Couple suggestions (if were not mentioned before):
1. Select multiple defenses by type (i.e. splash, air, single target, all) to see the area(s) covered.
2. Ability to leave some of the buildings off the design...
Couple suggestions (if were not mentioned before):
1. Select multiple defenses by type (i.e. splash, air, single target, all) to see the area(s) covered.
2. Ability to leave some of the buildings off the design...
I would like to see the following:
1. Save base 1 - which is a previously saved base which can be reinstated if you don't like your current design
2. Save base2 - which is a previously saved base which can be reinstated if you don't like your current design
3. Save base 3 - which is a previously saved base which can be reinstated if you don't like your current design
because Im a girl and sometimes I like to change my mind![]()
One thing that I feel the base build really needs and is missing is the option to save several different layouts so you can switch between farm, throphies etc at the push of a button. I thought this would be in for sure?
I'm pretty confident that they will implement this in due time.
Just let them work out possible bugs in this amazing new feature first.
This is on the sticky already for suggestions sorry![]()
Proud leader of Sunrise Empire | Tekken Addict (Tell me if you play it) | Strongly against spamming and trolls. NOH8!
Also should it be a feature to save it half way, if im going to do something etc
1. Gem your townhall
2 defend your stupid decision
3 feel free to write rants about how hard the game is, and how SC should add more loot
Congratularions! Your coc experience is furfilled the way SuperCell wanted it!
http://i.imgur.com/k1x8k2U.jpg
Steve / Supercell
Brand Marketing
Stop what you're doing and read these now:
http://forum.supercell.net/forumdisp.../8-Forum-Rules
Hi Steeve,
Thank you for the great edit mode. It's so useful.
Some suggestions:
- save layout will be very useful to switch between defense strategy (farming, trophy hunting, or just for testing defenses efficiency)
- we should be abble to save a layout without placing all the items. It's a hard point. I'm explaining. When we're working on a layout, it can take a very long time, sometimes 30-40 minutes or more. Meanwhile, we could have to stop playing for some reasons, or attacking because our troops are ready. So we should be abble to save this layout, and come back later to finish it. Indeed, we couldn't use this layout until it's not finished. So in the layouts panel, we should have 3 buttons per layout (maybe like a list that appears when clicked): Edit / Use / Delete. The edit button would show the layout in edit mode. The Use button would use this layout in active mode, and sure, delete button would delete the layout. We could have too an icon displaying if the layout is completed or not (the Use button wouldn't been displayed if not completed)
- In Edit mode, we have to drag and drop items from the bottom bar. Not very intuitive, because we are used to click once on an item in the shop, and then click again to drop it. I think both of these 2 methods should be applied.
- adding some filter by building in the bottom bar would be great… because the bar can be very very long !!!
- reduce the size of the bottom bar, because on iPhone, it takes too much height. Maybe use the attacking troops bar
That's it
Thanks for the great game… it's so coooool
Hope it helps you