Page 14 of 15 FirstFirst ... 412131415 LastLast
Results 131 to 140 of 141

Thread: Lightning spell vs. dark Elixir storage

  1. #131
    Forum Champion badfish1979's Avatar
    Join Date
    May 2013
    Location
    Won't somebody get me off of this reef?
    Posts
    5,277
    Quote Originally Posted by TheRealchrism View Post
    For the most part....a lot of people that play this game do not know much about the economics of the game....that is the reason they complain about no loot. Resource management is the answer...you are correct Icegag. they can not do the math..they do not realize it is a waste of resources...then they complain they have no elixir to build their army....then they post about loot problems on forum....then they complain people are zapping their de just like they did.... ugggghhh the never ending cycle......
    Sounds like you're unaware of the effect that elixir for low-level walls had on the economy. It wasn't a bunch of noobs wasting elixir on zapping that caused SC to implement the economy balancing changes in the past two updates.

    You give the people who do understand the economics of the game a bad name when you make statements like this.

  2. #132
    Banned
    Join Date
    Sep 2014
    Location
    Playing COC at work
    Posts
    1,046
    Quote Originally Posted by badfish1979 View Post
    Sounds like you're unaware of the effect that elixir for low-level walls had on the economy. It wasn't a bunch of noobs wasting elixir on zapping that caused SC to implement the economy balancing changes in the past two updates.

    You give the people who do understand the economics of the game a bad name when you make statements like this.

    I never saw a loot issue...when I was barching gold for walls (lvl 9) I had no problem finding 200k -400k each raids within 5 next hits... everyone was complaining on the forum, no one in my clan was...all of our TH9's dropped to gold and barched away for upgrades. We all wondered who was not finding loot.. even our TH7 and TH8's were barching in silver not having any issues with loot. To us, it was just a mis-management of resources. Now that I am back up in Master...I still have no issue finding 200k-400k each loot raids. We must be the luckiest clan on the face of the earth then by finding these raids. We do not trophy hunt...only loot hunt. Even in our recent push, I was still getting great loot raids all the way up. I have had no complaints since the elixir for walls in any league level I have been in, neither have my clan mates...... must just be us then.

    Agentofdarkness #92YV8PCR

  3. #133
    Banned
    Join Date
    Jun 2014
    Posts
    3,961
    Quote Originally Posted by TheRealchrism View Post
    I never saw a loot issue...when I was barching gold for walls (lvl 9) I had no problem finding 200k -400k each raids within 5 next hits... everyone was complaining on the forum, no one in my clan was...all of our TH9's dropped to gold and barched away for upgrades. We all wondered who was not finding loot.. even our TH7 and TH8's were barching in silver not having any issues with loot. To us, it was just a mis-management of resources. Now that I am back up in Master...I still have no issue finding 200k-400k each loot raids. We must be the luckiest clan on the face of the earth then by finding these raids. We do not trophy hunt...only loot hunt. Even in our recent push, I was still getting great loot raids all the way up. I have had no complaints since the elixir for walls in any league level I have been in, neither have my clan mates...... must just be us then.

    Agentofdarkness #92YV8PCR
    If you are barching then you are most likely hitting collectors for the most part, so obviously any change that affects active players will not affect you much if at all.

  4. #134
    Banned
    Join Date
    Sep 2014
    Location
    Playing COC at work
    Posts
    1,046
    Quote Originally Posted by Gama321 View Post
    If you are barching then you are most likely hitting collectors for the most part, so obviously any change that affects active players will not affect you much if at all.

    I do not just hit collectors....I level the bases.. I go for every ounce of loot available on the base.... Occasionally I will do a smash and grab if it is just in the collectors.

    497 mil GG/495 mil EE/ 987K HH Max TH9 troops/spells
    Last edited by TheRealchrism; December 26th, 2014 at 04:50 PM.

  5. #135
    Forum Veteran victort's Avatar
    Join Date
    Jul 2014
    Location
    Sulking in a corner,
    Posts
    1,739
    Quote Originally Posted by Rodepidk View Post
    I took revenge on him, and his full de storage was out of his walls, i gues that proves he doesnt care much about his de, so why does he even zap?
    Possibly to annoy you? ........

    Works for me,
    Supercell neutered my beloved Zaps.... Oh well, adapt and survive... Now BAMing in a league near you, with max rage...
    Bring on the BAMfury! !!!!

