Rushing is not the same as engineering. Engineered bases do tend to be rushed though. However, at second glance it appears that guy has no splash damage defenses except for a bomb tower. So I may have been mistaken and he might be engineered/engineering - his base is smashed, so I can't see any defenses without clicking on them. The lack of splash damage given their high weight has to give one pause.
We hit 2 wars where all the 9s were this type of 9.5. Very clever engineering, IMO. One war they didn't even up camps, just got the xtra spells, all heroes under 15/15, all D was maxed, however, with very weak walls, & cwl caliber bases. I think he maxed existing traps.
I say, "he", cuz I'm pretty sure all the 9.5s were one guy. There is no way the mm could distinguish him from rushers. He was an excellent attacker & the extra spell made up for his weaker heroes. I'm also sure those bases got locked at that point & a new one started.
I have a lot of respect for the guy after that war. To me, a base is more engineered if it sits in the line up in the midst of the th below, than a 9.5 sitting above the 9s. There are so many 70 + 9.5s now, its almost its own category.
SC thinks the extra spell is an equal pay off for low heroes. For rushers, it might be. In good hands, it's a plus.
If they accommodated rushers, the 9.5 I described above would still flourish.
I don't think it's possible to accomadate both.
We've already discussed that SC might treat max 9 or max 10 as lopsided. So how does a maxer flourish when his base attracts the next higher th? (And that was happening when it was 50/50 too)
SC let the cat out of the bag with D to D matching. I don't think they can put it back.
The easiest way to make a fair play environment is to match offense with offense and negate defense altogether in the matchmaking algorithms. Sure a ton of engineers will be ♥♥♥♥♥♥ off that they are now mirroring max th11s, but in the end they only punished themselves by not upgrading defenses. WE ARE ALL TIRED OF SEEING TH11 AT THE VERY BOTTOM WITH MAXED HEROES/TROOPS/CAMPS!!!! WAAC mentalities is what created mods in the first place, now that those "competitive players" are getting banned they resort to engineering. There is a reason the CWL does not accept engineers. That is because the CWL community does not consider it FP either. Is the CWL not true FP competitive gaming? Most of those "elite war clans" are not worried about engineers because they arrange wars with themselves while on the other hand, every other clan has to cross fingers and hope to get a "fair" matchup.
It gets better though. One problem at the moment is that the advantage is in a weird build. Most people when first playing just buy everything from the shop. So the "normal" build for people who aren't worrying about skewing war weights is balanced-ish. They then complain when the advantage is given to some really weird upgrade pattern which they can't replicate without restarting. If the "normal" build was given the advantage, if any, they wouldn't complain.
And even better: another problem with MM right now is the sheer variety of bases. As another thread asked: what is the right match for a defenceless bases (apart from an identical defenceless)? The answer probably is that there isn't any sane way of matching balanced bases and defenceless bases. So the MM is trying to cope with a huge variety of bases that don't match each other well. If people all start building similar bases, suddenly there is a bigger pool of people out there with a base like yours, and a better chance of better matches.
It's already possible to gain an advantage in places with low offence bases. If I had to set up a line-up to try to replicate the huge #6M win streaks I'd have over half of them with very low offence scores. Your version would make them even more devastating.
And I don't know what was going on inside CWL mods' minds, but there is another reason for not accepting engineers: simply that it is easier to match without. In the last forum comp we didn't allow any x.5s, and had quite high minimum hero requirements. It wasn't any moral judgement: it was just for our sanity when trying to set up a balanced comp.
And as for this: "Is the CWL not true FP competitive gaming?" - oops. The amount of cheating going on in CWL is becoming something of a standing joke.
Various data posts: Who plays what? CWL data 1 (stars), 2 (3* rates), 3 (rosters), 4 (start times and other) Data at end of old Legends And (non-data) how max bases are ordered in war
That wouldn't work. Engineers would build max defense bases with TH7 offense and match TH7s who couldn't hope to beat their infernos and eagles.
One improvement supercell could add would be to sort the war map by defense + offense, not just defense.
...strategy games are all about.
No: account sharing is rampant in CWL, and account sharing is not FP.