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  Click here to go to the first staff post in this thread.   Thread: Clan War Matchmaking Improvements

  1. #761
    Trainee BarbTheLonely's Avatar
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    The algorithm to put in MM is easy, when either opponent selects their players have the server tali up buildings by th lvl, defense count and lvl as well as heroes, next tali up non defensive buildings by lvl, and last tali up offensive troops by lvl, then all the code written will have to do is:
    in it main() {
    if +-= to greater or less than "either + or - 1"
    //(code to do math here)
    //
    else if +-= to greater or less than "either - or + 1"
    //(code to do math here)
    //
    compare total and round off
    }

    Run fun time launching

  2. #762
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    Quote Originally Posted by Dibbs12345 View Post
    To be honest, very much hope that aspect of the tweek in algorithms doesn't change. Heros & walls (once planted) should carry minimal weight. The grind to complete them is immense & that effort should be rewarded- not penalised. Think this thread is more targeted towards artificially engineered bases, the sort where TH11's appear below TH9's for example.
    Looks like what u feared has happened. I am th10 with max walls and matched against a max th11 with very low walls!

  3. #763
    Pro Member AlCapone92's Avatar
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    Quote Originally Posted by 2222 View Post
    And the announcement arrives, but it just says they have continued to work on it and they are going to keep working on it without any actual detail at all. As I said in another thread, I think some of us, me included, incorrectly assumed a community manager would mean we would get detailed information on the forums on a very regular/often basis. This announcement tells us nothing we don't already know and is worthy of only a quick post last week, not a post last week telling us of a big announcement this week that we then wait all week to hear. I have to ask, what possibly was the reason for this simple vague post taking all week? I defended the delay several times in the last week, but it looks like I was wrong.
    Darian's interview provides some good insight and tells why we ca't know all the details (firstly, proprietary reasons, secondly, if people know the mechanics they would just try to fix it again).
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  4. #764
    Forum Veteran DarthPat's Avatar
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    Any hint of a time frame for these changes?

    NM. Answered in another thread.
    Last edited by DarthPat; August 10th, 2017 at 11:21 AM.
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  5. #765
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    Quote Originally Posted by freezerclasher View Post
    Looks like what u feared has happened. I am th10 with max walls and matched against a max th11 with very low walls!
    Isn't that how it was before?

    I remember in the very early days we as a farming clan all maxing walls, were pretty much Always matched to TH10's with IT's. Their bases were weak overall, but those IT's made such a huge difference.


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  6. #766
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    We have just started a 30v30 war. We have 2 max th11's, 6 mid th10's and 22th9's. Our opponent has 16 th11's (all with max troops), 8 th10's (max troops) and then normal th9's. Supercell have IGNORED players for far too long. It has now ruined a once great game. RIP.

  7. #767
    Super Member Deckard's Avatar
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    Quote Originally Posted by Darian[Supercell] View Post
    ......we also understand much more needed to be done to provide an enjoyable War experience while preventing one Clan from having a major advantage over the other.

    We wanted to share with you that we are making improvements to how the algorithm functions in order to address “engineered bases” in the matchmaking feature. This new functionality will take more into account as far as “total weight” is concerned with regards to both defense and offense.

    What this means for you is that your Clan will be more evenly matched against other Clans that have similar builds.
    Frankly, I think The whole engineering thing, as far as MM goes, has been addressed fairly well. It is rare these days I see a huge mismatch. Sure the other side may have more 11's, eagles, etc but generally offensively they are weaker.

    Darian's quote above in bold really makes me chuckle because the engineering community has used "play style" to largely justify an exploit of the game MM to achieve an offensive advantage over it's opponent for several years now. I support the idea of upgrading how you want, just be honest. I applaud SC for making the MM change to better match engineers with....engineers. I assume the "play style" enthusiasts will love this idea.

    My guess is, if this happens, engineering's fate will mirror the Edsel.
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  8. #768
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    Nope. It has made it worse. But this was expected. Engineers will rule the wars now. Most engineers have just one heavy troop. That doesn't add much to their weights. Those who have tried to max within the TH are now at a disadvantage. Walls seem to be weighing more than infernos now!!

  9. #769
    Millennial Club Roynice152's Avatar
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    So will there be any other upgrades or just war matchmaking?

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  10. #770
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    Quote Originally Posted by Roynice152 View Post
    So will there be any other upgrades or just war matchmaking?
    We don't know yet. Doesn't look like it will be the only change tho:

    Darian[Supercell]

    6 Hours Ago
    The matchmaking improvements have not yet been implemented. I'll be sure to post when it will go live including patch notes covering any other changes going in to that update.
    Last edited by Dibbs12345; August 10th, 2017 at 02:23 PM.

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