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Thread: Loot problem- a possible solution for TH8s, TH9s and TH10s

  1. #21
    Pro Member ItOrMeit's Avatar
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    More mine levels? sure i can rest more ^_^..(cus they cheap, and upgrade for a long time)

  2. #22
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    Quote Originally Posted by dahimi View Post
    Tying league bonuses to th level does all of those things. In a sense it replaces the loot lost from the penalty without taking it from lower level folks and provides encouragement to make your trophy level equal to what your skill and base development will allow.

    Hi Dahimi,

    Thank you for taking the effort to leave feedback. I guess linking TH level and league bonus would be simpler to implement than my idea but I think there is a flaw to it. Linking TH with league bonuses might entice players to upgrade their premature Town just to get the bonus. I think my idea will prevent this and will help premature bases that already exist and promotes players to farm at their own TH levels or higher not on easier prey.

    What do you think??
    Last edited by S3an; October 5th, 2013 at 12:05 PM.

  3. #23
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    Sorry i probably started this thread in the wrong area

    Hi if there is any moderators on can you please move this thread in to the ideas area. Sorry i started it in the wrong place.

    Thank you for your help.

    Sean

  4. #24
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    Yes, they need to implement either yiu're idea or the achievment (Achievment idea is better though)

  5. #25
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    Introduce a "Subterranean Level" that's only accessible through the townhalls by the base owner

  6. #26
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    Quote Originally Posted by Inquisitor View Post
    Introduce a "Subterranean Level" that's only accessible through the townhalls by the base owner
    ??? I think you might of put this in the wrong thread.

  7. #27
    Senior Member weemax's Avatar
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    Higher level collectors are pointless in the game if Supercell don't make them available to loot.

    Supercell control the loot, not the lv of collectors. I hope that makes sense.
    Fozzie & GranteIsles on the spawn rate of trees...

    Fozzie: According to the wiki, one spawns every 8 hours, regardless of activity

    GranteIsles: I get 2 grow per day if every 8 hrs is right I should be getting 6

  8. #28
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    Quote Originally Posted by weemax View Post
    Higher level collectors are pointless in the game if Supercell don't make them available to loot.

    Supercell control the loot, not the lv of collectors. I hope that makes sense.

    Hi Weemax,

    Thank you for taking the time to read and respond to this thread. You are right of course that SC controls the economics of the game. But my idea is to promote everyone to max their own mines/collectors. As mentioned earlier there is a lot of farmers who have not maxxed their own mines/collectors, greed may motivate them to do so. My idea is if you upgrade your mines/collectors more, you will get larger loots when you raid another equal or higher TH with upgrade mines/collectors. Hope i make sense.

    Please give feedback. Thank you for your time.

  9. #29
    Forum Veteran CaptainVentus's Avatar
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    Quote Originally Posted by VeyoExxon View Post
    There's no need to stop th7s and lower raiding this "extra". There are no th7s in Crystal and one should be at least in Crystal with th9 or th10.

    Lv12 Mines and collectors would be excellent for th9+
    Only TH 9's and above should be in crystal? It's easy at TH 7... Just snipe your way up .




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  10. #30
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    Quote Originally Posted by CaptainVentus View Post
    Only TH 9's and above should be in crystal? It's easy at TH 7... Just snipe your way up .

    Thank you for responding but slightly off topic. What do you think off the idea?

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