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  Click here to go to the first staff post in this thread.   Thread: Uneven match!!...ENGINEERED BASES

  1. #331
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    Quote Originally Posted by Ripple1972 View Post
    Any prizes given out for those that guessed a vaguely worded, non committal, statement.
    I do believe I nailed the statment with 100% accuracy. PM me and ill send you my details so I can have my prize. To all the engineered fearing the worst, rest your weary minds, SC is still going to try and please everyone. Not possible imo. Will be standing by to eat my words if im wrong.

  2. #332
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    Quote Originally Posted by Clark11308 View Post
    I do believe I nailed the statment with 100% accuracy. PM me and ill send you my details so I can have my prize. To all the engineered fearing the worst, rest your weary minds, SC is still going to try and please everyone. Not possible imo. Will be standing by to eat my words if im wrong.
    Likely but another reasonable interpretation is that they'll be going after lopsided accounts with a little more vigor, and that's the bulk of the issue.
    Also this part - "Furthermore, we have also built in a certain degree of flexibility into the new system that allows us to fine tune the matchmaking weights as needed. This will allow us to monitor the matchmaking, make changes if we feel the weights are either too heavy or not heavy enough. "
    Makes it sound like they're previous system was completely inflexible as to weights, which sounds strange to me but lets go with it. If they'll have more flexibility we might see tweaking of weights for some individual items.
    It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.

  3. #333
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    Quote Originally Posted by TankSinatra View Post
    Likely but another reasonable interpretation is that they'll be going after lopsided accounts with a little more vigor, and that's the bulk of the issue.
    Also this part - "Furthermore, we have also built in a certain degree of flexibility into the new system that allows us to fine tune the matchmaking weights as needed. This will allow us to monitor the matchmaking, make changes if we feel the weights are either too heavy or not heavy enough. "
    Makes it sound like they're previous system was completely inflexible as to weights, which sounds strange to me but lets go with it. If they'll have more flexibility we might see tweaking of weights for some individual items.
    Given that (vague) description I'd conjecture they've been using overly-tuned nonlinear systems, and therefore cannot easily tweak weights without creating all sorts of other bizarre unintended consequences.

    ... Which about sums up the last couple years of MM changes, tbh. Point in favor of conjecture!

    EDIT: this also could explain why they tend to introduce new units, buff existing ones, or add levels, rather than fixing MM. Every time they pull on a thread, something seemingly unconnected unravels... "Screw it, let's just give them an extra freeze level."

    And yes, even as a filthy engineer I do regard the rise of defenseless th11 as a bizarre unintended consequence. It was a natural response to the quirks of the MM, and all their scrambling attempts to reduce its effectiveness haven't been successful.
    Last edited by posthoc; July 28th, 2017 at 06:35 PM.

  4. #334
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    Quote Originally Posted by Ripple1972 View Post
    Any prizes given out for those that guessed a vaguely worded, non committal, statement.
    I'd sure hate to be the person fitting the bill for those prizes, as anyone who follows how SC has operated said the same.

    Let's see if I can summarize the SC approach here.
    August 2016, in a developed Q&A. "We are aware of engineering and will address it."
    Darian last week on this forum, "We are aware of engineering and will address it..really this time."
    Supercell forum post today: "We are aware of engineering and will address it, seriously, no,joke, quit laughing, we are."

  5. #335
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    Quote Originally Posted by posthoc View Post
    Given that (vague) description I'd conjecture they've been using overly-tuned nonlinear systems, and therefore cannot easily tweak weights without creating all sorts of other bizarre unintended consequences.
    Funny. I read it totally the other way.

    Its a non tuned linear system. Which explains why certain builds/rosters are so advantageous.

    non linearity is introduced by solving an equation with more variables. Their post indicates they are adding at least 1.
    Last edited by ryryshouse; July 28th, 2017 at 07:31 PM.

  6. #336
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    Anybody else remember when they removed th sniping for easy trophies? I believe we were told at the time 'it was not the developers intention to allow such gameplay'. By allowing engineered bases i can only assume that it is intended. Not allowing engineered bases is an easy fix, just dont allow th progression until attack strength has reach a certain level. Oh, I forgot, players need the freedom to develop their bases and playstyles the way they want. Sorry, but in my mind you cant have both. I am getting tired of meeting one engineered enemy after another. I can't join them, the game doesn't allow regression! It will get to a point where I just stop playing, which is not a threat, nobody will care, I dont want to stop, but it looks like it may be the only solution when I stop enjoying a game.
    Started June 2014. TH 12. Lvl 216. Trophy record 5265. Last updated June 2019.
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    Any change, even a change for the better, is always accompanied by drawbacks and discomforts.


  7. #337
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    Quote Originally Posted by ryryshouse View Post
    Funny. I read it totally the other way.

    Its a non tuned linear system. Which explains why certain builds/rosters are so advantageous.

    non linearity is introduced by solving an equation with more variables. Their post indicates they are adding at least 1.
    All due respect, but non-linear is not a question of number of variables.

    Non-tuned nonlinear means effectively linear.
    Non-tuned linear is nonsense. No competent company would ever arrive at that.
    Overly tuned means that they have "too many" parameters and these are "overfitted" to some underlying model.

    I believe the latter is the case. They have too many inputs, and an overly fitted system involving, who knows? step functions, exponentials, roots/powers, etc. They cannot change much without the whole system moving to a different (probably local) maximum.
    Last edited by posthoc; July 28th, 2017 at 11:34 PM.

  8. #338
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    Matchmaking is just atrocious at this point. Current War we have 3 TH10s and 9 TH9s and a few TH8s and TH7s. Our opponent has 3 TH11s, 6 TH10s, and 7 TH9s with a few lower.
    Seven and Seven - Leader of the clan Pick Yer Poison (Tag#LJJPVVLY).



  9. #339
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    Uneven matching occurs not only because of engineered base. The MM itself is flawed. Clash of Clash will become interesting only if there is tournament for all. Engineered wont matter.

  10. #340
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    Simple resolution

    In my opinion it is a simple fix here, have 2 types of wars, one for non engineered clans and one for engineered. A simple calculated value will determine defence versus offence and produce a threshold for engineered. Once the EClans are forced to face other EClans then the advantage will evaporate.
    Last edited by Captainpauld; August 22nd, 2017 at 01:25 PM. Reason: Wrong word

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