I doubt those from the red planet will be effected much by the update, but who knows? The recent announcement was more spin than substance, so it's impossible to evaluate until the update is here, and we've had feedback.
I doubt those from the red planet will be effected much by the update, but who knows? The recent announcement was more spin than substance, so it's impossible to evaluate until the update is here, and we've had feedback.
Any change that affects them will likely do one of three things
- Make matchmaking bad for nonmaxed bases (TH based suggestions, even offense templates)
- Require them to make new bases to match the new style (ex if higher level towers are weighted disproportionately on defense, this also introduces other problems)
- SC gets matchmaking perfect. This will affect things as SC makes it better (offense weighting notably/adjusting xbows/mortars to weigh less, etc)
The reason the clan has not lost ever is due to the engineering. However, even without it, they'd have one of the best war logs in the game. They're all very smart people and great attackers. Yes, they might be winning based on their ability to execute a meta game plan (engineering), but they have great attacking skills also.
Their base building blueprint is not hard to replicate. Their profiles and bases show most of their engineering build. They don't give away their base designs or attacking skills however.
Last edited by Sservis; July 31st, 2017 at 02:02 PM.
Sservis; Start Date: 09 Jan 2015What is Rushing?
for a clan who know other when and how...
do u believe they face any hardcore clan?
yes... their base design and skill is unquestionably
but.. as far as I know... extreme engineering ug their troop and hero to the Max....
there's a reason most of their base line up stop at th 10... this is where we got all trap....
so... if we judge base from this...
their goal is nothing than number aka win streak
the gap with a well known clan who engineering and Max their troop and hero to Max.... with so many th 11 in every level of base progression is just incomparable
don't take any that they good at their own
for a clan who have the data...
when... where.. and how... to start a war to make sure they don't face any hardcore... idk
once again... to each of their own
Last edited by Alishr99; July 31st, 2017 at 03:35 PM.
Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve.
Its actually impossible to replicate some players in martians. I cant think of a way to not have regular barracks. They have accts without alot of offense weight by doing this id bet. Im not really sure how much advantage that gives but id bet its more than anyone else can achieve when combined with what can be replicated.
More than you think. With the exception of the one that doesn't have a regular barracks it can still be done. A th9 with barch and loons in the cc is fully capable of 3* a mid th8. And with the offense weight so low it allows them to push up some defenses so a th8 won't be able to 3*. I'm sure something similar can be done at th9/10 also.
If you're not smarter than the guy you're dealing with you lose.
You failed to utilize the most effective strategy by not using the most available resources to affect your outcome.
I play to win. You play to see how tough you are.
Defeat the enemy anyway you can.
Clash of Clans: TH12 59/56/20 | any other TH I probably have a base
Clash Royale: Probably more posts than wins. Why my posts still count if the forum was deleted?
I'm pretty sure that having regular barracks at level 1 is not that big a deal offensive weight wise (and never upgrading the barbarians). It's probably about equivalent to having archers unlocked, but not upgraded.
If you're going to nitpick over minor details and claim failure to achieve perfection, you're setting yourself up to never achieve near perfection.
Sservis; Start Date: 09 Jan 2015What is Rushing?