Wandering Spirit (Banshee)
storyline: Banshees are ETHEREAL creatures of dead witches that used dark elixir for their necromantic magic. Unable to completely pass to another world they were doomed to wander around for the whole eternity. They can kill a human being just with their high pitch scream that can even crumble a stone.
stats lvl 1:
cost: 350 dark elixir
times: 12minutes
housing space: 7
HP: 750
DPS: 70
type of attack: area of effect (2 tiles around them to represent screaming)
movement speed: 12-16
target: anything except walls
special ability: ethereal 1 (-60% from physical attacks), (+30% from magical and elemental attacks)
Ethereal creatures do not have a physical body so they can pass through objects such as walls and building which also means that physical attack such as attack from canon, archer tower, mortar, x-bows and troops with physical attacks are ineffective. However, they take extra damage from magical and elemental attacks (wizard towers, inferno towers, tesla and so on)
Comment: banshees could have another 4 levels each level increasing their stats by 6-12% and their ethereal ability by another 10% per level meaning on lvl 4 they would be completely immune to physical attacks however their vulnerability to magical attack would stay the same at all times. This is to prevent just another OP troop that could be massed. They are suppose to be strategical unit used with others. They can be deployed at strategical points to take out that pesky mortar or archer tower or deal with clan castle troops for example.







