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Thread: Artillery Factory (Builder Base)

  1. #1
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    Artillery Factory (Builder Base)

    Basically spells on the builder base. Simple as that. The building called the Artillery Factory unlocks at BH4 and allows you to make Artillery Weapons to use in combat. Here are all the weapons that can be made. (You can only bring one set at a time.)

    Poison Canister- A liquid made from Night Mushrooms growing only on the builder base. This gives it a more potent toxin that damages even buildings, but the slowing effect is a lot less than a normal Poison Spell.
    Unlocks at BH4


    Heal Bomb- Causes an instant burst of healing instead of healing over time. Very limited amounts can be brought in to battle, but it will be worth the capacity when your tanks are restored to full HP.
    Unlocks at BH4

    Rocket- An offensive Artillery Weapon that causes huge damage to 1 building. Can not hit more than 1 structure at once, locks onto the closest one tapped on. Reduced damage to Builder Hall. Will destroy nearby Guard Post troops if in range.
    Unlocks at BH5

    Bot Box- A clustered box of Builder Bots that will help destroy buildings and serve as a good distraction. Very similar to critters in Boom Beach.
    Unlocks at BH5


    Mega Cannon Strike- A huge HUGE cannonball falls from the sky and explodes, dealing moderate damage in a big area. Reduced damage against the builder hall.
    Unlocks at BH6

    Artillery Factory Upgrade Differences

    At level 1, It is a building with a square roof. It has a spell factory in top brewing a glowing aqua-marine posion spell

    At level 2, the spell factory brews a pink healing spell instead.

    At level 3, the spell factory is gone and replaced with a rocket launching pad, with one rocket on top.

    At level 4, The outside has crates, one is filled with Builder Bots, the other is filled with bottles of Poison and Heal

    At level 5, The rocket pad is replaced with a Giant Cannon, aiming upward.

  2. #2
    Senior Member Ebast's Avatar
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    sounds interesting
    Could be good for the higher lvl of bh in the future
    these weapons can be upgraded with the astral lab?

  3. #3
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    This sounds like a good idea.

  4. #4
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    Yes, it does upgrade in the star lab. I will try to put out stats later.

  5. #5
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    I just put a little thought into this- shouldn't the spells start at BH 5 since you first got spells at TH5 in the normal base? I'm just thinking that they might be a bit too OP for BH4 unless you nerf them.

  6. #6
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    Ugghh. I put the stats. If this doesn't show I'm gonna be rly mad.

  7. #7
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    I can't see the stats, maybe they just need to load? I've never known it to take a long time for an edit to load though.

  8. #8
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    I can't see them either. I tried editing my thread and hitting save like 40 times hoping it would save. If you could tell me how to edit a thread and successfully post it, it would be good for me.

  9. #9
    Junior Member Katavage's Avatar
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    Nice idea. If this will be added to CoC, the space of the spell must be 1

  10. #10
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    Quote Originally Posted by EparoBro View Post
    I can't see them either. I tried editing my thread and hitting save like 40 times hoping it would save. If you could tell me how to edit a thread and successfully post it, it would be good for me.
    What you did should have worked

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