why's". If they couldn't even distinguish between a rusher & engineer with their data, how could they know about the strategy, or what they were setting up?
    I remember one big poster here during the pbt mess. His theory was that their stats told them that bases were hit within X minutes of shield running out, but now with no snipe, people were going much longer. He thought they were caught out about the new times. It took too long for them to re adjust. He thought it never occurred to them that times would be longer. Remember waking up, and after not being on game for 8h, being told you were about to get pbt because you'd been on too long? Also, no computer could tell them that their message was all wrong. One of our Cos at the time quit the game for a few months because their message made him decide he was spending too much time playing coc.
    Their stats can tell them people are warring more or less, but not how emotional everyone gets about engineering.
    There are many things data points can never tell, especially as the game goes away from individual reactions, as in pushing, to group dynamics, as in war. I think their strengths lie in analyzing the individual pressure points - one reason why CR has been so successful. I think that's why BH will stay at the individual level as well.

  10. #170
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    Quote Originally Posted by Freyja1 View Post
    But if they had read the forums, they would have read in this sub forum what a disaster DtoD matching was going to be. Their stats can tell them the "what's" but not the "why's". If they couldn't even distinguish between a rusher & engineer with their data, how could they know about the strategy, or what they were setting up?
    I remember one big poster here during the pbt mess. His theory was that their stats told them that bases were hit within X minutes of shield running out, but now with no snipe, people were going much longer. He thought they were caught out about the new times. It took too long for them to re adjust. He thought it never occurred to them that times would be longer. Remember waking up, and after not being on game for 8h, being told you were about to get pbt because you'd been on too long? Also, no computer could tell them that their message was all wrong. One of our Cos at the time quit the game for a few months because their message made him decide he was spending too much time playing coc.
    Their stats can tell them people are warring more or less, but not how emotional everyone gets about engineering.
    There are many things data points can never tell, especially as the game goes away from individual reactions, as in pushing, to group dynamics, as in war. I think their strengths lie in analyzing the individual pressure points - one reason why CR has been so successful. I think that's why BH will stay at the individual level as well.
    For me you have to remember why they did the march 2016 update to begin with( I think that's what you are referring to with dtod matching. They said prior to that people weren't upgrading their offense. I for one stopped at dragons at that time because Pekka well... weren't for me. After the update yes people stopped upgrading their defense however they upped their offense like crazy to get bowlers and miners, which had a "bug". I too fell for this craze. Was this planned by SC? The conspiracy side of me says yes it was all part of their plan which fits in with their buff nerf cycle they tend run.
    While I like to think we might have a tiny voice in SC ear that they might listen to I also think they have a more long term vision for this game and our voice currently won't fit with what they have planned. This may just solve the problem of the present.
    If you're not smarter than the guy you're dealing with you lose.
    You failed to utilize the most effective strategy by not using the most available resources to affect your outcome.
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