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Thread: Tough times ahead for #6ayMartians 😂😂😂👍

  1. #31
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    I doubt those from the red planet will be effected much by the update, but who knows? The recent announcement was more spin than substance, so it's impossible to evaluate until the update is here, and we've had feedback.

  2. #32
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    Quote Originally Posted by Clark11308 View Post
    I wouldn't say no change could hurt them. Any TH based MM would be fairly devastating to such a lightweight bunch. I doubt that will happen but who knows for sure.
    Any change that affects them will likely do one of three things
    • Make matchmaking bad for nonmaxed bases (TH based suggestions, even offense templates)
    • Require them to make new bases to match the new style (ex if higher level towers are weighted disproportionately on defense, this also introduces other problems)
    • SC gets matchmaking perfect. This will affect things as SC makes it better (offense weighting notably/adjusting xbows/mortars to weigh less, etc)


    The reason the clan has not lost ever is due to the engineering. However, even without it, they'd have one of the best war logs in the game. They're all very smart people and great attackers. Yes, they might be winning based on their ability to execute a meta game plan (engineering), but they have great attacking skills also.

    Their base building blueprint is not hard to replicate. Their profiles and bases show most of their engineering build. They don't give away their base designs or attacking skills however.
    Last edited by Sservis; July 31st, 2017 at 02:02 PM.

  3. #33
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    Quote Originally Posted by Sservis View Post
    Any change that affects them will likely do one of three things
    • Make matchmaking bad for nonmaxed bases (TH based suggestions, even offense templates)
    • Require them to make new bases to match the new style (ex if higher level towers are weighted disproportionately on defense, this also introduces other problems)
    • SC gets matchmaking perfect. This will affect things as SC makes it better (offense weighting notably/adjusting xbows/mortars to weigh less, etc)


    The reason the clan has not lost ever is due to the engineering. However, even without it, they'd have one of the best war logs in the game. They're all very smart people and great attackers. Yes, they might be winning based on their ability to execute a meta game plan (engineering), but they have great attacking skills also.

    Their base building blueprint is not hard to replicate. Their profiles and bases show most of their engineering build. They don't give away their base designs or attacking skills however.
    for a clan who know other when and how...
    do u believe they face any hardcore clan?

    yes... their base design and skill is unquestionably

    but.. as far as I know... extreme engineering ug their troop and hero to the Max....

    there's a reason most of their base line up stop at th 10... this is where we got all trap....

    so... if we judge base from this...
    their goal is nothing than number aka win streak

    the gap with a well known clan who engineering and Max their troop and hero to Max.... with so many th 11 in every level of base progression is just incomparable

    don't take any that they good at their own
    for a clan who have the data...
    when... where.. and how... to start a war to make sure they don't face any hardcore... idk
    once again... to each of their own
    Last edited by Alishr99; July 31st, 2017 at 03:35 PM.

  4. #34
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    Quote Originally Posted by Sservis View Post
    Any change that affects them will likely do one of three things
    • Make matchmaking bad for nonmaxed bases (TH based suggestions, even offense templates)
    • Require them to make new bases to match the new style (ex if higher level towers are weighted disproportionately on defense, this also introduces other problems)
    • SC gets matchmaking perfect. This will affect things as SC makes it better (offense weighting notably/adjusting xbows/mortars to weigh less, etc)


    The reason the clan has not lost ever is due to the engineering. However, even without it, they'd have one of the best war logs in the game. They're all very smart people and great attackers. Yes, they might be winning based on their ability to execute a meta game plan (engineering), but they have great attacking skills also.

    Their base building blueprint is not hard to replicate. Their profiles and bases show most of their engineering build. They don't give away their base designs or attacking skills however.
    Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve.

  5. #35
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    Quote Originally Posted by Sservis View Post
    Any change that affects them will likely do one of three things
    • Make matchmaking bad for nonmaxed bases (TH based suggestions, even offense templates)
    • Require them to make new bases to match the new style (ex if higher level towers are weighted disproportionately on defense, this also introduces other problems)
    • SC gets matchmaking perfect. This will affect things as SC makes it better (offense weighting notably/adjusting xbows/mortars to weigh less, etc)


    The reason the clan has not lost ever is due to the engineering. However, even without it, they'd have one of the best war logs in the game. They're all very smart people and great attackers. Yes, they might be winning based on their ability to execute a meta game plan (engineering), but they have great attacking skills also.

    Their base building blueprint is not hard to replicate. Their profiles and bases show most of their engineering build. They don't give away their base designs or attacking skills however.
    Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve when combined with what can be replicated.

  6. #36
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    Quote Originally Posted by Clark11308 View Post
    Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve.
    More than you think. With the exception of the one that doesn't have a regular barracks it can still be done. A th9 with barch and loons in the cc is fully capable of 3* a mid th8. And with the offense weight so low it allows them to push up some defenses so a th8 won't be able to 3*. I'm sure something similar can be done at th9/10 also.
    If you're not smarter than the guy you're dealing with you lose.
    You failed to utilize the most effective strategy by not using the most available resources to affect your outcome.
    I play to win. You play to see how tough you are.
    Defeat the enemy anyway you can.

  7. #37
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    Quote Originally Posted by MrJackrabbit View Post
    More than you think. With the exception of the one that doesn't have a regular barracks it can still be done. A th9 with barch and loons in the cc is fully capable of 3* a mid th8. And with the offense weight so low it allows them to push up some defenses so a th8 won't be able to 3*. I'm sure something similar can be done at th9/10 also.
    Bangkok B did it for TH11s so that they lure maybe a couple 11 against them while they have 10 45/45/20 bases with key troops upgraded. You can snitch their war details on cocp.it :P
    Clash of Clans: TH12 59/56/20 | any other TH I probably have a base

    Clash Royale: Probably more posts than wins. Why my posts still count if the forum was deleted?

  8. #38
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    Quote Originally Posted by Clark11308 View Post
    Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve.
    I'm pretty sure that having regular barracks at level 1 is not that big a deal offensive weight wise (and never upgrading the barbarians). It's probably about equivalent to having archers unlocked, but not upgraded.

    If you're going to nitpick over minor details and claim failure to achieve perfection, you're setting yourself up to never achieve near perfection.

  9. #39
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    Quote Originally Posted by DMakaTheHaands View Post
    Now #6ayMartians finally cornered 😂😂😂
    (Or have they?)
    What do you think?
    We, the Martians, think you know nothing about our match ups. If any, we would welcome any MM changes that will nerf those engineers. This will just help us to keep our streak going on longer.

  10. #40
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    Quote Originally Posted by SomePeopleCallMeMaurice View Post
    Obviously their 112th war. 111 win streak + tie + 289 win streak = 440 wins 1 tie 0 loss.
    The tie was back at around our 60th win mark. Therefore, our real wins streak is a lot higher than what is shown in-game no
    at 293. Our real wins streak is around 375 now.
    Last edited by CheckMate99; August 4th, 2017 at 09:53 PM.

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