  6. #136
    Millennial Club tomatosarenice's Avatar
    Join Date
    Sep 2014
    Location
    Your attic
    Posts
    1,058
    Quote Originally Posted by Theknightofni88 View Post
    This HAS to be modified. It is preposterous that with NO battle, and no defensive recourse, someone can peel large amounts of dark elixir off of a base, utilizing NO troops. I understand it's a damage spell and they have to spend the time to make it, but when you pull 1000 dark elixir dropping four lightning spells and nothing else, that breaks the game a little.

    Please AT LEAST adjust the amount that spell damage can take in resources. I know it might be tough to program or whatever, but you could make it so the percentage of damage that the spell does to the storage grants LESS resource, and FURTHER damage would provide much higher reward from the remaining hit points.

    I'm sure I'm not the only one frustrated by this. If it was up to me, I'd just condense all the resource available in the storage to remaining hit points. If I drop a nuke on your bank, I don't get the cash added to my account. That's BULL♥♥♥♥. Personally I'd be very happy if lightning only killed clan castle defense troops, and defensive buildings/walls.
    Well if I had a dragon burn your bank, I don't see myself getting gold from that
    Doesn't affect enough people drastically enough to actually be changed, besides SC has said before that nothing would be done to mitigate zapping.

    Quote Originally Posted by Theknightofni88 View Post
    Nevermind now that I read more than just the stickies, everyone is ♥♥♥♥♥♥ about this. Why is it not solved? Easy - lightning doesn't steal resources. Done. If that's how you get your resources you suck and need to go play animal crossing. Lightning rods, consumables, better teslas... All that stuff is great, but it ruins the effectiveness of the spell as it's meant to be used. Prohibiting the game breaking "resources plundering lightning" is the best recourse. I know this is a world of wizards and dragons, but hell, that doesn't mean you can't THINK about it like in most other facets of your game.

    You want my resources, COME GET EM. You aren't Thor. I expect to have to work for what I take too.
    Why wouldn't lightning steal resources?
    Why should a player that sucks not be allowed to play CoC?
    Who said lightning spell wasn't intended to get resources?
    How is one not thinking when dropping lightning spells on a storage? They're probably considering if the tradeoff was worth it.
    Come get em? Please, sending a handful of barbs at your storage is no different than dropping the vials, I'm still sitting comfortably in my chair.
    And Thor doesn't work for what he takes?

  7. #137
    Super Member jobro's Avatar
    Join Date
    Oct 2014
    Location
    Co-Leading the Talented Division of the Illuminati.
    Posts
    918
    I used to use lightning spells on mortars.

    Thanks to venomben for the awesome sig!

  8. #138
    Trainee 4nonimo's Avatar
    Join Date
    Dec 2014
    Location
    Italy
    Posts
    19

    Thumbs Up but...

    It is frustrating when you steal many dark elixit in this orrible mode but if you put a remedy to this problem the game would not be so complicated and you would lose all desire to play and to fight to defend and conquer the resources!
    4nonimo 🔥

  9. #139
    Fresh Spawn
    Join Date
    Mar 2015
    Posts
    3

    It that was only true

    If your statement were true i would agree. Higher leagues just mean stronger lighting spells to get hit with and more of them. I stay in either masters or champions and will loose over 4k dark on lighting before someone attacks who can destroy at least 40% of my base. So it sucks, I really don't think SC cares cause it would have been fixed by now. If they changed the infernos to stop hogging attacks I'm pretty sure if they wanted to change this they would.
    Last edited by Rrsrrs04; March 24th, 2015 at 05:27 AM.

  10. #140
    Banned KingOdysseus's Avatar
    Join Date
    Mar 2015
    Posts
    115

    Enough...

    THIS, is absolutely ridiculous.

    As a th10 with max de storage and level 20+ heroes, holding on to de with zeus wannabe th7 & 8s swarming around is very hard. Many times they don't bother go for my exterior planted town hall and just throw down their little level 4 lightning spells. This gives them 850-1,000de everytime. That adds up. Why am I ♥♥♥♥♥♥? I just woke up with 4,000de stolen over night. I have been saving for a barb king upgrade and now I don't have enough de.

    Revenge them? YEA right, my Barch army is worth more than all the elixir I can get from these bases.

    FIX this. Seriously. I didn't work this hard to max my base only to have an incredibly difficult time holding on to the resources that I earned. If I boost farm and lose a significant portion of it from a single lightning strike...I will not be a happy customer.

    Cater to th10s not th7s. We are the true gamers.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •